Poll Would you play this?

Would you play this?

  • I would LOVE that

    Votes: 1 3.7%
  • I might try it

    Votes: 1 3.7%
  • I don't like the rules

    Votes: 25 92.6%

  • Total voters
    27
1,678
149
2m
I'd love an EQ server that makes the old world a lot more valid. You could spend years just extending classic, making speedbump places like CT, The Hole, Kedge Keep, Najena, Paw, etc. into significant destinations that take some effort to complete.
That is exactly the idea of this server. An idea 19 morons didn't understand. It is one thing to not like it, but they just don't get it which is pathetic, especially for people that live on this forum.

Basically re-arrange every xpac to be a lot more like PoP,
you get a character flag from slaying Najena (less trivial) such that when you hail a guy outside Sol A you earn an AA group FR rune on a 10m duration and 18hr CD. Anyone can zone into Sol A, but those with the buff will just have an easier time of it because the goblins proc AE fire damage. So your group of 6 can wreck fire goblins for an hour and later fire giants and fire dragons (fire dragon will shred the rune a lot faster ofc). The whole structure of the challenge and the reward is earned by an individual, but is more valuable for a group so socializing is desirable. Maybe you can earn an AE version of the buff to use for more populous events.
That would be awesome but that sort of thing would need a team to rework parts of the game. Or at least a few people. Just making a server that is mostly accurate and stable seems to take quite a lot of work for one person.

So many emus are either intensely grindy with RNG deciding microscopic progress or way too easy with super fast respawns and loot being super common.
Exactly. You get morons like Lenas who call people retards, yet every single day he is doing Velious raids hoping for that one item to drop and everyone else is hoping for one key item too. But only RNG decides if anyone gets anything useful, and that is one raid out of 90. And that is one expansion out of many. Or there are people on ez servers where 1 person can solo everything you get max level in a week etc. EQ is great but the progression was designed to milk people for money, not to be fun, and it harmed the game.
 

Kriptini

Vyemm Raider
3,192
2,116
12d 15h 27m
Why is the OP associating spamming CC stuns with challenge? Aggro management and CC spamming while on pins and needles from mobs that hit like trucks isn't "challenge," it's tedious.

It's been, what, nearly 18 years since '99 and we've learned a lot about what kind of "challenge" players want from games. In general, people like challenges that require dynamic coordination, are well varied, and have open-ended solutions. Reskinning tank-and-spank trash that punches harder and requires everyone to have a Chanter box is not "challenging" content. That's tedious.
 
1,678
149
2m
Why is the OP associating spamming CC stuns with challenge? Aggro management and CC spamming while on pins and needles from mobs that hit like trucks isn't "challenge," it's tedious.
No it is dangerous, and exciting, and everyone has to do more when it is like that. Necros help out with mezzing and healing, druids actually have to pad heal instead of just nuking, and dot to save mana, clerics sometimes mem a stun to cancel ice cometing wizzies or mobs that are about to escape with gate because everyone else is low mana, shammys root mobs to park them and they get to use their heals because the cleric is lom etc.. etc.. This is a challenge. None of you get this and you never will.
 

Hatorade

A nice asshole.
6,217
3,266
50d 13h 35m
Shit, never, like never ever? I will follow your example and give up now before I start anything.
 
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1,678
149
2m
Yes never, if you didn't understand and play the game like that when it actually had a population, you wont now. And there are no other games like it.
 

Hatorade

A nice asshole.
6,217
3,266
50d 13h 35m
Gating mobs, meteors, shaman heals means PoP Era. So if everyone did their job you didn't have to what you call exciting and dangerous. Namely if you have a FD puller you literally have to slow a single mob as shaman maybe put some dots on it while the tank tanked and healers healed and dps interrupts. As far as group content goes your description of EQ is what happens when someone fucked up.

Not my Everquest.
 

Identikit

Redneck Pornographer
<Bronze Donator>
1,630
3,906
60d 9h 51m
pretty much what hatorade said. If this is the eq you experienced, you either played with bad people, or you were the bad player.
 
1,678
149
2m
Gating mobs, meteors, shaman heals means PoP Era. So if everyone did their job you didn't have to what you call exciting and dangerous. Namely if you have a FD puller you literally have to slow a single mob as shaman maybe put some dots on it while the tank tanked and healers healed and dps interrupts. As far as group content goes your description of EQ is what happens when someone fucked up.

Not my Everquest.
No it is Kunark era. Stop commenting on a game you know nothing about. You also need to read every post at least twice seeing as you have problems with reading. Everything else in your comment is completely wrong too.

pretty much what hatorade said. If this is the eq you experienced, you either played with bad people, or you were the bad player.
You picked the wrong guy to bandwagon with.
 
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Hatorade

A nice asshole.
6,217
3,266
50d 13h 35m
If your shaman is healing in Kunark you fucked up and or have a shitty shaman.

Also the only mob to gate pre PoP were raid mobs like Trak and we aren't talking about raids because those are stupid remember?
 
1,678
149
2m
Why are you posting to me when you clearly know fuck all about this? Are you lonely or something?
1) Mobs gated in Kunark, basic caster mobs in Seb would gate and cause trains.
2) Ice Comet was a classic spell, and has nothing to do with Meteor.
3) Shaman had heal spells even in classic before any expansions, and in Kunark they had a great single target heal, and they had Torpor which was a powerful heal over time.
4) Pacify can fail from a resist and cause a train through no fault of anyone.

Everything you said is wrong and stupid, find go find someone else to talk to.
 

Agraza

Registered Hutt
6,882
513
12d 7h 17m
Imps in Fear and frogs in Seb gated. So did mobs in LDoN (hard mode at least), but that's past the example. It was intentionally very limited because the results could be cataclysmic.
 

Hatorade

A nice asshole.
6,217
3,266
50d 13h 35m
Ah agraza you ruined the fun, I was going to take it further and just say they didn't add that stuff until a PoP patch to make Droga A harder.

Eventually get him to link mobs from alla that that have gate as a spell, put some actual work in to something.