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It was in the ability list after I swapped pets, sadly the pet I got the ability for also will not use it automatically.You should see a single line in your chat that said "You have learned [Dust]" or whatever. Usually only need the pet to use the ability once or twice before you learn it. I grabbed 3 pets for abilities yesterday and only needed to own them for like a minute each.
YeahThen the guild was resurrected on Hyjal but who some would call the greatest guild leader since the dawn of time. Notable achievement was making a reddit post about his off tank and humiliating him

I didn't have problems with drops, but I went 5 for 5 on layers getting worse every single time I joined a group for quests.there has to be a fucking bug when doing quest in a group. It feels like quest item drop rates plummet to low single digits % while being grouped. About 70% of the mobs kill you can't even loot. Got fed up after 15 min of doing a single quest in group, left and killed 7 mobs to get the final 3 quest items in about 2 minutes. Something is not right here. Them fucking with dungeon xp and stuff, they probably ninja nerfed dungeon quest item dop rates as well but the "fix" went live on all groups and not just dungeons ones.
Explain what's retarded?Honest question, are you retarded
You're complaining about things that were well established when forever launched. This is what people wantedExplain what's retarded?

So is this following a totally different expansion schedule? Or is the intent that it gives people something to fuck with for a few months and then it dies after they've funded the next retail expansion?They added a lot of new dungeons, raids and zones. Redid all the talent trees so all specs seem to be viable now. Added new skills. Upgraded the graphics. New race. Both factions can be sham/pally. Game will never advance to TBC expansion and will stay at lvl 60.
Its on its own timeline and will keep seeing new development.So is this following a totally different expansion schedule? Or is the intent that it gives people something to fuck with for a few months and then it dies after they've funded the next retail expansion?
How much can you really stuff into classic before it starts becoming meaningless glut? Part of the "charm" of WoW forever is that leveling is a pretty serious slog so I don't expect people to have a lot of alt 60s so how many people are actually going to see new pre-60 content? Adding more lvl 60 Dungeons is hard because only casuals need the loot (ICC dungeon loot was only a few ilvls higher than Naxx 25) and I remember Magister's Terrace being considered too hard by a lot of casual players so it's a tricky thing to balance. You can't really tack on more raids either or else you run into the same problem that expansion resets were meant to solve in the first place.Its on its own timeline and will keep seeing new development.
These are all the same questions I have - which is why I'm beginning to wonder if this is just a cash grab to fund retail expansions, which then circles back into a new dungeon for Forever, etc.How much can you really stuff into classic before it starts becoming meaningless glut? Part of the "charm" of WoW forever is that leveling is a pretty serious slog so I don't expect people to have a lot of alt 60s so how many people are actually going to see new pre-60 content? Adding more lvl 60 Dungeons is hard because only casuals need the loot (ICC dungeon loot was only a few ilvls higher than Naxx 25) and I remember Magister's Terrace being considered too hard by a lot of casual players so it's a tricky thing to balance. You can't really tack on more raids either or else you run into the same problem that expansion resets were meant to solve in the first place.
Was classic just 'vanilla but with all the modern QoL and dumbing down'? Yeah I don't get the appeal of 'give me the original shitty WoW experience but also dont give me any new shit and leave me trapped in it forever'. In fact I don't get the appeal of 'give me the original shitty experience' at all, this year I played EQ for the first time since I quit during GoD and if it had been anything like the actual 2004 EQ experience I would have quit within an hour. I can be a sucker for nostalgia like everyone else but there are limits.It would be colossally stupid for them to just leave all their expansion content totally unused for future development. That's why the whole, "We're not doing TBC" thing has me side-eyeing so hard. I didn't know the devs actually said that. I thought the plan for Forever was essentially to just follow expansion unlocks and continue with the whole, "Same same but different" thing they have going.