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  1. Teekey

    EQ Never

    I'm sort of partial to the idea of Dark Elves being a more direct twisted version of High Elves, possibly those who got left behind to fend for themselves against the Dragons while the Combine escaped to Kunark. I think it could be a very interesting origin story, and gives them a very valid...
  2. Teekey

    EQ Never

    I don't really mind them needing to change the lore to make it more coherent and more fitting with their new vision. But I just don't really get why they couldn't keep some more aspects of the old lore in the new revision. For example, getting rid of Tunare for 'Amaril'? And why this new 'Talin'...
  3. Teekey

    EQ Never

    He's talking about how roles (tanks specifically) work in League of Legends.
  4. Teekey

    EQ Never

    Considering almost no new info has come out since the release, this comment is kind of funny. It's probably because there's been no info that we're speculating, and then being disappointed in what we speculate.
  5. Teekey

    EQ Never

    This thread has jumped the shark.
  6. Teekey

    EQ Never

    I bet there is an eventual auto-complete no matter what. Like you said, they'll probably end up adding Barbarians after some humans split from Qeynos and settle in Halas. Can't do that if 1/4 the servers have people trying to prevent Halas from being founded, and preventing that server from...
  7. Teekey

    EQ Never

    Plus they've already released 'completed' Halas concept art
  8. Teekey

    EQ Never

    Because Rallying Calls are for players to be apart of large story-driven events. It's hard to have a consistent over-arching story across multiple expansions if every server has MAJOR differences. I agree that makes them not nearly as cool as they were touting them to be, though.
  9. Teekey

    EQ Never

    Halas being built is the only outcome. But it can be achieved in different ways based on the dynamic AI (or so they said). This is just their story-driven content. The real dynamic content will be in how mobs behave day to day, plus procedurally generated dungeons.
  10. Teekey

    EQ Never

    I can understand why big events, like Halas are inevitable. I just hope they also create smaller rallying calls that can go either way that also have a permanent affect on the world. Things like small outposts should be fought over (on both sides) and be permanent. Hell, they could even be...
  11. Teekey

    EQ Never

    So player interaction is a red-herring, immediately after you stated how important it was for a sandbox? And can we keep this conversation in the context of a Sandbox MMO? You're using a very strict definition of a sandbox that no one really subscribes to when talking about MMOs. My point...
  12. Teekey

    EQ Never

    It's content, sure. But a true sandbox would just be an empty world. The content just helps drive players interaction, which is what a sandbox is all about. I don't think EQ Next will be a 'true' sandbox, hence why I said 'sandboxy', but there will be much less handholding and on-the-rails...
  13. Teekey

    EQ Never

    Three in a row!
  14. Teekey

    EQ Never

    The rest of the world is sandboxy: no static spawns, no quest hubs, 'dynamic' AI, destructible terrain, multi-layered zones, procedurally generated dungeons, probably some sort of player housing/building, probably mostly player/tradeskill-driven economy, etc. The Rallying Calls are for...
  15. Teekey

    EQ Never

    WoW already has it, in the form of LFR. You can do a easy mode version of every raid and get sub-par loot.
  16. Teekey

    EQ Never

    This kid that I absolutely hated, that was a friend of a friend introduced my buddy to it. My buddy told me how amazing it was, and convinced me to go halfsies with him to buy the game and pay for the subscription. We were stupid though, and bought the Kunark expansion not realizing that we...
  17. Teekey

    EQ Never

    Cazic-Thule shouts, "Celebrindal!" Cazic-Thule's Death Touch hits YOU for 9001 damage! You have been slain by Cazic-Thule. LOADING, PLEASE WAIT...
  18. Teekey

    EQ Never

    Just go in man, what you afraid of?!?! I somehow became the unofficial Fear raid savior on my server. This basically consisted of me attempting to kite the entire zone while people scooped up their corpses and ported out. It was a rush every single time, and nothing I've experienced in...
  19. Teekey

