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    Funny, Strange, Random Pics

    Great success!
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    The Video Thread

    That's actually a PC-first title. I'm guessing they meant "console exclusive" or something like that.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Not so much anymore. Unity has tons of middleware options for online gaming that cover everything from authoritative to non-authoritative servers, and scale from 50 concurrent users up to cloud-based solutions for hundreds of thousands. Heck, the new Warhammer MMOFPS isusing the UnityPark...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Oh shit, my brain wasn't working. Yeah, that makes sense.
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Typo on the $375 pledge. Says it includes paragon and pathfinder, and "all tiers above them" Design a dungeon and meet the team for $375? Pretty sweet deal...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    So something that's still stuck in my craw is a comment from a few pages back about how all this project needs is 8,000 backers at $100 a pop. I'm looking at the number of backers and it's like 1.5x the population of P99 on a weekend. So, in all seriousness, are there even enough people who...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    There's a big difference in what you consider a "correct" choice, and what I consider a "correct" choice. The correct choice for me might be an erudite paladin, because I like the lore and how they look. Will I be a top tier raider? Probably not. Will I get made fun of? More than likely. But...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Right, but he was talking about races, not classes. I'm not sure I entirely agree though. Ogres were, for all intents and purposes, the "best" tanks in EQ. Mega stamina, strength, and no stun from the front. And yet, you saw more than Ogre warriors. I think there's a lot of people that simply...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I got the dev kit and, to be completely honest, it's a little wonky for "WASD" games. Some people take to it like a duck to water, but for me there was definitely some wobbly head syndrome and inner ear stuff going on. The immersion factor is a given, but I think it'll take a while before it's...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I kind of get where he's coming from, though. You figure most mobs you encounter, especially humanoids, have some sort of rudimentary intelligence. They run and get help when they're low, they know to patrol through their base, and so on. When a mob then chases someone, sees them die, and...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    So many little things like this are make a world feel real and not like sterilized plastic. I think a lot of people miss the point, and in the mad dash to add rubber bumpers to all the sharp corners, you actually get a less robust player experience. It's the little things that count...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I totally see what you're getting at, but that sounds borderline sketchy. It almost seems like it runs the risk of making CC irrelevant. I think early era WoW where certain classes were kind of "combo" classes. Mages were DPS, but also function as CC. That slowly evolved towards making CC...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Extremely well said. That "lived in" feeling is one of those hard-to-pinpoint factors why EQ was such a memorable experience for many of us. It's the difference between a game made by a bunch of "fun scientists" who weigh and consider bell curves of content engagement versus player retention...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I think most of the people who are truly salty about Mr. McQuaid's history are probably off harassing other people nowadays. If we consider the size of this thread proportionate to the amount of information released it seems to me that we have more excitement than cynicism. EDIT: Of course...
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    CTRL + V

    var DynamicLightEnvironmentComponent LightEnvironment; defaultproperties { WalkingPct=+0.4 CrouchedPct=+0.4 BaseEyeHeight=38.0 EyeHeight=38.0 GroundSpeed=440.0 AirSpeed=440.0 WaterSpeed=220.0 AccelRate=2048.0 JumpZ=322.0 CrouchHeight=29.0 CrouchRadius=21.0 WalkableFloorZ=0.78...
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    EQ Never

    Fuck that shit right out of the ballpark. The impetus is on the game designers to make the encounters genuinely challenging. Since they fail to do so they have to put in rubber bumpers on our bowling lanes to make sure everyone is doing their "hokey pokey" bullshit that they spent all of half a...
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    EQ Never

    I'm actually more concerned with the opposite end of the stick as far as raid numbers are concerned. There were so many old fights that I wanted to do just for shits and giggles in WoW (like going back to duo Naxxramas after cataclysm came out), but all their "round peg, round hole" arbitrary...
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    EQ Never

    While I agree with some of what dragoon said, the fact that they chose the wrong focus for their reveal does not negate what they're attempting to do. They thought it would be more "exciting" and "vibrant" if they chose to open with particle effects and "epic combat" TM. What they should have...
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    EQ Never

    They said (in the classes panel, I believe) that the "collectible" classes are not mandatory. You can play start to finish with only the base class. I'm assuming that means that in addition to the four abilities that come from your weapons, those 4 other slots are also populated from your base...
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    EQ Never

    You know what's cool about that? You just listed an entire class' responsibilities, and didn't mention even ONE damage spell. Support classes have gone the way of the dinosaur. Fuck DPS. I just want utility and support.
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    EQ Never

    I don't care what kind of wrapping paper you put it in, phasing is bullshit. I'm playing a game like this because I want to interact with people, not interact with the pre-determined people that I'm most likely to enjoy interacting with due to some "compatibility algorithm". If a dungeon is...
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    EQ Never

    It's actually Lion-O
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    EQ Never

    You think you're having a panic attack? That fucking cartoon abomination has been officially labeled as being in the "style of EverQuest Next". This shit just got real.
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    EQ Never

    Wait a sec. Did I miss something big? I checked the last few pages, and the first mention of the phrase "hardcore server" was Ut's post on the last page. Is this a real thing, or are we just having fun bullshitting?
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    EQ Never

    It's not on the timeline. It's a re-imagining of the world altogether. Think parallel universe. They mentioned it in their first briefing with the bald guy, and the GFay and Freeport screenshots, but I can't imagine they would have scrapped the setting along with the mechanics. I assume it...
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    EQ Never

    Mostly because of the secrecy. If the radio silence is under the pretense of not tipping their hat to the competition, it gives me a glimmer of hope that it's something that does not currently exist. Having said that, I'm aware that most of it is hype, and I don't mind it. I'm not so angry at...
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    EQ Never

    This shit is just a bunch of mad faggots arguing over who knows more people in the gaming industry. I'm still excited for this game.
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    EQ Never

    Assuming a lame-ass community manager who wears a fake dwarf beard knows anything about the inner machinations of EQN seems like a poor assumption.
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    EQ Never

    That's why I played Sullon Zek. None of that nancy-pancy play-friendly bullshit going on there. Dump everyone in the world and figure out your own damn problems.
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    EQ Never

    Down to 100% Shit's sinking like the Titanic
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    EQ Never

    Powerleveling is one of the greatest emergent concepts to come out of the MMO genre. I don't know why all the games gimp it, but then rocket-boost your ass through their leveling content in other ways. Makes no sense to me. It fosters player interaction, promotes an economy of player services...
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    EQ Never

    No I didn't...
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    EQ Never

    It's also important to note that without the "one shard" aspect of EVE, a lot of the core tenets of the gameplay are lost. You need a giga-fuckton of landmass to do a one shard fantasy MMO, and I'm not saying it's beyond them, but there's going to be some fundamental differences if this is a...
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    EQ Never

    Those stretch goals are bullshit because everyone already burned out their social networks for that stupid wallpaper. Now we're set to 0%, and all the overhealing didn't get us any green on our bar.
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    EQ Never

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    EQ Never

    O Rly?
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    EQ Never

    SOE Live 2012 Keynote Jump to 45:50
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    EQ Never

    Woah woah woah, hold on a second. Anyone else notice that the cat man is taking the same position, with the same proportions as the original EQ ogre? Does this mean giant cat men, or am I not understanding the perspective of the picture properly?
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    EQ Never

    I like how people are taking this one artist's "reinterpretation" of some old box art and thinking it will, in any way whatsoever, resemble the final in game graphics. Anyone do a check for the original EQ box art and compare that to what we got? There's a little bit of a discrepancy. For all...