Search results

  1. Y

    Everquest Legends

    where's Zaide been?
  2. Y

    Everquest Legends

    its cool, good job imo for the time put in
  3. Y

    Everquest Legends

    ive already said EQL should have released kunark by now. it can be true that you're a THJ dik sucking tard and also think EQL is too slow at the same time
  4. Y

    Everquest Legends

    too much THJ dik suking... THJ was boring af in classic and kunark. it was all about having a paladin and farming pohate for MONTHS. after that it was either bl/war for proc build, pet cuck, or some rng/sk/wiz combo thj finally understood their game in velious when they introduced custom...
  5. Y

    Everquest Legends

    naw its not the "creator" part of their announcement thats the issue... its the "content" part
  6. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    well data mining client side files (what you've done to generate those maps) is most likely against their TOS so you're cooked anyways if they care... no reason to bring attention to yourself imo... it could be true though that those client side functions double check with server in some way...
  7. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    good stuff but i imagine all someone could do is dll inject, hook into those anti-cheat functions and return values that keep you undetected... btw for packet layouts, are you actually talking about structs of the packets themselves, if so post it or save it somewhere
  8. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    doesn't really matter, because the client must decrypt the memory itself to read (and if they've actually encrypted the memory, or done other tricks to obfuscate pointers) that decryption algorithm, key, obfuscation techniques are are available within the client itself to be decompiled. you can...
  9. Y

    Everquest Legends

    yea they could have shit all over EQEmu with content by simply using what is in EQ... THJ could have had GoD, OoW, and DoN but it woulda been dead after that along with every other EQEmu that has existed they spend all this time revamping low end zones (because yea they want to give players new...
  10. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    i should have said myseq lite (aka npc positions read from client memory), not showeq (npc positions read from packets)... even though again, unity/unreal does not have baked in encryption for network comms, but packet analysis (im imaginging this is UDP) is harder than memory reading
  11. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    yea bravo on the map generation vibe code. another reason why these old school ideas just dont work out in 2026... i said it like 2 years ago in this thread... how easy it will be (and more importantly, the need) to fetch data from the client (i meant live running, but bravo on static client...
  12. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    i agree with these takes... EA launch on an MMO is a dumb idea... i get they need money, but for any other reason its dumb. because you will have the hard core people burn out before they even get relevant content out to them... so they'll come back periodically but will not be captured. and if...
  13. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    i just cant get over how fuken gay the character models are... maybe thats why they want pitch black
  14. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    you're right... but you'll have cry babies on p99 that will never agree the reason why is that eqemu will never be able to truly replicate the magic resists per NPC... its an almost impossible stat to parse for... sure they can figure out pretty easily which NPCs were highly resistant, but for...
  15. Y

    Everquest Legends

    incredible amount of cry babies and assumptions in here lol wtf? seriously some of you guys are talking about lore? absolutely fucking gay. every time secrets added a modded zone to quarm it was a hit... y'all are the minority. bro if i dont have to grind out seb again for hundreds of hours it...
  16. Y

    Diablo 5

    d2 itemization (rememberable items, chase items, runewords - thus runes) - and unique graphics, no transmog bullshit... the white/blue/yellow/unique/rw and all the intricacies where a certain item may be better in a certain situations is hard to convey but i think an algorithmic approach to...
  17. Y

    Everquest Legends

    RNG is shit? all i ever see for sale are fuken arrows so i imagined they were good besides getting Evasion from being MNK, they aren't really a beast high levels... lower for sure (via striker stance)... my druid could probably out dps my monk, though his wu's is only +6
  18. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    imagine playing a game built by eurofags
  19. Y

    Everquest Legends

    there needs to be more of a reason to level classes... like being able to pick a beneficial spell as a ritual or something guess i gimped myself getting +10 weapons on monk since now i have to be monk in every trio i make... doesnt sound fun saving all this gear and figuring out all the random...
  20. Y

    Everquest Legends

    mote farming d4 pohate in a raid, like 8 people i think, was def the fastest mote farm
  21. Y

    Project Triune (NMS) (Not THJ we swear)

    the difference is client side mods adding custom functionality (they inject via that directx dll)... its why quarm removed custom content and all of eqemu custom client shit (along with programs that read/modify particular files within the client) went underground / off the github... eqemu (the...
  22. Y

