I've restarted my Retro 8-Bit fantasy Super System project with a new focus: creating a fully AI-driven platform that lets anyone make 8-bit games just by describing them in plain language. Instead of hand-writing assembly code and crafting assets manually (though you can still do that if you...
Yeah, I have Claude building out a game for my emulator in Z80 assembly language. And things work 90% of the time right out of the box. Now, granted, like I mentioned I'm not "vibe" coding it. I'm giving it very strict rules and orderly phases. This is the way.
Fellow employees at my org barely use it besides for simple questions. Technically we're limited to Microsoft Copilot but organization-scoped. I don't use it but I'm guessing this is a gimped model? Most complain that it's not great and lump all AI with that assessment.
We recently had to add a new feature to our ancient WebForms app. Nothing too crazy, but if you've ever worked with WebForms, you know how easily you can spiral into postback hell.
Anyway, I used Codex to build it. I fed it the requirements, pointed it at the stubbed files, and presto it just...
While working on the Showcase ROM, I ran into several bugs in the emulator (as expected) and had to step back to fix a few things. I've decided to put the Showcase ROM on hold for now.
The system has no BIOS, so there's no built-in foundation to help with game development -- no character set...
My company has a 200B market cap, but they aren't software focused. Our division is a teeny tiny slice, so they wouldn't even know or understand what to standardize or enforce. Oh well, good luck.
Why do they even care which IDE you use? Everyone in engineering at my company uses Visual Studio or VS Code. I’m the weird snowflake who chooses JetBrains stuff but there’s no way they’d know.
I just started God's Junk Drawer by Peter Clines on Audible. I absolutely loved 14, and this one is narrated by Ray Porter too who is amazing. Honestly, some of these narrators are incredibly talented.
You know, what I miss is the looking forward to the new Fall series. That's pretty much gone now. Streaming has pretty much destroyed that, along with the fun "water-cooler" type shows.
Maybe try CachyOS? Worked fine out of the box for me EXCEPT for random display freezes due to high refresh rates. Knocked it down to 60Hz everything is fine now.
So, the imaginary 8-bit super system emulator is going quite well. However, I did have to start over because completely "vibe-coding" it (i.e., winging it) got out of hand. It started "drifting" and creating a complex arcade-level thing that probably couldn't have existed in the early 80s.
So...
I picked this up during the free weekend. Graphics at 4K with everything maxed is just gorgeous. Absolutely beautiful game. Not far enough in for whatever tedium to set in.
Going to be a while before anything substantial can run. Slowly working through the full Z80 implementation. I imagine there already exists a library for this, but this is fun rolling "my" own. Also, I'm probably about to run out of tokens for the Cursor agents.
So this is pretty nerdy, but I'm having a blast with it:
I started a conversation with ChatGPT exploring a 'what-if' scenario: What would a super advanced 8-bit games console from the 80s look like if we ignored the cost restrictions of the time? Basically, design the most powerful 8-bit...
Has anyone here ever dealt with a new greenfield project that kicked off with a GM, only for that GM to leave shortly after? We're currently waiting on a replacement, but we're wondering if what we're building is just gonna get shit-canned anyway.
Keep in mind that we're supposedly in the 32nd century. The writers have absolutely zero imagination. I mean, seriously, who are these people writing this shit? How can anyone be this bad and still have a job?
You know what would be cool? A modern day re-creation of the Dungeons & Dragons cartoon from the '80s, targeted at the kids from back then who are now adults. They can then use all the contemporary slang and swear words they want.