Eidal
Molten Core Raider
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Wish Devs had been paying attention to what was good about DAOC (roaming small squad PVP) and what was lame (zergs, beating on doors) and would engineer around this. I can't fucking believe its 15 years later and large scale MMO PVP has evolved practically zero. I get the impression Tuco and the other non-glue eating PRX want something like an actual military campaign but jesus fucking christ is this not it. What I'd like to see is a game that requires command and control at a high level -- a general needs to be reacting to specific tactical changes in the battlefield, but instead of him wheeling his 100 man zerg around (ugh), he needs to issue orders all the way through a chain of command down to individual group level.
Tuco, what do you think of:
1) require players to achieve multiple objectives simultaneously AND,
2) ridiculously scaling AE abilities on players AND environment to discourage large groups in specific areas.
This seems like it'd pretty handily lead to the creation of standard military echelons and doctrine.
Tuco, what do you think of:
1) require players to achieve multiple objectives simultaneously AND,
2) ridiculously scaling AE abilities on players AND environment to discourage large groups in specific areas.
This seems like it'd pretty handily lead to the creation of standard military echelons and doctrine.