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  1. tad10

    SOE Becomes Daybreak / Russian shutdown

    No, it says to me that WoW must now have a dreadful 1 to 80 leveling experience.
  2. tad10

    SOE Becomes Daybreak / Russian shutdown

    As usual you're shit posting.
  3. tad10

    SOE Becomes Daybreak / Russian shutdown

    So according to this people shouldn't actually play games? They should just give money to Blizzard/Trion/Daybreak and be given an end-game raider in return and be done with it? Because time invested in playing a game is no different than spending money on what that invested time could have...
  4. tad10

    SOE Becomes Daybreak / Russian shutdown

    F2P always and inevitably leads to P2W. * * * And what rough beast, its hour come round at last, slouches towards Bethlehem waiting to be born. -W.B. Yeats, clearly talking about F2P MMORPGs.
  5. tad10

    SOE Becomes Daybreak / Russian shutdown

    Rage rage against the dying of the light. Do not go gentle into that good night.
  6. tad10

    SOE Becomes Daybreak / Russian shutdown

    F2P is an abomination unto the MMORPG genre: anything obtainable in a game (XP, gold, items, etc) should only be obtainable through playing the game.
  7. tad10

    SOE Becomes Daybreak / Russian shutdown

    I'd love to know where you and Draegan pull out the 50k number for EQ3. I know it's from someone's ass, but I'd like to exactly whose.
  8. tad10

    SOE Becomes Daybreak / Russian shutdown

    They should have released the "improved EQ" version of EQ3 and then sold EQ and EQ2 as a stand alone game allowing peeps to setup their own private servers a la NWN. Not Rocket Science.
  9. tad10

    SOE Becomes Daybreak / Russian shutdown

    Cringe? I'm going to marrystalkthe girl on the right.
  10. tad10

    SOE Becomes Daybreak / Russian shutdown

    They keep using that word "metal" I don't think they know what it means.
  11. tad10

    Science!! Fucking magnets, how do they work?

    There's actually another thread for that apparently none of you can read. So I guess I'll ask here: I'm wondering if y'all are referring to the plane that most of you claimed was in the South Indian Ocean but hasn't been found after almost a year of searching in various spots in the SIO and...
  12. tad10

    EQ Never

    If Smed doesn't get fired soon, it means Epstein and Co and Colombus have no clue about what they've purchased.
  13. tad10

    Science!! Fucking magnets, how do they work?

    Wow. Another True Belieber who can't face facts. Why don't you, Itzena and Justin take a trip to go see the Antarctic Ice Cap that isn't supposed to be there according to your models but still manages to, you know, be there. @1987 wrong thread Edit: My bad for forgetting to stay logged in...
  14. tad10

    Science!! Fucking magnets, how do they work?

    And you've got a whole bunch of Climate Predictions since the 1990s and earlier, none of which have happened. Antarctica? Ice Cap still growing. Artic Ice Cap? It's back too baby. Okay!
  15. tad10

    Science!! Fucking magnets, how do they work?

    Article is correct. Try reading something other then bullshit written by Climate Change True Believers.
  16. tad10

    EQ Never

    Wrong thread.
  17. tad10

    EQ Never

  18. tad10

    EQ Never

    Carcosa.
  19. tad10

    EQ Never

    You guys have totally made me see the error of my ways: every future MMO (that's not EQ3) should be a WoW Clone because they're totally successful as can be seen by all the awesome WoW clones out there today that we can play and enjoy. Thanks Ukerric. Wildstar is exactly like an official...
  20. tad10

    EQ Never

    Magic. It's all magic. Edit: Beaten by Convo.
  21. tad10

    EQ Never

    This from the guy who's been shit posting for the last umpteen pages. Awesome.
  22. tad10

    EQ Never

    If they're doing Freeport in Voxels then presumably they're doing the other cities in voxels.
  23. tad10

    EQ Never

    Re-read what I wrote. I didn't say you couldn't make nice things with voxels, I said it was significantly harder to make nice things with voxels because you have to do lots of stupid things to, for example, make something look thin.
  24. tad10

    EQ Never

    Math how does it work? 40,000ish people logged into the EQ progression servers at start - that was a little under 10% of the max population for EQ (roughly 500,000 at it's height in 2002 or so). 10% of WoW's max would be between 600,000 or so (using only US numbers).
  25. tad10

    EQ Never

    As I mentioned earlier, I think the people - include former SOE devs - have found out that building an entire world in Voxels was a terrible idea: it's much harder to make really nice looking things with voxels then it is with traditional modeling tools. For example doing something like...
  26. tad10

    EQ Never

    Read EQ2Wire for some Gold standard Smed bashing. The guy is fucking Wormtongue as far as I can figure out.
  27. tad10

    EQ Never

    As long as Smed is running the place don't look for anything good to happen.
  28. tad10

    EQ Never

    If EQ Progression servers are any indication - yes, there's a decent market. @Xaxius unfortunately I agree.
  29. tad10

    EQ Never

  30. tad10

    EQ Never

    Actually I'm going to go further: You couldn't be more wrong. People want something new, yes, but people also like old familiar things. Look at WoW there is an untapped market for Vanilla WoW/WoW Progression servers that is currently only being met by third parties like Emerald Dream (if it...
  31. tad10

    EQ Never

    You do it for exactly the reasons stated previously: EQ had horrendously dated graphics and EQII was its own little disaster - so you release a graphically improved EQ for those folks to play while working on EQNext with all the bells and whistles.
  32. tad10

    Science!! Fucking magnets, how do they work?

    I'm only in Intro to Physics but I'm pretty sure Black Holes beg to differ (with @ambiturner who's on my block list but whom you quoted).
  33. tad10

    EQ Never

    Don't conflate what I want with what I'd accept especially since you're the guy who asked "What do you want" and then apparently didn't read my reply. I'd have accepted EQ with dynamic mobs and better graphics, but what I want is a lot more than that.
  34. tad10

    EQ Never

    I'm absolutely advocating for something that hasn't been seen before.
  35. tad10

    EQ Never

    Dude. Know your Steve Jobs if we're going to keep talking new products. People don't know what they want until you show it to them - S. Jobs.
  36. tad10

    EQ Never

    You're probably right because SOE is incompetent: however, on the off chance someone there was competent and saved the art assets and code for EQ 3 (2nd Gen) they could restart the project from Square two or three, instead of zero.
  37. tad10

    EQ Never

    Butler has stated - and got me if you can find the source as this was back in 2013 when he was talking up EQN - that the last before EQNext iteration of EQ3 was basically a reskinned EQ1 (paraphrasing here) but that everyone (presumably SOE internal staff only) who played it got bored as too...
  38. tad10

    EQ Never

    Well that explains Draegen's support of FTP. As for shifting the discussion, I'm still stuck on the 'its a WoW clone' claims by Itzena and Draegen. For example, Rift is a WoW Clone that did okay for a while but last time I checked seems to be dying a long slow death. SWTOR, not so much a WoW...
  39. tad10

    EQ Never

    Got me couldn't find that article in one minute of searching did find an old article that actual cost was $200 million.
  40. tad10

    EQ Never

    FTFY. Your post reminded me of the 100+ million cost of the game which EA hasn't recovered. If you want to call it a WoW clone, go ahead, I thought the combat in beta back in 2010 was shit compared to WoW's combat with some weird duck and cover mechanic or something but maybe things have changed.