I would agree for most classes its benefits are so minor that its at best tertiary in desire. I think they tried to make it such a white bread safe stat that they wound up having it so undervalued everybody is pretty much disappointed getting gear with it.Versatility should be a tertiary stat, to be honest.
I dumped my my inscription hut for a leather working hut to support my primary skill after I bought everything I needed for my paladin's trinket for like 8k.Market is flooded because everyone with an inscription building can make them.
Yeah I got my tank trink on the cheap also, I'm saving up the paint for the upgrade tarots now since they go for 125k for a weeks worth of cooldowns.I dumped my my inscription hut for a leather working hut to support my primary skill after I bought everything I needed for my paladin's trinket for like 8k.
In this case, it's more of "a dumbass flooded the market all by himself and made the prices drop".Market is flooded because everyone with an inscription building can make them.
Yeah, it doesn't sound like it's a market-savvy person. But, someone else could buy his up and re-list slowly, maybe making 10% back on each. On our server, there is almost nothing on the AH for any slot. Real shame.In this case, it's more of "a dumbass flooded the market all by himself and made the prices drop".
Out of ten tank trinkets currently on the AH, he is selling 6. And as soon as someone post one for lower than him, he relists all of them lower.
Would have gladly done so, had I the cash hehe.Yeah, it doesn't sound like it's a market-savvy person. But, someone else could buy his up and re-list slowly, maybe making 10% back on each. On our server, there is almost nothing on the AH for any slot. Real shame.
Do you still need a character with inscription to make one or everything can be done with the inscription building.Market is flooded because everyone with an inscription building can make them.
Herbs are my most purchased item. Herbalism is aids though.So I levelled up fishing to 700.. maybe because I'm green behind the ears a bit but it seems to be the most profitable of the "gathering" type.
Thinking of ditching herbalism altogether. Herbs at less than 1G each is not even worth your goddamn time since you have to walk everywhere.
Buy the Savage Blood and bring it to a person who can make the upgrade.Wish more people would post upgrade widgets on the AH instead of the base gear.
It's not about what they could add, it's about what they've taken away. Professions and reputations, two of the main things you could keep working at for a long time, are now essentially gone; one has been turned into a daily button and the other rewards nothing. They've also taken away any possible reason to continue running dungeons once you no longer need the gear, whereas you used to have plenty of reasons to do this for justice/valor. These are things they've taken away from the game without replacing them with anything comparable.I played WoW last year right after SOO released and I don't remember there being much of substance other than kill celestials / clear SOO weekly. I don't know what you're expecting here -- what could Blizzard add to keep you entertained 4+ hours a day that isn't a ridiculous grind for their majority playerbase? Either the reward is trivial and you'd feel dumb "wasting your time" on it, or the reward would be serious, and the 90 percent of their players who don't play 4+ hours a day would be cranky.
I get your point: you want to play a fuckton and be rewarded for time spent. Do you really think that's Blizzard's design goal right now, though? Do you think it should be?
You're doing it wrong then.You guys are lucky as shit, I have 10 followers at 650ish ilvl and have yet to even see a mission rewarding higher than 630 gear.