Search results

  1. Grim1

    EQ Never

    My guess is it will be like EvE but with a much larger focus on PvE. PvP will have a bigger footprint in EQN compared to EQ, but PvE will still be the main game. Which is the opposite of EvE. PvE is EQ's bread and butter, that isn't going to change. Also EQ in it's prime I'm pretty sure had...
  2. Grim1

    The Elder Scrolls Online

    I played Vanguard for almost a year and had a great time. Which is longer than any other mmo except EQ and possibly GW1. While Utnayan was correct about many of Vanguard's issues it wasn't the baby eating evil monster that he and others claimed. I still think Vanguard was one of the better...
  3. Grim1

    EQ Never

    It depended on the server, the GM and where you did it. Training noobs in low level zones was pretty much a instant warning / ban if you did it again thing. But on my server the high level guilds trained each other constantly for endgame mobs up until PoP. The GM's handed out suspensions...
  4. Grim1

    EQ Never

    The inability of people to find groups or camps spots was a problem in EQ. It generally wasn't as bad as you make it but it did exist, depending on the popularity of the camp, your class, and what level you were at. Being a SK during the time when they brought a xp penalty to the group I felt...
  5. Grim1

    EQ Never

    Many people left GW2 because it does have progression and GW1 didn't. In GW2 players do endless instanced fractal dungeons for +1 gooder loot. While GW1 didn't have progression and was hugely successful. So your contentions are false. Also GW2 is doing very, very well. So well that they have...
  6. Grim1

    EQ Never

    Too much instancing kills open world PvP though.
  7. Grim1

    EQ Never

    I say we make a mmo with only one big red button and "WIN!" stamped on it. Take WoW to the extreme and get 6 billion people playing.
  8. Grim1

    The Elder Scrolls Online

    It supports your view so you believe it. Yet you don't believe anyone who claimed otherwise when they played it. Still the same old song and dance from you. You are not convincing anyone who doesn't already hold your beliefs. Not following this thread because until something FACTUAL comes out...
  9. Grim1

    EQ Never

    You may be right, but the argument against SoE going that route is the fact that what you describe is just another WoW clone. And WoW clones have NOT made a lot of money. Plus, they specifically scrapped their first try at EQN because it was a WoW clone of sorts. If they really want the big...
  10. Grim1

    EQ Never

    If you had played more EQ then you would understand why most of us didn't like EQ2 much. EQ2 for the most part doesn't count, it is a pale version of what makes EQ great. EQ2 did some things right, like it's version of housing, that would be a good fit in the new game. But EQ2's combat? NO...
  11. Grim1

    EQ Never

    SK or Monk. Hopefully they both have FD and hopefully FD is actually useful. EQ2's version is pathetic.
  12. Grim1

    EQ Never

    Being able to kill any npc was a good thing in EQ and I liked their faction system. Velious faction was a pain but it worked, a similar system could be expanded on to include PvP.
  13. Grim1

    EQ Never

    Everything about EvE is pretty cool, except when I actually play it I get bored to tears. Love the PvP but I hate EvE's combat model. The spreadsheet thing doesn't work for me. If they make EvE with elves and trolls that works for me. As long as they fix the combat.
  14. Grim1

    Rift: Planes of Telara

    Rift is a good mmo to start with. They cover most of the bases and it's has a very healthy population. Another good game is Guild Wars 2, it's a bit different from most mmos and very popular. EvE is spaced based mmo, heavy into PvP. It is very different than most mmos and also quite popular...
  15. Grim1

    EQ Never

    I wish some devs had the balls to try it. Never experienced that and wish I had. Every mmo gaming experience since EQ has been a letdown. A lowering of the bar, a reset to something less than what was before. There have been improvements in the mmo sphere, but they have been at the cost of...
  16. Grim1

    EQ Never

    Yeah, there is something to be said for FFA open world mobs. It's a gaming element that was never really explored enough in other mmos (and unintended consequences in EQ). But it was awesome. Every server dealt with it in different ways. Most had rotations, even our server did for a very...
  17. Grim1

    EQ Never

    Nah, been a PvPer since DAoC. It was just in EQ that I had no clue about mmo PvP. DAoC and other games changed that. Still with my DAoC guild griefing players to this day. edit: EQ classic had a sort of PvP on some raid FFA servers. Guild vs Guild griefing at the endgame. Pulling whole zones...
  18. Grim1

    EQ Never

    ooooh Guess I'm rolling on a PvP server this time around.... By implication that means there won't be a "mega server" btw.
  19. Grim1

    EQ Never

    Didn't PvP back in the EQ days, was a Doom/Quake PvP addict and thought PvP in a game like EQ was lame. I also had no idea how to PvP in a mmo back then. But since then mmo PvP has become a kind of holy grail for many players, myself included. Even though the twitch skill is minimal, the set...
  20. Grim1

