Some issues I'd like to see addressed (not bugs):
1. Flagging issue when you visit a safe area say on a trade run and you get attacked. Currently only the player getting attacked can attack the enemy in their own safe area which is pretty exploitable given you can't do a whole lot with a pack on your back. What needs to happen is the attacking player needs to flag for all enemies to be able to attack. That way players there to defend you can do just that.
2. PvP Honor needs to be better distributed. Looks like only the last hit gets the honor which is terrible. The top 5 damage to the target should split it or adjust it from there.
3. I'd like to see a few better options for armor on the honor vendor perhaps even trading it for rare trade items
4. Losing a ship should sting just a bit more than it currently does.
5. LOS on ships, mostly when you are being boarded, needs some work.
6. Coin values on items in Mirage like ships, houses etc is out of whack. Some stuff is appropriate but other things are way too cheap. This could be for testing purposes but needs to be adjusted.