So played a bit now and figured I'd give an update on what is different / changed in NA.
Game is mostly the same. Working off what appears to be an early Korean build (cut scenes are still in Korean and so is the verbal portions of what guards might say as you approach) with a few interesting changes.
Combat is slightly different in regards to your first ability in your combat trees. Essentially theses abilities have been tagged as "Fast" and there is now an option in settings which allows you to hold your key bind down and the ability will fire automatically. This is a nice change.
Options in game have been significantly improved. This includes some quality of life / beauty things such as a priority for what shows on your back (glider, shield, weapon etc) in addition to plenty of settings which improve game play.
Class names have been changed, AGAIN, which I'm not a fan of but is a very minor change.
Mirage items (boats, houses, horses etc) have different values than the other servers and in some cases the currency used to obtain them is different. As an example the really good horse on RU was 10g but on NA server it is 30 Niu coins (quest and world coins). Delphi coins are now Gilda Star and are used in much the same way although some of the boat options now use Niu coins instead while many are still purchased with Gilda (Delphi).
There are no Daily quests for Gilda Star THANK YOU TRION! So trade runs, the heart and soul of the game, are still intact.
Values for items seems a bit out of whack. Some stuff seems really cheap and other stuff is about normal. I'd say its clear that its in flux and current costs are not reliable. This might be for testing purposes but I'm thinking is more just "we haven't gotten to that part yet and are messing with values" more than anything else.
Not many people on the server as of yet. Performance has been very good. There is still that annoying hitch every so often as the client loads resources and it is annoying but its not something that deters my enjoyment of the game.
One final tidbit. I tried to get the PRX logo uploaded to the server for our sails, cloaks and such but the item to do that upload is not in game. The items to apply it are, but to upload is not. Now this could mean a couple of things. Might not be ready. Might be handled like the Japanese launch where the ink was included as a bonus but not in game. Could also be something they consider adding as a $$ feature on the cash store. Perhaps some combo, who the hell knows really but its just an interesting tidbit that was noticed.
Anyway, back to playing. Figured some people might like an update.
Game is mostly the same. Working off what appears to be an early Korean build (cut scenes are still in Korean and so is the verbal portions of what guards might say as you approach) with a few interesting changes.
Combat is slightly different in regards to your first ability in your combat trees. Essentially theses abilities have been tagged as "Fast" and there is now an option in settings which allows you to hold your key bind down and the ability will fire automatically. This is a nice change.
Options in game have been significantly improved. This includes some quality of life / beauty things such as a priority for what shows on your back (glider, shield, weapon etc) in addition to plenty of settings which improve game play.
Class names have been changed, AGAIN, which I'm not a fan of but is a very minor change.
Mirage items (boats, houses, horses etc) have different values than the other servers and in some cases the currency used to obtain them is different. As an example the really good horse on RU was 10g but on NA server it is 30 Niu coins (quest and world coins). Delphi coins are now Gilda Star and are used in much the same way although some of the boat options now use Niu coins instead while many are still purchased with Gilda (Delphi).
There are no Daily quests for Gilda Star THANK YOU TRION! So trade runs, the heart and soul of the game, are still intact.
Values for items seems a bit out of whack. Some stuff seems really cheap and other stuff is about normal. I'd say its clear that its in flux and current costs are not reliable. This might be for testing purposes but I'm thinking is more just "we haven't gotten to that part yet and are messing with values" more than anything else.
Not many people on the server as of yet. Performance has been very good. There is still that annoying hitch every so often as the client loads resources and it is annoying but its not something that deters my enjoyment of the game.
One final tidbit. I tried to get the PRX logo uploaded to the server for our sails, cloaks and such but the item to do that upload is not in game. The items to apply it are, but to upload is not. Now this could mean a couple of things. Might not be ready. Might be handled like the Japanese launch where the ink was included as a bonus but not in game. Could also be something they consider adding as a $$ feature on the cash store. Perhaps some combo, who the hell knows really but its just an interesting tidbit that was noticed.
Anyway, back to playing. Figured some people might like an update.