My experience has been that people who learned how to code without getting a degree, know how to code but doesn't know how to build a software. You get to work with spaghetti code and a general clusterfuck. It gets worse if you plug a UI into that. They usually get the "software" out the door...
I had the same problem at the first boss because I went all stealth with no weapon. Fortunately, I had remote explosives on me. Threw 2 on the ground, waited for him to step on it. Boom, dead.
Seriously. I'm not a builder at all and I still enjoy seeing what can be done. I'm currently perfectly happy with my little cabin made of a cube.
Just waiting for the different systems to be put in place. StoryBrick and anything similar to a redstone-like engine to code in triggers/actions...
Yup, I'm 25 hours in with a friend on a co-op play. We handle 2 characters each. It's pretty great.
There are still a few syncing bugs when using teleport/featherfall/charge spell. Well, any movement based spells. It doesn't happen that often though.
No matter which product you choose, the FoV is still going to be shit. The exponential requirement to compute a wider FoV seems to be the limiting factor.
I know what I paid for. I played the game a lot. Now I'm just waiting for more systems to come in. I guess I'm still butthurt by them changing the rules after the beta rolled over so it was too late for a refund.
We basically paid 15$/month to test their unfinished game and broken promises (no mats wipe). The only perk is the 3 days headstart, which everybody just got now.
I very much enjoyed the game. I went with a no-kill playthrough. Bosses were piss-easy by using throwing 2-3 remote explosives grouped together for a one-hit kill.
Haven't played The Missing Link yet.
Why exactly would you refuse the deal? You would get ad money AND subscription money. Of course the major labels will have better bargaining power than indy dude #2451.
Didn't we have the exact same discussion when Google bought YouTube? Blahblah, competition will swoop in and YT will die. Youtube seems to be doing better than ever, even after the G+ fiasco, because there is still no competition.
I loved the simplistic Bastion combat system. Is Transistor the same? Is it possible to play without using the Turn() system? That's the only thing that turning me off that game.
Yup. They might as well cash in right from the start from the people who must get everything NOW. With a non-existant economy and everybody currently in closed beta just hoarding butt-load of resources, there wouldn't much of an incentive to buy anything.
And they probably thought of some...
You're missing out if you don't get a legendary pickaxe. I went from ~25k ore/hour to ~60k ore/hour going from old green pickaxe to my current legendary pickaxe.
Ore Montization Release - Google Sheets
Based on this, Vvoid seems right. It takes 4 times longer to get diamond compared to ruby.
As a minimum, I would suggest you wait until you have one with discovery on it.
Optimally, you want one with discovery, 4-5 upgrade slots and a prefix to upgrade a stat (Crushing, Swift, Great, Exceptionnal or the other one I forgot that boost size)
That's my assumption too. If you look back at their business model post, they said that they mainly want to have time-shortcut items in their store. So once we have to farm to get the recipes freely (probably what they wanted to do with the lights), the lights in the store will make sense.