    Project Triune (NMS) (Not THJ we swear)

    pretty retarded attempting to dev or play this server tbh... even more precedence now from dbg to send simple cease & desists to any server they want to... this aint WoWEmu, stuff wont continue to popup or hosted overseas... how many Romanians play EQ? (its 0)
  23. Y

    Project Triune (NMS) (Not THJ we swear)

    few weeks after the lawsuit it was in disarray but the discord is back to being called eqemulator. the eqemu github never went away, akkadius' personal github did, which broke some eqemu things. all of that has been pretty much scrapped back together though, but yea all the info is not as...
  24. Y

    Everquest Legends

    is that secrets? i thought males couldnt get pregnant, holy shit the democrats were right
  25. Y

    Everquest Legends

    i feel like the sola and unrest changes should have already been in, same with mistmoore last week. minus the extra items, all they essentially did was remove placeholders and tag some more mobs as 'rare creature' for the overall idea of the server (leveling alternative classes) it makes sense...
  26. Y

    Everquest Legends

    whats cool about this game is that it doesnt matter what the hard core people complain about... could be 5 people on the server and i'd be casual dad chilling grinding an hour a day
  27. Y

    Everquest Legends

    they probably saving a lot of AA's for kunark+
  28. Y

    Everquest Legends

    mistmoore a cool zone looking forward to the changes... lguk so damn boring doing it for 20 years on 20 different servers anyone know what client they branched from? its like rof2 features yet other things seem way off... some of those changes are the same things they had to do to takp/quarm...
  29. Y

    Everquest Legends

    does mistmoore need a revamp? been pretty fun 30-35... i guess compared to najena and befallen though there's not much loot
  30. Y

    Everquest Legends

    idk THJ wasnt incredibly fun in classic or kunark... velious+ and pop were a lot more though... i think we're missing that end game custom boss they started doing, sleeper/seru/zeb all good ideas and got the hard core guys little more time... thj classic did have pohate 2.1 with inny 2.0 versus...
  31. Y

    Everquest Legends

    trio'd with some bros, all level 28 in mistmoore d0 was fun and good exp... seemed better than solo because of the aoe potential
  32. Y

    Everquest Legends

    whats that "Lua Town" button top left for?
  33. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    leash is whack... next step is make it so they don't agro others as they path back... slippery slope to a gayman's mmo even gayer if they implemented leash because of intra-zone gating for pull/charm tricks... side note devs, you want these advanced techniques... "exploiting" game mechanics...
  34. Y

    Everquest Legends

    its Luke-Lin in my mind and i'll never change
  35. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    i've played every eq there is to eq from OG (12 years old on rallos zek, quit in 2 months to go to pve), wow-era, post 75 era, tlps, eqmac, eqemu for 20 years (100s of diff servers) none of them were as fun (except maybe 2002/3 era) as joining red99 early velious with no crew... i killed 60s as...
  36. Y

    Everquest Legends

    secrets for sure pulled a jack move on THJ, perhaps even originally reported them when they pitched it to daybreak... gotta give him props for that, fuken got yall good
  37. Y

    Project Quarm - 1 Box Planes of Power

    fwiw their code/db has PoP fully flushed out with years of dev fine tuning it thanks to takp... so yea probably
  38. Y

    Monsters and Memories (Project_N) - Old School Indie MMO

    graphics and armor look great... i dont mind low poly or games with shitty graphics but something about those models, besides that human/elf is just fuken gay idk any other word. the fattys are chodes and the slimmer models are pencil dicks idk proportions are way off... it wont stop me from...
  39. Y

    Daybreak Sues The Heroes Journey EQ EMU Server Devs

    off the bat no, since it sounds like a new compile depends now on how much they changed or where they branched off... its 64bit so its probably closer to live than like rof2 or something showeq/myseq probably will get figured out pretty quickly, but mq2 idk that takes more struct debugging to...
  40. Y

    Everquest Legends

    that question about emu code or dbg code being used... and the answer was "original" but yet with 64 bit client... idk that answer was kind of stupid wtf does that even mean w/e it does mean tho is we got a brand new client and server to emulate... ty dbg