World of Warcraft: Current Year

Wombat

Blackwing Lair Raider
2,807
1,460
The numbers I have seen suggest that barely 20% of players even do Normal raids, with higher difficulties an even smaller percentage, even after 20 years of players self-selecting to play the game via subscriptions. Spending a large percentage of your development time on something the vast majority of players do not engage with is insanity.

As to the 2.0 dilemma, it is the same for all MMOs - if the new product is a significant divergence from the old product, there's no guarantee the existing player base will transfer over, so you risk spending heavily just to lose your existing (paying) customer base. If it is a distinctly different product, launch it as a new IP and try to profit (as a company) from two separate markets, as they did with Overwatch.
 
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Grim1

Bronze Baronet of the Realm
5,004
7,051
It really does make you wonder why WoW 2.0 hasn't even had rumors of being made. I guess it's one of those things where why take a chance of stealing from your golden egg and having it fail and blowing it all up.
Didn't want to compete with themselves. And they saw EQ2 make that same mistake.
 
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Cybsled

Naxxramas 1.0 Raider
18,589
15,148
It really does make you wonder why WoW 2.0 hasn't even had rumors of being made. I guess it's one of those things where why take a chance of stealing from your golden egg and having it fail and blowing it all up.

Didn't want to compete with themselves. And they saw EQ2 make that same mistake.

Pretty much. I wouldn't be shocked if the majority of their current playerbase are still people who have played the game for many years. If you release a true sequel, then all those years of investment don't carry over and you'd probably suffer major attrition. Once you lose a player, it typically is very hard to get them back unless you really impress them.
 

Caeden

Golden Baronet of the Realm
8,330
13,953
strangely I found out last night that almost all the core of my old guild are now playing d4 - great night of us catching up after almost 6 years of not really playing together None of us has touched wow except me for classic Wotlk and another raided classic TBC since 2018. I imagine very few old schoolers left now. Both came to the conclusion you can’t really go home again and that being so old with so many autists it wasn’t fun anymore.

The original core is 30+. Hell, most of us are 40+. Kids. Careers. Health problems. All that shit is carrying far more weight. I think about the bullshit I did to help manage a guild in 2005-2009. And I would fucking fire myself frankly. I don’t know how I didn’t lose my first engineering job much less did enough to get promotions. I was always half thinking about wow.
 

TJT

Mr. Poopybutthole
<Gold Donor>
46,941
128,747
That is def something I noticed. I haven't played wow since Turtle where I raided MC a little.

When you are a 20 something maybe you don't realize it. Maybe its just in your face more these days, IDK. But as a late 30s man the amount of trashy, brazen welfare riding people playing WOW is just immense. I imagine its more prevalent on the private servers because they're free. But man none of those people were really fun to talk to or play with. Really kills the vibe.
 
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