Holy shit, you're fucking retardedWho gives a shit about restructuring. 40mans were good because they upped the social, you had guild members who's entire role was to basically be social members and fill raid spots. The lack of social aspect is what is killing modern MMOs, the reason you log on when the game gets boring is to hang out with your guild.
You're kidding, right? Those shit bags that we had to carry were the absolute worst people in the guild to be around. You must have raided in an entirely different universe, because 99% of the bads and warm bodies that I knew were absolutely obnoxious people that most good players loathed because they had to carry their dead weight.Who gives a shit about restructuring. 40mans were good because they upped the social, you had guild members who's entire role was to basically be social members and fill raid spots. The lack of social aspect is what is killing modern MMOs, the reason you log on when the game gets boring is to hang out with your guild.
I never had any issues with hardcoded faction personally. I'm not saying it's a great idea and I absolutely want them in, but it's not something that has ever bothered me.You think hardcoded factions are a good idea then? Because I would question that decision long before their raid setup. Especially since the idea of warplots suits a guild vs guild pvp style so well.
I agree, just saying that on a personal level it never was an issue.Factions are fucking stupid in MMO's you split your player base in half and literally half the opportunity for end game and grouping.
If you've ever tried leading a radi or recruiting from one, it's a massive issue. Could only imagine the amount of fail with 40 man raids, low pop game, factions.I agree, just saying that on a personal level it never was an issue.
Oh I get that, probably why I don't lead raids or run a guild.If you've ever tried leading a radi or recruiting from one, it's a massive issue. Could only imagine the amount of fail with 40 man raids, low pop game, factions.
Is this thread indicative of what type of people enjoy this game?Look at all you guys, complaining that the 'really hard content' is already too hard because you're surmising that what, you won't be able to clear it in the first two weeks?
We want EQ Community!
--Oh gay dude I gotta group with other peoplz
We want end game content!
--OH I CANT BEAT GAME IN FIRST MONTH WTF
We want PvP that's worth while and skill based
--I CANT HOLD AN OPEN WORLD NODE FOR 3 HOURS AGAINST AN UNEVEN NUMBER?!?!
Basically, this thread is a perfect example of how no one game will satisfy everyone. Dollars to donuts that this game lasts longer because they're adding shit people clamor for, then not bending under retard pressure to make it fucking Tea Cup Ride difficulty because it means that good players, with good numbers, will be required to do the end game.
If one read the entire 68 pages of threads then one would see that the first two points were most certainly made several times.Is this thread indicative of what type of people enjoy this game?
No one even claimed the shit you're talking about you're just making dumbass assumptions to get yourself angry over something. It's probably best you step away from the computer and hang yourself.
I agree, but I don't think we will ever seen it happen again.I never understood raid limits. If people want to zerg stuff down let them. If you want to roll with 100 to take down a boss we can do with 20 then all the more power to you. Enjoy waiting 5x longer for anything of value. The time vs reward is already built into how much loot drops vs how many you bring.
What I would like to see is the removal of said limits. Include a leader board for guilds that shows the top 5 or 10 and how many people they beat the encounter with, time to kill, speed run, perfect victory, average number of deaths etc.. Put it up on the internet and in game near the entrance or just inside for people to wave their cocks around. Maybe add a different look, tier inside a tier for people that are able to really get the # of people needed down.
Want to bring 100? Be my guest. Bads will be bads but they won't be shut out of content they'll just progress really slowly. Meantime real guilds will progress much faster and gear out for the next tier perhaps even with slightly better looking stuff for epeen.
Pretty sure all classes are meant to be dual purpose, but we shall see.So the game plan is copy everything wow did, even the bad things that sucked because hey WoW made a billion dollars?
40 man raids, 5 man groups, hey I bet there will a fucked up rank/healer/dps ratio again because raids won't be made for 8 fucking tanks!
Yeah all class are either tank/dps or heal/dps. I'm not sure that will solve anything though, since the problem is that the majority of people don't like tanking or healing.Pretty sure all classes are meant to be dual purpose, but we shall see.