    EQ Never

    Just have to say, I love all this speculation so far from August. There is a lot of pent up feeling for EQ, good and bad, the next couple of months are going to be an interesting ride. I hope it's a good one but even if it sucks, there will be DRAMA.
  21. Grim1

    EQ Never

    There was plenty to do in EQ classic for solo players, it was just much more efficient and rewarding to group. And grouping opened up much more content. Which is the way it should be. The problem with modern games is there isn't any reason to group except for instanced dungeon runs (and the...
  22. Grim1

    EQ Never

    See my post above yours.
  23. Grim1

    EQ Never

    If you don't think mountain sized shoulder pads are moronic then there isn't any hope for you.
  24. Grim1

    EQ Never

    Take the original EQ (not Luclin) models, upgrade them with higher poly counts and then work from there. That isn't Rift. WoW's art style is.
  25. Grim1

    EQ Never

    False. We're not talking about ultra realism here, we're talking about not looking like a fucking Saturday morning cartoon. Plenty of FPS games have "realistic" graphics and do just fine. As do many rpg's like Oblivion, etc. It's a matter of proportions. Having huge shoulder armor and...
  26. Grim1

    EQ Never

    The guy is a good artist but his style is too cartoonish WoW-like for EQ. Keith Parkinson set a more realistic tone and it was perfect. It sucks that the powers that be at SoE are philistines. If the game looks like that art piece then they should just rename the game to EQWoW.
  27. Grim1

    EQ Never

    I loved the original EQ character design (except for the human bucket helms). It was low poly for sure but every race looked different. They didn't have that boring "everyone is super powered muscle bound hero" look. And the animations were awesome. The luclin models improved the humans (and...
  28. Grim1

    EQ Never

    It depends on your playstyle for LoTRO. I like to do the achievements, etc and have a couple of toons, so getting the needed points isnt' that bad. It just happens. And they have made some of the zones free that they use to charge for a couple years ago. Anyways, I found LoTRO's shop to be very...
  29. Grim1

    EQ Never

    Well that's subjective. Although I've never made it to the endgame, I do play LoTRO off and on and enjoy it. It reminds me of EQ for some reason, more so than other mmos anyways. Their community is very much like EQ's, much more social, etc. I like their version of FTP too, it's kind of a combo...
  30. Grim1

    EQ Never

    Heh, we laugh but think how much your girlfriend (or wife) spends on shoes alone.
  31. Grim1

    EQ Never

    Considering the amount of money the fashion industry generates I'm surprised that there isn't a mmo that doesn't take more advantage of it. Then again most gaming devs and gamers (yep me too) are fashionless geeks so I suppose it makes sense.
  32. Grim1

    EQ Never

  33. Grim1

    EQ Never

    I agree for the most part but xp potions do nothing but get a player to the endgame faster. Which is why I never use them. I prefer the leveling game more than most mmo's endgames. Racing to get to a grind of dailies and instanced dungeon runs seems kind lame. But if racing to the endgame is...
  34. Grim1

    EQ Never

    I can understand the desire for a sub over F2P, but it's just another thing that is going the way of the dinosaur. It's a highly competitive market and the F2P model is winning. Even WoW is being forced to change. The best option is to just make sure that the mmos have good shops. XP potions are...
  35. Grim1

    EQ Never

    Then don't play anymore mmos. Because you are going to be infuriated by all of them. XP potions are here to stay.
  36. Grim1

    EQ Never

    I don't give a fuck if someone has more time than me to play. It's their life they can spend their time as they want. Just used that example to refute the notion that buying xp potions is P2W. Complaining about one or the other is the same thing. XP potions are just another way to access...
  37. Grim1

    EQ Never

    In a sub required game, people who don't have jobs and can play 24/7 have an advantage over those who can only play a couple hours a day because of life and family. What would you call that? No Life 2 Win? I just don't care about xp boosters. If those bother you then you won't be playing many...
  38. Grim1

    EQ Never

    They'll probably use the Planetside 2 F2P model, with modifications for a fantasy "sandbox" mmo. I'm not too concerned about it. SoE has proven with PS2 and DCUO that they can make good games (and profits) using the F2P model as long as the game is is built for it. It's only their old sub games...
  39. Grim1

    EQ Never

    GW2 isn't P2W and they are doing so well with their cash shop and the B2P model that they don't see a need for an expansion. They intend to release an expansion worth of content free and have already pushed out a ton of new content already. They release new content every month. P2W is not...
  40. Grim1

    Guild Wars 2

    Well that's true of many dungeons in other mmos with LFD tools. Usually someone explains the basics if a player speaks up that it is their first time though. Or they carry him until he figures it out on his own, or the group drops. It's instanced dungeons, there are only so many ways to...