Ok so everything important is indeed serverside... but....
Two things you should know before sharing:
1. Decrypted game code. The game-code search went further than I'd intended. The game's code index file is deliberately obfuscated, and it decrypted that to dump the full client code. That's where the chat commands, packet layouts and Ledger format came from. Publishing facts taken from it (command list, skill names) is normal wiki material. I'd keep the decrypted file and the code dump private and not share them.
2. Anti-cheat. The client has anti-cheat, a bot detector, and a check that reports to the server when the camera is more than 50 m from your character. Any community tool should stick to reading the Ledger and Player.log; reading network traffic or moving the camera freely risks getting your account flagged.