Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

Ravishing

Uninspiring Title
<Bronze Donator>
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Looks exactly like WoW but with GW2 features (vistas, jumping puzzles, free-form targeting).

Their cinematics are fun but once I watch gameplay vids it all looks so bland and boring.
 

Cantatus

Lord Nagafen Raider
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There are some videos out there with basic gameplay. Much like any other MMORPG is boring to watch a developer's gameplay videos.
I've never been entirely sure why, but I've always found MMOs to be the most boring genre of game to watch someone play. Perhaps there is just something to the immersion that improves the enjoyment of the game that you just don't get from watching someone else play?

They should just make a movie instead of a game...
After seeing theirfirst trailer, I think they could make a pretty awesome animated series.
 

Slaythe

<Bronze Donator>
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Sad thing is, as bleak as the MMO landscape is right now, if they actually deliver on the depth they're promising I could see myself playing and enjoying it. It's certainly not anything close to what I want, but what other choices do we have?
 

Caliane

Avatar of War Slayer
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I'm not seeing a mention on payment model.

is it f2p, sub, box+micro?

And anyone have a ballpark on the investment cost?




Art direction looks amazing. But yeah, the game itself looks so derivative.
 

Tarrant

<Prior Amod>
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Game looks great to me, can't wait.

Also, never once have I ever had fun or been excited about watching a game play video for any game....ever.
 

Abefroman

Naxxramas 1.0 Raider
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What I also like is that the UI is built from the ground up to be modded. That is one of the things I always liked about WoW. Plus the game has double jump.
 

Anomander Rake

Golden Knight of the Realm
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I don't give a shit if liking player housing in an MMO makes me a fag who wants developers to squander valuable resource time on shit that mostly fat housewives play - that video gave me wood. This is exactly what is missing with housing in current MMO's. A reason to have it other than playing Susie-Homemaker.
 

Draegan_sl

2 Minutes Hate
10,034
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We've been saying that for years. Housing for the sake of housing is retarded and stupid. Housing that is there that gives you a 1% buff is stupid. Housing the way they explained it is fun.

The fact you can gather shit from it is great. Did you seem him harvesting shit? Looked like Zelda style.
 

Abefroman

Naxxramas 1.0 Raider
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Oh god yes. Please let us stop making special animations for mining and shit. Just let me wack the shit with my sword.
 

mkopec

<Gold Donor>
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Harvesting should be done like it is on Firefall, anything else sucks in comparison, IMO.
 

mkopec

<Gold Donor>
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Pretty much aside some other minor PvE things, but they have added some pve shit yesterday, just have not had a chance to play it. But the thumping thing is really fucking fun way of resource gathering, either by yourself or with a group.
 

Pyros

<Silver Donator>
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Isn't harvesting (thumping) the only thing about Firefall?
That is why in a sense, it is better than in other games(even though they added other types of random events and some quests too last time I checked). Their core game is about thumping. It however also links everything about harvesting with killing stuff. Thumping is basically generating your own "random" PvE event, in the manner of Rift's rifts or GW2 dynamic events, all of which have the same objective(at least last time I checked, I haven't played Firefall in months so maybe there's more now), defending your thumper for a set amount of time so you can be rewarded with crafting materials. I don't believe that inherently makes the system better, it is however more fun because the combat is fun and if you like fighting stuff in mmos. A lot of people would argue that the non combat aspect of gathering and crafting is part of why it's fun, even though for high end crafting pretty much every game ties in combat by adding rare drops or recipes on mobs for example.

But simply adding thumping or a similar mechanic to replace your gathering won't magically make your combat not suck, and would annoy some people who would rather gather without fighting or like to play in very small sessions often interupted(which the thumper duration based event completly ruins). Not that the archaic wow gathering system is any better, it's fairly terrible, even though it's been improved or changed quite a few times(personalized gathering points instances so no competition, randomization, crafted gear to increase the chance of success/critical, better tracking, less time needed to gather etc).

Overall as a non crafter, I'm partisan of the least annoying and least intrusive gathering system. I liked SWTOR gathering for example, even though I'd make changes like longer queues and possibly bots to queue stuff on their own while offline(with downsides and what not). If it's to be combat based, then I'd rather everything become a gathering source, as in every mob you kill for any reason, and not have to be forced to specifically do gathering events or kill specific mobs in specific places only to gather materials I can personally use. For example extracting "life force" from any mob you kill, then it is refined automatically by your gathering skill into appropriate materials and can be further refined by your crafting for your needs. Same system but instead of having to hunt boars to skin them for leather, I can hunt ghouls or ghosts.

Anyway this is the kind of shit that don't make or break games for me, you can have the shittiest boring gathering system ever and I don't really care, I just won't gather. I care a lot more about the combat, char progression, endgame, content. The housing thing looks decent enough that I might actually own a house that's more than a glorified bank box though. Waiting for a beta of some sort to see how it plays.

Gotta give them that though, their communication/advertisement/PR team is really good. At the same time, overhyping your game is a sure way to crash and burn if your game isn't good enough(even if it's just average).
 

Tarrant

<Prior Amod>
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I got scared when they showed outside houseing and there were hooks involved for placeing items. I breathed and huge sigh of relief when they showed that's not how it will be inside and you can place things and size them however you want.

And I'm right there with ya Anomander, I was movked on FoH for a short time because I was obsessed with housing and was paid to do it for others in EQ2. Whatever though, I loved doing it and I got paid so screw the haters and bring on the housing.
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