Daybreak Sues The Heroes Journey EQ EMU Server Devs

DickTrickle

Definitely NOT Furor Planedefiler
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How sad it must be to realize more people would rather solo the PoTime than drag their asses thru anything they are currently releasing.
I'm sure they'd have a lot more players if it was free. It's not exactly a like for like comparison.
 
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Burns

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I'm sure they'd have a lot more players if it was free. It's not exactly a like for like comparison.
Yeah, I would never have played THJ if it cost money, there are too many other "new" games to play, if I am going to spend money (I haven't spent money on an MMO in ~10 years). If I want nostalgia, I can go play a plethora of old games I already own for free.
 
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Old Man Potter

Trakanon Raider
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Does daybreak release subscription information through the parent company during disclosures?

THJ needs to request subscription info for the past 4 years then leak it so we have proof they've ran the game into the ground.

The discovery process at trial will be a PR disaster for Daybreak.
 
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mkopec

<Gold Donor>
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Shit I dropped about $200 on this server when I was all hot into it. Just buying bags and other shit for all my dudes. I mean once you have one of those 100 slotters, you cant live without. And im only a small fish in a big pond. And im usually pretty restrained when it comes to dropping cash for in game purchases like this. And they sure got me, lol. Im sure many people dropped much more than that, especially for those combine shitty green and blue augs into legendary augs, one use items they had for sale. Some of those augs were BIS and cost 100K PP in upwards to 300K PP at the end when I quit. And the augs were the only items worth a damn that you could not level up just by playing.

I mean the server was F2P, but they sure made it easy to donate for some real nice quality of life shit. Im sure they made a nice mint off of this server.
 
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Chanur

Shit Posting Professional
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The stupid part about all this is when DBG puts out a product I like, I play it. Emus have just never felt quite right, though I have enjoyed them from time to time.
The bullshit from P99 and other EMUs have always kept me from putting any serious time into them. I'd rather play an official server as long as it's good.
 
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Chanur

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Oh I agree completely. Most of the zone remakes they've done have been ass.
Why couldn't they just give us better textures of the original zones? That's literally all we asked for.
 
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mkopec

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The bullshit from P99 and other EMUs have always kept me from putting any serious time into them. I'd rather play an official server as long as it's good.
I feel the same way for the most part. Ive tried a few here and there but like you it was always meh, no people, etc... The P99 shit was way over the top OG EQ. Even aside all the dev favoritism and the accusations of RMT, it was jsut TOO much og for me, lol.

But THJ was different. The server was hopping and the idea of 3 classes all wrapped into one was really cool.
 
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Asshat Foler

Potato del Grande
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I worked on EQ emus for 10 years so here's my take.

I don't blame Daybreak for shutting down emus that are profiting from their IP like this. Some of us emu guys are mad because they're not only profiting from Daybreak's assets but also our emu dev work. They broke the big rule. This brings heat down on all of us. The reason why there are not many more emu servers is BECAUSE we can't profit from them, and even if we could legally it's still a shitty thing to do. THJ's contributions to their own server/game amount to like 3% of the total code and asset base. Make up any number you like here but it's a single digit for sure.

I however do not like long copyrights. I would generally agree that EQ's earliest eras should be public domain by now, however THJ is using a much more modern client. The server wouldn't exist if the modern clients weren't available. Thanks to evil Disney copyrights last an eternity so that's the law.

My motivation for spending so much time on the emus is to preserve the game before it's lost forever. I consider myself a game preservationist/archeologist first and foremost. Most of my work is server agnostic and just researching how the game worked at a highly detailed level, and collecting mob stats. (I'm mostly retired from this) Daybreak is a company and thus only concerned about profit. EQ to me is a great cultural artifact that requires preservation. I want people 1000 years from now to be able to play it as it was like in 1999. When Daybreak changes the game over time, this is damaging the cultural artifact. It's like rewriting an old masterpiece of literature for a modern audience. I tried to save EQ from being erased. Modern EQ is not real EQ to me. If they kept a real classic server running then Project 1999 and TAKP wouldn't need to exist.

