Yeah fuck rng in this game. some people get rank 10 on first try. Some people are still rank 5 after months. RNG > 'skill'.Picked up a pair of Delph Squall breeches via late-night bid snipe. Managed to get max toughness gems in them; butthole was at maximum pucker staring at the screen as I hit the final socket. Meanwhile I'm sitting at a rank 6 halc neck having failed 3 times now going from 6 shooting for at least a 7 and my faction has all but given up on it given that our most organized guild has gone pirate for the time being; not sure if I should sit at 12 after sneaking in a medal later tonight and play it safe and try to take my back-up 5 to 6 or just nut up and take my 6 to 7.
I'm inclined to agree to the extent that I (guildless, running with two close friends from CFA in BF4) had to personally form / lead and even mass port folks on a daily basis many, many times in order to get to the aforementioned point I found myself at last night, whereas random mouthbreathers would just whimsically go straight to 7+. That's the only part that bugs me; nevermind the mechanics associated with a given faction's balance of power and their ability to (largely) lock out the other from acquiring a BiS item (coming from someone who was on the winning end of this argument for quite a while; I personally see the system as one which creates an environment where the discouraging aspect of this "lock out" becomes nearly a self-fulfilling prophecy given enough repetition and the psyche of Ezi's populace, specifically).Yeah fuck rng in this game. some people get rank 10 on first try. Some people are still rank 5 after months. RNG > 'skill'.
Tell that to my server and perhaps you'll see what I had to deal with, heh. I was porting them because a good many of them were complaining about hereafter stones. During the divine gift event. Amidst a myriad of other reasons that were being espoused in /faction as to why they didn't want to participate.With regard to RNG, because RNG permeates every level of this game's gear one can't focus on one item they get screwed on as the reason they are undergeared. By the time you get a delph weapon and epherium armor to celestial (what you need to be considered 'geared') you'll have either rolled that RNG dice hundreds of times or will have paid someone to roll that dice hundreds of times. Over time, that RNG balances out to its inherent rates.
Halc has likewise changed hands a few times over the past few months, though this time was brought on when the largest Eastern guild on the server broke up, which conveniently coincided with the same weekend upon which the majority of the East's active pvp organizations decided was the date they were going to start to get their Desert Fox titles en masse, no doubt due in part to their mutual distaste for the typical Easterner on our server. I'll try to pull up some screenshots when I get home but it's basically down to a handful of folks who are both willing and capable of engaging in meaningful pvp leading the rag-tag groups of randoms who need to be poked and prodded into actually participating in that good ol' player-generated content...against a West who is suddenly getting its shit together. Don't get me wrong, I actually like playing the defensive. It's just that I enjoy doing so alongside more than my immediate circle when we're the only ones heading into a losing situation if for no other reason than to fight the good fight, so I can relate to the speed bump comment.I feel your pain. After Auroria the west completely overran halcy. Like 200 west and 0 east. I wanted to change this so I set up guild raids 3 days a week. We'd bring in some 70 people and act as a speed bump for the western army. After a few of these raids I reached out to the guild leaders of all the eastern guilds and we brought a massive force to bear and were able to dominate Halcy. The next time the novelty wore off for the other guilds and we were outnumbered again. We did this for two months and now the west doesn't even come to halcy anymore so I'm left with the opposite problem.
I'm probably going to end up reaching out to all the enemy guilds and ask them to show up on those nights we raid, haha.
The tokens, yes, and the two hour loot buff for your faction. Honor gains haven't been too bad lately; generally make close to 6-700 when the East can actually scrounge up a couple groups.What's the main point of controllying Halcyon now? Is it still for the meager honor gain + tokens or whatever?
Basically. The rewards aren't that great. For us it was always just a fun guild event and a good opportunity to try out new strats, give new leaders some experience leading large raids, set an example of how to properly lead raids etc.What's the main point of controllying Halcyon now? Is it still for the meager honor gain + tokens or whatever?