I am just ready for everyone that has worked on an MMO to go out and get a job doing something else and let new blood take over. Quite frankly Im sick of the same people getting jobs for different companies making MMOs, and they all suck. Its the same rehashed shit over and over.
I dont know Moorgard, and all I can assume after previous work he has done, is that the next title himself and his group of friends get into will be a diaster as well.
I checked his Linkedin profile and it pretty much stated he worked on EQ2 and with 38 Studios. Everquest 2 was terrible in every sense of the word , the adventure packs were terrible, and the Echos of Faydar expansion had a very lackluster appeal and the community didnt like it either. He then moved to 38 where he obviously led a team to do nothing more than copy / paste WoW into another program. Having watched the gameplay video, damn near everything in the video from mini map location, to quest icons, to bag space, quest text , quest reward screens etc all looked identical to WoW.
Its easy to see why the MMO landscape is terrible. Here is his a few snippets from linkedin.
November 2006 - June 2009 (2 years 8 months)
I was hired to lay the groundwork for what will be the industry's best community team.
In leading up the content team, I work closely with R.A. Salvatore to bring the vision of his world to life in our upcoming MMO, codenamed Copernicus
Here is almost 3 years of complete wasted salary. Hired to lay the groundwork for the industries best community team? Are you freaking serious? The entire time this vaporware was being made, all that came out of anyones mouth was that " They would love to show it to you, share some info with you etc", but just couldnt. There was no community to speak of, not even tiny scraps of info for any fanbase that was supposedly trying to be built.
June 2009 - December 2011 (2 years 7 months)
As caretaker of the Copernicus IP, I make sure the tone and fiction of the world envisioned by R.A. Salvatore and Todd McFarlane is consistent across our MMOG, RPG, and other 38 Studios products
They never released more than 1 product and that product was mostly finished when they bought it. Again, another almost 3 years of wasted time and money on something that wasnt needed. How do you need 2 years and 7 months to flesh out "visions" for games that werent even on the horizon at the time.
I think its people like Moorgard that actually keep the industry down. I dont mean that in an insulting way, but its obvious to me that he has been a failure on many different mmo levels, and yet here he is again working on another with SoE...yet again..../sigh.
Worked on EQ2....lulz.
Worked for years with 38.../complete failure
Vanguard?
Omitted his team working with Epic due to Epic being generous and giving his team a job to help out in a time of need....and even the team couldnt work with Epic either....so they were canned from there as well..
.....
And now we have him with SoE again, which Im praying to God he has nothing to do with EQNext, but I wouldnt hold my breath.
Its not just Moorgard, its the entire industry doing this. The same nitwits that went through $300m on SwToR, in probably the most costly MMO diaster ever, have also found a new home getting ready to release yet another title.
I dont know Moorgard, and all I can assume after previous work he has done, is that the next title himself and his group of friends get into will be a diaster as well.
I checked his Linkedin profile and it pretty much stated he worked on EQ2 and with 38 Studios. Everquest 2 was terrible in every sense of the word , the adventure packs were terrible, and the Echos of Faydar expansion had a very lackluster appeal and the community didnt like it either. He then moved to 38 where he obviously led a team to do nothing more than copy / paste WoW into another program. Having watched the gameplay video, damn near everything in the video from mini map location, to quest icons, to bag space, quest text , quest reward screens etc all looked identical to WoW.
Its easy to see why the MMO landscape is terrible. Here is his a few snippets from linkedin.
November 2006 - June 2009 (2 years 8 months)
I was hired to lay the groundwork for what will be the industry's best community team.
In leading up the content team, I work closely with R.A. Salvatore to bring the vision of his world to life in our upcoming MMO, codenamed Copernicus
Here is almost 3 years of complete wasted salary. Hired to lay the groundwork for the industries best community team? Are you freaking serious? The entire time this vaporware was being made, all that came out of anyones mouth was that " They would love to show it to you, share some info with you etc", but just couldnt. There was no community to speak of, not even tiny scraps of info for any fanbase that was supposedly trying to be built.
June 2009 - December 2011 (2 years 7 months)
As caretaker of the Copernicus IP, I make sure the tone and fiction of the world envisioned by R.A. Salvatore and Todd McFarlane is consistent across our MMOG, RPG, and other 38 Studios products
They never released more than 1 product and that product was mostly finished when they bought it. Again, another almost 3 years of wasted time and money on something that wasnt needed. How do you need 2 years and 7 months to flesh out "visions" for games that werent even on the horizon at the time.
I think its people like Moorgard that actually keep the industry down. I dont mean that in an insulting way, but its obvious to me that he has been a failure on many different mmo levels, and yet here he is again working on another with SoE...yet again..../sigh.
Worked on EQ2....lulz.
Worked for years with 38.../complete failure
Vanguard?
Omitted his team working with Epic due to Epic being generous and giving his team a job to help out in a time of need....and even the team couldnt work with Epic either....so they were canned from there as well..
.....
And now we have him with SoE again, which Im praying to God he has nothing to do with EQNext, but I wouldnt hold my breath.
Its not just Moorgard, its the entire industry doing this. The same nitwits that went through $300m on SwToR, in probably the most costly MMO diaster ever, have also found a new home getting ready to release yet another title.