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  1. Tuco

    Baldur's Gate 3 by Larian Games

    I gotta imagine most people who mod black people out of their games probably live *very* pointless lives.
  2. Tuco

    Baldur's Gate 3 by Larian Games

    White Wyll is funny. I wonder if
  3. Tuco

    Starfield - Fallout fallout that isn't ES6

    If you want to cheat this is what I used There's probably better ways to find it. However, finding the *perfect* outpost location for those three resources isn't as important as it sounds. Moving goods between outposts in the same system is done for free using the link building, and...
  4. Tuco

    Science!! Fucking magnets, how do they work?

    I couldn't really tell what this means when I read it. Is this the equivalent of me throwing 6 pieces of glass and a license plate onto a log and saying I grew a whole model of a car without an engine or wheels?
  5. Tuco

    Investing General Discussion

    Does this allow you to set time or fast forward? Ex: simulate trading sessions over the last week? What I did a decade ago was write some basic algorithms from a book I read (Technical Analysis of the Financial Markets), then set parameters for the algorithms and run it over a year from stock...
  6. Tuco

    Investing General Discussion

    What simulators do you use / recommend? I'm in the automotive simulation business and wrote a very basic trading simulator a decade ago (which is when I came to the conclusion I was better off blindly investing in large indexes). So I'm mostly just curious from a capability and design...
  7. Tuco

    Baldur's Gate 3 by Larian Games

    silly but kinda cool ngl
  8. Tuco

    Starfield - Fallout fallout that isn't ES6

    I can say that if a modder unlocks flying your starship on-planet AND implements being able to find the perfect union of resources on a planet that will be a must-have mod. Right now that's the worst part of outpost building.
  9. Tuco

    Starfield - Fallout fallout that isn't ES6

    I can tell you I had zero complaints about the gender distribution of the Starship Troopers coed showers when my dad took me to the theatre to see it when I was 12.
  10. Tuco

    Starfield - Fallout fallout that isn't ES6

    It's vendor loot. And its weight/value ratio is really low. Really, it's just flavor loot and meant to express the purpose of a room in an interactable, sandboxy way rather than being a resource for players to harvest.
  11. Tuco

    Starfield - Fallout fallout that isn't ES6

    Would love a tagteam between BGS and EpicGames to make an open-sourceish ES6 in UE5.
  12. Tuco

    Starfield - Fallout fallout that isn't ES6

    That was what made me think it was possible. It felt like it was building up to tag-teaming a return of Boston from the shithole wasteland to the art used in the intro of the game. The lack of that made FO4 the only BGS game I've ever not done a second playthrough of since Daggerfall.
  13. Tuco

    Starfield - Fallout fallout that isn't ES6

    My big disappointment in FO4 is that the outpost building didn't support essentially cleaning up the wastelands. My dream FO4 ending was repurposing the entire area to rebuild a civilization. Kind of a dumb idea, but appeals to my love for sandbox games.
  14. Tuco

    Starfield - Fallout fallout that isn't ES6

    I love that within the span of a couple months two games were released that tried to push the boundaries on facial dialog animations. BG3 with their full mocap for all the things and Starfield for procedural stuff. BG3 obviously looks way better, but Starfield's procedural stuff serves as a...
  15. Tuco

    Starfield - Fallout fallout that isn't ES6

    I remember doing this build in Mechwarrior. Pick the fastest mech, put all points into speed, have some needledick weapon and just run at mach3 and the enemy couldn't hit you as your jousted them down.
  16. Tuco

    Starfield - Fallout fallout that isn't ES6

    I actually think there are too many structures in Starfield. I expected a mechanic where you'd use your ship to scan for structures on a planet and there'd be like, 4 on a shithole planet. Instead you can drop into an arbitrary location and surprise surprise there's a huge factory a kilometer away.
  17. Tuco

    Starfield - Fallout fallout that isn't ES6

    I'd say that a space enthusiast would enjoy Starfield because you get to explore planets / moons in a semi-realistic universe. That was one of my favorite parts of Mass Effect 1. One of the things I kind of miss is that in Starfield there aren't verbose descriptions of the planets that expand...
  18. Tuco

    Starfield - Fallout fallout that isn't ES6

    I'd definitely be up for playing a huge content mod that just adds zones to explore in your space ship. I'm really surprised there's nothing like that (yet) in Starfield.
  19. Tuco

    Starfield - Fallout fallout that isn't ES6

    I'm still in early-mid game, but the spaceship flying mechanics and gameplay is pretty basic in Starfield and the content is thin. Space combat is more of a minigame than an alternate to the primary gameplay mode of shooting/exploring.
  20. Tuco

    Starfield - Fallout fallout that isn't ES6

    I've done a handful of entry quests for the factions and they're all higher production value than the entry main quest. It's crazy.
  21. Tuco

    Starfield - Fallout fallout that isn't ES6

    behold, peak ship performance. https://i.imgur.com/eYmEPLF.png
  22. Tuco

    Starfield - Fallout fallout that isn't ES6

    I think you've missed the point: The characters in each scene should be supported by the lore. I don't really care all that much about this topic, it's not a very complex argument.
  23. Tuco

    Starfield - Fallout fallout that isn't ES6

    master build
  24. Tuco

    Starfield - Fallout fallout that isn't ES6

    This is the most elegant explanation of why social issues driving game development are annoying and harmful.
  25. Tuco

    Starfield - Fallout fallout that isn't ES6

    I want to try out these Starfield Performance Optimizations Starfield Performance Optimization Starfield Performance BOOST I also am trying to convince myself I need to buy a new $2000 computer for Starfield.
  26. Tuco

    Starfield - Fallout fallout that isn't ES6

    Yeah the intro is a really poor introduction to the game. It'd be better if they more forcefully introduced you to the different factions with quest trails to continue those quest lines in an obvious way (and those factions were more closely tied to the game modes, ex: the LIST questline...
  27. Tuco

    Starfield - Fallout fallout that isn't ES6

    This chuck e cheesed me for a bit. Another tip: find as small an island as you can that'll let you land on it, then move that targeting reticle pixel by pixel into the corner of that island until you can't move it no more. I did this on the thinnest gilligan looking island I could and hit the...
  28. Tuco

    Starfield - Fallout fallout that isn't ES6

    I bet a lot of the (very valid) complaints about the fast travel system would be subdued if the first time you visit a planetary body you have to fly there using a non-menu way. Ex: you could toggle a display in your ship that showed stars and planetary bodies you could grav jump to, and then...