there should be some tradeoff to the fact that it can reach across the map!
EDIT: LET THE NERFS BEGIN!
Throwing motion for Acid Urns changed to heavy throwing motion; effects of acid toned down.
Durability of Twin Blade category improved.
Moonlight Great Sword revised to be non-enchantable, attack speed reduced.
Gyrm Warrior's Greathelm weight, poise and defense increased.
Ring of Thorns damage reduced.
Old Sun Ring damage reduced.
Soul Spear and Crystal Soul Spear revised to pierce and damage multiple enemies.
Soul Great Sword casting time revised.
Stamina reduction (on enemy) of Homing Soul Mass, Homing Crystal Soul Mass and Affinity reduced and bullet speed increased.
Soul Geyser damage reduced.
Healing spell casting speed adjusted to be slower.
Wrath of God damage effect period shortened.
Firestorm, Fire Tempest, Chaos Storm, Flame Swathe and Forbidden Sun damages reduced.
Firestorm, Fire Tempest and Chaos Storm duration time increased.
Defense of Lucatiel, Bellclaire, Benhart and Tark increased.
Health of exploding undead reduced.
Homing capability of spells casted by White Undead Sorcers and Amana Priestesses reduced.
Fire ball spitting frequency of Fire Lizards reduced.
Shockwave duration period caused by the attacks of Hammer Wielders (probably ones in Earthen Peak?) reduced.
Last Giant damage reduced.
Lost Sinner health and damage reduced.
Royal Rat Authority damage reduced.
Duke's Dear Freja's laser breath damage reduced.
NG+ Lost Sinner pyromancers health and damage reduced.
NG+ Flexile Sentry shadow assassins health and damage reduced.