World of Warcraft: Forever

TJT

Mr. Poopybutthole
<Gold Donor>
47,901
131,963
Yeah the Sunday one is informal, bs for alts, RP events, etc. That is why the time block is all day. Tues and Saturday matter more I guess?

Discord
Fresh Meat — Horde | RP Ruleset | Social + Progression

Most of our core group has been playing WoW for a very long time. Most of us are dads, and more than half of our core group are active duty or veterans. We have careers, families, and responsibilities outside the game. We still want to raid, progress, and have a good time doing it — we just aren't interested in making WoW a second job.

RAID PHILOSOPHY

Dadcore — Casually Hardcore

We take raiding seriously. Show up prepared, communicate, learn from mistakes, improve, and push progression.

At the same time, real life comes first.

MAIN RAID NIGHTS — PROGRESSION

Saturday — 9:00 PM–~12:00 AM Central

We raid until we can't keep our eyes open. Basically, until the dads have had enough.

Sunday — 8:00 PM–10:15 PM Central

Last pull at 10:15 PM.

These are our primary progression nights. Organized teams, defined rosters, encounter progression, and improving as a group.

OPTIONAL TUESDAY RAID — TEACHING / ALTS

Tuesday — 8:00 PM–10:00 PM Central

Last pull at 10:00 PM.

This is NOT a progression night.

It's for:

First-time raiders (FTRs)
Newer raiders
Returning players
Alts
Gearing
Learning encounters
Practicing mechanics
Helping players get ready for the main raid teams

The idea is simple: give people a place to learn and improve without the pressure of progression.

WHAT WE'RE BUILDING

We're aiming for a 100–150 member guild that actually feels like a community.

We're not looking to have 40 important raiders and 100 people sitting in the background.

Casuals are part of the guild. So are PvPers, dungeon runners, crafters, altoholics, new players, returning players, and people who aren't sure what they want to play yet.

There will be guild events, PvP, dungeons, professions, Guild Master quests, community nights, and plenty of things to do outside of raid progression.

RP RULESET

We're playing on the RP ruleset, but we're not trying to be a hardcore RP guild.

You don't need to be in character 24/7. We just expect people to respect the ruleset and other players who want to RP.

WHO WE'RE LOOKING FOR

People who are in roughly the same stage of life as us.

Long-time WoW players. Vanilla veterans. Parents. People with careers. New players. Returning players. Raiders. Casuals.

If you want to play the game, make some friends, and still kill bosses without scheduling your entire life around WoW, you might fit in here.

Fresh Meat — Horde | RP Ruleset | Social + Progression

Main Raid: Saturday 9 PM–~12 AM Central / Sunday 8–10:15 PM Central
Teaching/Alt Raid: Tuesday 8–10 PM Central
100–150 member goal | Casual-friendly | New & returning players welcome
 

Burren

Golden Baronet of the Realm
7,551
14,130
Hmmm, Tuesday is no problem. Friday and Saturday I'll never be able to do. Shame.
 
  • 1Solidarity
Reactions: 1 user

Utnayan

F16 - Having fun in Iran
<Gold Donor>
17,817
15,893
The type of people who play this game

It's fucking ridiculous. This moron was probably 4 years old when the game came out. And the word salad and claw hands. Just in the first part alone: "It's like, it's what you remember it looking like, but it actually looks like that now" What the flying fuck does that even mean.

There was a time when Blizzard would put people through a pretty intense hiring process and interview process - asking of their favorite games, why they loved them, what they would do different, what ideas they had, why they disliked them, what could the industry approve upon, etc - and they made epic shit

Now there is this shit.
 
  • 7Like
Reactions: 6 users

Pogi.G

Silver Baronet of the Realm
1,982
10,205
Going Alliance PVP. Have a few buddies playing, but the more the merrier. Thinking human paly at this point as I can fill any role and I hate being limited.

I'll follow. PVE is weak sauce.
 
  • 1Like
  • 1Solidarity
Reactions: 1 users

Masakari

Shabbat Shalom
<Gold Donor>
17,428
65,235
It's fucking ridiculous. This moron was probably 4 years old when the game came out. And the word salad and claw hands. Just in the first part alone: "It's like, it's what you remember it looking like, but it actually looks like that now" What the flying fuck does that even mean.

There was a time when Blizzard would put people through a pretty intense hiring process and interview process - asking of their favorite games, why they loved them, what they would do different, what ideas they had, why they disliked them, what could the industry approve upon, etc - and they made epic shit

Now there is this shit.

Cut your dick off? Hired.
 
  • 3Like
Reactions: 2 users

Utnayan

F16 - Having fun in Iran
<Gold Donor>
17,817
15,893
Cut your dick off? Hired.

It really is amazing.

When you listen to her talk she talks about the game in a way no one will see it. No one is zooming in to see something on the ground or how a murloc walks - they are pissed they need to kill 40 murlocs to get 7 murloc Gills and are frustrated as fuck with a low quest drop rate because it is getting monotonous and aggravating as shit. And if anyone wanted to know how to blow cash? Hire people like this.

Don't get me wrong, I love it when real thought is put into the atmosphere of a game and costs money, people may not see it, but it is done anyway. Key point: Bioshock Infinite.



Here is an example of Ken Levine hiring a barbershop quartet, licensing a song, animation and design, in the beginning of when you start the game and are introduced to the world. This I support because while some may blow past it, a lot of people didn't to the point it became what a lot of people talked about when it came to world building. This also cost less (inflation included) than this thing:

1790788334882.png


Who thinks spending money and time across not only the art assets, but animation and world tools on geology and the way a Murloc trips, creates world building immersion and players will be floored by how the murloc walks - bringing them closer to the Warcraft universe. There is ZERO talent here. Zero common sense for the game she is involved in, and, apparently not knowing 99.9999% of players are zoomed out and want interactivity, not some dumb ass rock formation or animation for a walking fish - which doesn't bring anyone any closer to the Warcraft Universe anyway. She is far detached from the people that play this game, the world itself, doesn't care for the betterment of the company she works for, the game improvements, and literally sounds like Kamala Harris started working for Blizzard. She has one interest - herself. And that is not what Blizzard hired back in the day. She is using the horde as a concept of misfits because "I am one too". What? No game developer worth a shit would hire people like this but here we are, and this type of thing has infiltrated everywhere.

Now multiply this by thousands of people across hundreds of development companies and then ask why game development budgets have skyrocketed with very little return not only in game mechanics and fun/advancement of a genre, but complete revenue decline for existing popular IP's which then crashes businesses and starts to tank an entire industry.
 
  • 1Like
  • 1Truth!
Reactions: 1 users

Burren

Golden Baronet of the Realm
7,551
14,130
Can we try not to shit up the thread that's about fun and detachment from the real life grind?
 
  • 5Like
  • 2Worf
  • 1Solidarity
Reactions: 8 users