World of Warcraft: Current Year

Cybsled

Naxxramas 1.0 Raider
17,517
14,034
Yup. Like that game Once Human, I made some friends in the game during one season and we coordinated our move to the next season

Granted there was attrition as people stopped playing, but that happens in any game, MMOs included
 

Penance

Golden Baronet of the Realm
8,099
12,396
You can’t self regulate trolls in global chat beyond blocking them in some cases.

New World is constantly a situation where someone intentionally drops racial slurs or call people gamer words and the server mass reports them and they get a 3 day chat ban, although that’s common in any PvP game. I remember some instances where just before a war the other side would try to bait players and get them banned before the war started lol
I wouldn't have global. Global has always been a breeding ground for fags, queers, and incels.
 
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Big Phoenix

Pronouns: zie/zhem/zer
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You aren't getting that classic mmo experience back. The social aspect has been distilled into social media and the gameplay loop of leveling a character then equipping them with a party has been distilled into mobas/arpgs/looter shooters.
 
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Neranja

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You aren't getting that classic mmo experience back. The social aspect has been distilled into social media and the gameplay loop of leveling a character then equipping them with a party has been distilled into mobas/arpgs/looter shooters.
No one really wants the classic MMO experience back, because at the core it was players helping each other overcome clunky mechanics and game design. But there has to be a more social experience somewhere in a social game, except for automated matchmaking. Press button, receive group. At this point, everyone else could also be an NPC bot for all that matter. Blizzard is probably experimenting with AI tech for exactly that to curb the tank/healer shortage.

They also curse the day they put in LFR, because it killed friend & family normal mode raiding guilds. And people stayed subscribed to keep playing with friends, even if the enjoyment of the game diminished over time: You maxed out you character (for the amount of work you wanted to put into it), and then you helped your buddies do the same over time.

Once those social bonds were no longer needed for "seeing all the content" and progressing your character to a level you felt you finished your journey, people jumped in and out of the game. And this is the reason we have hard seasonal resets, catch-up gear and timegating was added to almost all progression systems in the game, because timegating through raid lockouts wasn't enough anymore.

Also, MOBAs don't scratch that long-term progression itch.
 
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ronne

Nǐ hǎo, yǒu jīn zi ma?
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People don't actually want a 'real' MMO, what they actually want is to be 23 again and not have any responsibilities aside from grinding bear asses.

It's a dead genre. The juice isn't worth the squeeze in making an actual persistent/shared space. The Genshins and Destinys of the world are all we're ever going to see again, with instanced small group play and maybe a shared social hub.
 
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Malakriss

Golden Baronet of the Realm
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Devs could not afford the content pace to keep millions interested as paying MMO subscribers in the current era. Would be like telling the streaming series who put out 10 episodes every 3 years to go back to 26 episode seasons consecutively year after year.. oh yeah make sure to raise the writing quality as well for less pay.
 

Kirun

Buzzfeed Editor
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But there has to be a more social experience somewhere in a social game, except for automated matchmaking.
I had a really interesting epiphany regarding this aspect of MMOs just several months ago, while playing Throne and Liberty.

I had joined a guild in one of the top alliances on the server. We were one of the first to win siege on offense, outnumbered, etc. Well, I started noticing more and more that basically all of our "social" interaction was via Discord. The guild chat, alliance chat, etc. was practically dead almost every day. You'd have thought there were 5 people in the guild at any given time. Virtually EVERY bit of coordination, events, planning, shooting the shit, etc. happened via Discord. Guys would even log in on their phones on their lunch breaks at work just to chat and socialize.

It was really that watershed moment for me where I realized that socialization via the MMO itself was all but dead. Hell, even joining the guild was done via a Discord link that went to their charter, some brief Q&A, messages to the leadership, etc. The game was responsible for virtually zero of the social aspects.
 
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BoozeCube

The Wokest
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Yes most social gaming interactions are done via discord in almost all games at this point.

There are a couple of reasons for that too. As gaming companies have decided to play moderator of speech it’s better to never interact with anyone in game chats. Think of Blizzards faggot contract.

Two most people theses days have multiple monitors and will keep discord on one of the additional screens.
 