    EQ Never

    And considering some builds will only work with specific gear, it might make 'cookie cutter' builds not as big of an issue in EverQuest Next because they'll take some work to achieve, and not just a matter respecing.
  20. Teekey

    EQ Never

    By actually being difficult to complete? Heroic WoW raids are actually difficult. WoW has implemented difficult solo encounters as well, the Warlock Green Fire Quest for example. Hell, even TBC era 5-man Heroics are a decent example of difficult content. At the end of the day, you're right -...
  21. Teekey

    EQ Never

    There's plenty of actual difficult content in modern MMOs. Yeah leveling might be easy, but that's because it's supposed to be.
  22. Teekey

    EQ Never

    This sounds like a terrible standard to uphold.
  23. Teekey

    EQ Never

    What do time sinks have to do with difficulty?
  24. Teekey

    EQ Never

    Lol? It was said once only in reference to complete darkness in noob starting areas. You guys are the ones using it out of control.
  25. Teekey

    EQ Never

    At this point I'm not sure if it's dumbing it down. From what it seems, they're trying to make your individual choices matter more than having your status predisposed by race or religion. It could certainly end up being dumbed down if your choices end up not really mattering, however. There's...
  26. Teekey

    EQ Never

    Have you guys read the lore? There's basically no evil races at this point. I know you guys love your EQ Lore, but it's just not applicable to EQ Next.
  27. Teekey

    EQ Never

    They should just makes raid encounters scale with the amount of players, above a certain amount.
  28. Teekey

    EQ Never

    Eh, I don't think anyone got their feelings hurt - except qwerty, being butthurt that EQNext didn't turn out to be EverQuest HD. He just didn't hardly ever contribute to the conversation. I don't really give a shit personally, I could just ignore him like I have to other non-contributing posters...
  29. Teekey

    EQ Never

    No big loss. He gets banned for every post because every post he's made since the EQ Next reveal has included personal attacks.
  30. Teekey

    EQ Never

    Good post Dumar. They're constantly saying EQ Next is going to be like nothing we've seen/played. I really wonder if their solution is going to be something no one here has thought of.
  31. Teekey

    EQ Never

    The AI could be amazing, but that doesn't change the basic mechanics. I think combat is going to be some mix between Guild Wars 2 and WildStar, even if SoE doesn't want to admit it. I guess the real key is whether they can ensure various 'roles' feel unique and useful, without being required...
  32. Teekey

    EQ Never

    Well, because what some people are speculating seems to go against what little we do know (which I quoted). The rest was just my speculation based upon their comments, however.
  33. Teekey

    EQ Never

    It's not going to be about kiting, it's going to be about avoiding damage. In some group compositions, that could mean kiting, I suppose. But I don't think a mob is going to be sitting there auto attackinganyone. The melee fighters (even the 'tank') are going to be moving around constantly to...
  34. Teekey

    EQ Never

    I think some of you guys are seriously envisioning combat the wrong way for EverQuest Next. No one is going to just be sitting there and getting beat on because I suspect that's not how combat is going to work at all. I'm getting the feeling that just about every mob attack is going to be...
  35. Teekey

    EQ Never

    That's about the only good thing.
  36. Teekey

    EQ Never

    You're an idiot for not even comprehending what they were saying or meant by it.
  37. Teekey

    EQ Never

    I didn't play much pen and paper DnD personally, but I really likedthis postfrom someone on Reddit who did:
  38. Teekey

    EQ Never

    Hm. Doesn't sound quite like the "Fuck DND" as Flex makes it sound.
  39. Teekey

    EQ Never

    Yeah I don't know where he keeps 'quoting' that from. Seems to me that with StoryBricks, the game will be more DND-like because the game will be much smarter.
  40. Teekey

    EQ Never

    From watching the goofy promo video for it, in EQ2 they actually show each character's face in the group window, and all the SoEmote animations.