Totally disagree. If you can only accrue wealth by going away from your keep/city/house, collecting some resource somehow, then transporting it back to a crafter/bank/merchant/resource sink, and during transportation/collection that resource can be taken then you have a good PvP system without having equipment loss.If there isn't any equipment loss, there really is no difference between this game and any other shitty MMO pvp game.
ArcheAge has this, but it's too easy to transport resources under the radar and most of the ways you can transport resources can be done in peace zones.