Teekey
Mr. Poopybutthole
- 3,644
- -6,335
A screenshot of Red Dead Redemption 2 supposedly "leaked". But it's actually a screenshot for an upcoming open-world PvP MMO called Wild West Online.
"The creators of Wild West Online expect to launch a $250,000 Kickstarter at the end of the month, with stretch goals tied to additional funding. The team is already working a core version of the game, which they anticipate will arrive later this year regardless. The Kickstarter is simply meant to secure extra funding to expand its features."
"Wild West Online is an open-world PvP MMO that wears its inspirations on its dusty, sun-bleached sleeves. Players will form gangs to either break or defend the law, roam the hinterlands, or settle in for a game of cards at the local saloon."
Wild West Online
TL;DR:
-Open world PvP
-Player driven economy, can specialize as gatherers (prospecting, farming, etc.)
-No overarching progression or skill system planned.
-Players who commit crimes become "Wanted", and become targets for player deputies or bounty hunters.
-Gang system planned (Guilds?)
-Ability to rob and commit heists. Steal from other player's campsites and town shops.
-Might borrow some themes from Survival games.
-No permadeath or overly strict penalties planned.
-Kickstarter stretch goals likely won't be released at launch. Funding used for supplemental development.
"The creators of Wild West Online expect to launch a $250,000 Kickstarter at the end of the month, with stretch goals tied to additional funding. The team is already working a core version of the game, which they anticipate will arrive later this year regardless. The Kickstarter is simply meant to secure extra funding to expand its features."
"Wild West Online is an open-world PvP MMO that wears its inspirations on its dusty, sun-bleached sleeves. Players will form gangs to either break or defend the law, roam the hinterlands, or settle in for a game of cards at the local saloon."
Wild West Online
TL;DR:
-Open world PvP
-Player driven economy, can specialize as gatherers (prospecting, farming, etc.)
-No overarching progression or skill system planned.
-Players who commit crimes become "Wanted", and become targets for player deputies or bounty hunters.
-Gang system planned (Guilds?)
-Ability to rob and commit heists. Steal from other player's campsites and town shops.
-Might borrow some themes from Survival games.
-No permadeath or overly strict penalties planned.
-Kickstarter stretch goals likely won't be released at launch. Funding used for supplemental development.
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