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Penance

Golden Baronet of the Realm
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I had a really interesting epiphany regarding this aspect of MMOs just several months ago, while playing Throne and Liberty.

I had joined a guild in one of the top alliances on the server. We were one of the first to win siege on offense, outnumbered, etc. Well, I started noticing more and more that basically all of our "social" interaction was via Discord. The guild chat, alliance chat, etc. was practically dead almost every day. You'd have thought there were 5 people in the guild at any given time. Virtually EVERY bit of coordination, events, planning, shooting the shit, etc. happened via Discord. Guys would even log in on their phones on their lunch breaks at work just to chat and socialize.

It was really that watershed moment for me where I realized that socialization via the MMO itself was all but dead. Hell, even joining the guild was done via a Discord link that went to their charter, some brief Q&A, messages to the leadership, etc. The game was responsible for virtually zero of the social aspects.
This lead me to a thought. What if a dev were to outsource their social integrations via APIs that coukd hook into discord, etc. Not only does it save on dev time, it also will likely offer more features, and unburden them from liability.

Get rid of all game chat and just have proximity voice for the true immersive experience.
 

ronne

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This lead me to a thought. What if a dev were to outsource their social integrations via APIs that coukd hook into discord, etc. Not only does it save on dev time, it also will likely offer more features, and unburden them from liability.

Get rid of all game chat and just have proximity voice for the true immersive experience.

And we've come full circle back to Titan
 
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Mahes

Bronze Baronet of the Realm
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And we've come full circle back to Titan
made me think of this....

1747771524287.png
 
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Cybsled

Naxxramas 1.0 Raider
17,517
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Get rid of all game chat and just have proximity voice for the true immersive experience

Not as great as you imagine it up be. Fallout 76 is kind of MMO lite and only has prox voice chat. People have begged for text chat because a) not everyone uses mics b) it’s easier to coordinate via text when you’re trying to get an entire server to go to one specific location
 

Juvarisx

Florida
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The last time they released sub numbers for all versions of WoW it was at 7 million roughly a year ago. That was prior to the current expansion which probably saw a bump then a gradual decline to whatever the number is now.

People can talk about WoW being dead all they want no other MMO has come close to that number including FF14 during the "exodus" and they dipped under 1 million again for the first time since Shadow Bringers. Its not, it probably wont ever be dead like Everquest is they would just pull the plug on the servers or have 30x the number for the annual maintenance mode classic version that year. Is it my cup of tea? Kinda but not for like 7 months now I am playing a "dead" Guild Wars 2 which I am having fun with because I never played it. But Season 1 was fine, I just wasnt a fan of the story and since I dont raid doing +12-14's without a static was annoying and stressful but doable.

Player housing is going to drive subs and expansion sales. This game has been begging for casual content for a long time and its a big draw particularly if its easy to use which FF14 is not. Ill prob check it out since you can buy this shit with WoW gold.
 

ronne

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That was essentially the core of Titan. Fully integrating the game world with social meda/external communication apps, and having it just act as the virtual hangout space or amusement park for peoples larger social circle.
 
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Bondurant

Ahn'Qiraj Raider
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Yes most social gaming interactions are done via discord in almost all games at this point.

There are a couple of reasons for that too. As gaming companies have decided to play moderator of speech it’s better to never interact with anyone in game chats. Think of Blizzards faggot contract.

Two most people theses days have multiple monitors and will keep discord on one of the additional screens.
Spot on, nothing else to add.
 

Neranja

<Bronze Donator>
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This lead me to a thought. What if a dev were to outsource their social integrations via APIs that coukd hook into discord, etc. Not only does it save on dev time, it also will likely offer more features, and unburden them from liability.
This depends on legislature. It's generally split between access providers (internet, server hosting, etc.) and service providers (think content like websites, streaming, games etc.).

As a service provider, once something is publicly accessible through your service you are also somewhat responsible for it, mostly because you are supposed to moderate stuff and do due diligence. So most legal departments would probably advise not to outsource things like guild chat to a third party: if it's displayed within the game, it is your responsibility. The situation is especially shitty if you have a global audience, because laws differ by country.

An elegant solution to that would be a hook inside the game for a discord overlay that is basically a chat window + voice chat.