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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Charging a sub for a MMO that doesn't exist?
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Holy shit the forum access scheme is hilarious. Wonder if he's picking up dat unemployment check as well.
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    Camelot Unchained MMO

    I'd take a 3m MMO from Jacobs over a 300m EA MMO anyday. The Depths goal is quite close.
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    The Elder Scrolls Online

    Those animations are embarrassing.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Haven't been following Wildstar for very long but can someone explain how they got away with a 7 year dev cycle?
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    The problem with moving to Texas or Florida is living in Texas or Florida.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Well that's exactly what happened.. HBO paid for it. A Larry David kickstarter would have been funded in minutes with the promise of physical media though. Everquest was never super mainstream so Brad needs a sugar-daddy like Arrested Development got with Netflix. Maybe if he sells his soul...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Curb Your Enthusiasm.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Sounds awesome.. except for the certain classes part.
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    Funcom being Raided by Norwegian Stock Police

    Paradise compared to the American Prison Industrial Complex.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    In your case, false equivalencies are King.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Why should a instant skip content ability be available to a selected class at all in a game that is focused on combat? Balancing around this single ability becomes nightmarish if it saves you 30-60min of waiting or re-clearing. And trivializes travel in general.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    You don't see a problem there?
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Classes having useful, unique buffs/abilities for a group is a good thing and I'm not arguing against that. IMO ports fall into a different category entirely and should be handled, ideally, by the gameworld instead of a specific class.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Hahahahaha. So you want me to design the travel system in Pantheon blindly. I'm pointing out the design issues of classwalling ports and why it is a bad idea. Nostalgia is one thing, but wanting the lack of classwalled ports doesn't mean I want the game to be a WoW-clone.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    None of those things are linked to the dungeon finder discussion Brad has brought up. TeleportClass becomes dungeon finder functionality in a game with no dungeon finder.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Heh. Yeah, select classes having easy-access to currency because of an essential button press that anyone would want to use if they cared about time. Totally balanced. That's what crafting should be for.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Tank is part of the trinity and used when playing the content. Very comparable to what we're actually discussing which is a certain class getting a 'skip content' button.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    You can use that exact argument for almost any type of dungeon finder. Giving one or two classes port adds doesn't add much value to game other than making those specific classe(s) special snowflakes that will receive whispers all day seeking transportation and down right mandatory in some...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Project much? I'm sure you're a real riot at parties.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I'm making a case for not classwalling porting as it's just bad design in a number of ways. Sending a in game tell to a TeleportClass asking for transportation does not promote 'socializing' so I'm sure why people keep bringing that up. Never claimed I wanted easy-mode travel to everywhere...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Nonsensical strawmans aside, I already backed the game, sorry!
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    /find TeleportClass 10-50. Invite. If you design the classes well they will be desirable for *gasp* non-superfluous things like tackling content. Classwalling instant travel just promotes two-boxing and/or pigeon-holing your group into taking a class for fucking teleport instead of the merits...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Giving certain classes port just turns a dungeon finding system into TeleWiz finding system. I'm all for limited travel (exploring in beta EQ is my fondest MMO memory) just not when it's tied to certain classes.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Good one. Yes, the ability to teleport for people that didn't roll a teleport class should depend on who and what classes you have on your friends list at the time. Great fun design right there. Casters getting all the useful quality of life stuff because reasons is totally the reason...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Class only teleports are really fucking stupid. Why would anyone actually want this is beyond me. Oh oops I rolled a melee class. Time to beg for some teleports -- I'M SO IMMERSED.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Brad gonna spend all your monies on killer cali medical chronic and coke. Shame they're going for rather generic lore/races/classes.