Recent content by muggzwon

  1. M

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    You're goofing. Currently there's too many drops and too many insignificant ones and most things below ilvl 925 you can ignore. They are clearly adressing this in a meaningful way, it seems you dont really understand what is going to change and how its going to impact the game.
  2. M

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    How is it half ass?
  3. M

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    This is a goofy take. They essentially just copied LE and Blizzard'ed it. Seems entirely fine and is miles better than current iteration.
  4. M

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    not the point, its telling for their previous hires.
  5. M

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    They apparently filled the lead season designer role quickly so thats no longer up. However they are still hiring senior level designer, lead dungeon designer and activities designer. A very noticable thing in requirements is pretty much everything the previous people did not have - 3+ years of...
  6. M

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    "I love to design content for games- quests, levels, or encounters. Championing for diversity in the workplace is one of my main goals." The lead dungeon designers linkedin profile. She finished her BA in 2020 and d4 is first place she has designed dungeons :D
  7. M

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    you chill stuff near you and do 10% more dmg to chilled people as a multiplier.
  8. M

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    What are you talking about? I do 170% more dmg to vulnerable targets and I do not have it nearly as stacked as you can get it.
  9. M

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    No, it wouldn't. Problem is still doing dmg or not doing dmg, when its 100% of the time its not awful and just improves your power. When its less than 100% of the time its a horrible experience.
  10. M

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    Problem is pretty clear from a sorcerer point of view. You can get vuln 3 different ways. Frost nova, ice blades or ~40% chance to vuln on freeze legendary effect. It's less of a problem when you can get it from more builds but underlying that is either doing dmg or not doing dmg.
  11. M

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    You don't have to follow a guide to know +vulnerable dmg is one of, if not the best possible stat to get anywhere.
  12. M

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    Goes beyond that.. Refuses to participate in the content to get range expand and or just put it in another glyph slot with better access to stats required to enable it. Intense.
  13. M

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    If you're one shotting everything but bosses, play higher tiers and level up your glyphs faster? Lvl 15 glyphs are trivial to get once you start running ~30+ and only become easier. Items stop being where you get upgrades around lvl 70 for most people because its just perfect rolls and 3/4 bis...
  14. M

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    That sounds great and blizzard has not given us any reason to not believe that will happen for D4 as well. Like most people seem to parrot, seasons will define the future of this game. Lots of potential in what we've been given thus far but very far from a classic.