Clair Obscur: Expedition 33

Kirun

Buzzfeed Editor
20,720
17,535
Awesome to see the game getting more content, but honestly, I never really revisit games like this. They're incredible as one-and-done experiences. Savor the moment, finish nearly everything, and then move on. Once the story's been told and the world's been fully explored, the magic's kind of gone for me. At that point, I'd rather the devs just channel that energy into a full-fledged sequel.
 
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Sludig

Potato del Grande
10,828
11,676
Awesome to see the game getting more content, but honestly, I never really revisit games like this. They're incredible as one-and-done experiences. Savor the moment, finish nearly everything, and then move on. Once the story's been told and the world's been fully explored, the magic's kind of gone for me. At that point, I'd rather the devs just channel that energy into a full-fledged sequel.
perfect though for me since i held off frooom playing yet
 
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Reactions: 1 users

Dandai

<WoW Guild Officer>
<Gold Donor>
5,934
4,527
I want to like this game, but having to dodge or parry every attack is just so tiresome. I’ve heard the story is great…

I’ll try changing those accessibility settings and see if I can find a toggle that alleviates the tediousness of having to learn each characters resource and interdependencies with elements and attributes and and and…

I was told this is like Persona 5, which I enjoyed, but when I reached act 2 I was ready to watch a YouTube summary of the story and call it a day.
 
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Caliane

Naxxramas 1.0 Raider
16,472
14,828
I want to like this game, but having to dodge or parry every attack is just so tiresome. I’ve heard the story is great…

I’ll try changing those accessibility settings and see if I can find a toggle that alleviates the tediousness of having to learn each characters resource and interdependencies with elements and attributes and and and…

I was told this is like Persona 5, which I enjoyed, but when I reached act 2 I was ready to watch a YouTube summary of the story and call it a day.
watching a youtube summery probably won't help. The story is very personal, metaphorical, and done through allegory, and subtext. you do need to play it, as so many little things add up. Casual remarks people make, have much deeper meanings in hindsight.
ton of stuff is not expressly said.
but in terms of plot, its actually extremely simple, and some of it a bit nonsensical.

the actual presentation of it in game can be hit or miss. As noted, the pacing is horrible. The cutscenes are great, and extremely well acted. but a bit disjointed.
for example the super unnatural flow of camping cutscenes.

if there is a walkthrough to streamline the pacing, that would be great. to tell you where and when to go places, to smooth out the collectathon, and not waste time on overly strong enemies, until they are easy to beat, or where to beeline for big powerups.
the games playtime is probably cut to 1/3, if you don't waste time retreading the same ground over and over, every time you get a new transport method to see whats unlocked, and instead just went straight to the good stuff.
 
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