I did receive some donations for my emu work. The sum amounted to a very rough estimate of less than 10 cents an hour for my labor if you count every hour from 2013, which I would have done regardless. I never asked for a donation; people just offered unsolicited. I do think small unsolicited donations are fine and hopefully this doesn't make me a hypocrite. Anyway, hopefully Daybreak's lawyers don't go crazy with the litigation, because there are no winners in that scenario.
Bro idk if it’s smart to say you took unsolicited donations for an eqemu server on a forum that’s literally in the lawsuit. Just sayi, stay safe out there bro
 

Asshat Foler

Potato del Grande
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The ROI on Tlps have got to be massive when you just recycle older ruleset as they require almost no dev time. So it doesnt make sense why they would not be releasing at least 2 tlps a year separated by 4-6 months to try and maximize the players who want to play different rulesets.
You need to account for infrastructure cost and maintenance.
 

Breakdown

Gunnar Durden
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You need to account for infrastructure cost and maintenance.

You could run the entire infrastructure of the live servers on my home Proxmox setup. the only reason EQ is still alive is because the costs to keep it running are minimal in todays world. Unless they are complete morons they probably spend more money on materials for Trans day of awareness than their monthly infra spend
 
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Nirgon

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I think what bothered him is how much people here can act like assholes when they disagree with you. It is what it is. It's the lion's den. It's the Apollo. Iron sharpens iron, etc.

I prefer it over the restrained, fake Bill Lumberg style of office world

"mmmm yeah I am gonna hafta go ahead and sort of disagree with you a little bit there"
 
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Asshat Foler

Potato del Grande
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You could run the entire infrastructure of the live servers on my home Proxmox setup. the only reason EQ is still alive is because the costs to keep it running are minimal in todays world. Unless they are complete morons they probably spend more money on materials for Trans day of awareness than their monthly infra spend
How well does that scale with player load? Genuine question.
 

Janx

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I feel the same way for the most part. Ive tried a few here and there but like you it was always meh, no people, etc... The P99 shit was way over the top OG EQ. Even aside all the dev favoritism and the accusations of RMT, it was jsut TOO much og for me, lol.

But THJ was different. The server was hopping and the idea of 3 classes all wrapped into one was really cool.
Community on THJ isn't especially shitty either. Lot of helpful people be it with gear, boss progression, epics etc..
 
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Hatorade

A nice asshole.
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Yeah daybreak is full of shit, zero interest in EQ live and the new servers tules have been shit. On top of that they do absolutely nothing about the paid AoE zone pulling groups that are clearly teleporting etc.
 
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Janx

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Yeah daybreak is full of shit, zero interest in EQ live and the new servers tules have been shit. On top of that they do absolutely nothing about the paid AoE zone pulling groups that are clearly teleporting etc.
Got sucked into fangbreaker with a friend for a short period. went to Permafrost to level since it was a hot xp zone and as soon as we zone in a whole group yells in sync to unlock the encounter, we approach to go up the ladder and they all just poof. Saw that a ton of times in various zones. Daybreak doesnt give a fuck as long as they get those subs.
 
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Burns

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I never checked out THJ, so help me out here. This was a multi-class EQ right?
Correct, pick any 3 classes and get everything they get, including up to 3 pets/dire charms and a bunch of AA that are not xpac locked. Gear has uber stats w/ quality levels and XP is boosted. They even put in a catch-up mechanic for AA xp to level up alts faster. An almost perfect solo EQ experience (grinding item XP in PoP became too much for me).
 

Regime

LOADING, PLEASE WAIT...
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Gravel

Mr. Poopybutthole
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Does daybreak release subscription information through the parent company during disclosures?

THJ needs to request subscription info for the past 4 years then leak it so we have proof they've ran the game into the ground.
This is the reason I've never touched a TLP. I'm not paying fucking $15 a month to play a game over a quarter century old. Seriously...just fuck right off with that nonsense.

Even ignoring that emulators exist and I can play a better product for free, there are multitudes of games out there for cheaper than that, that play better, look better, and likely are significantly more fun (because let's be honest, EQ is grindy as hell and most play it for nostalgia).

But I've spent hundreds of hours playing EZ server because it's a much more interesting take on the game, changes enough to make it new, and scrubs out the annoying parts. Not only that, but I first played on it 16 years ago and it's still kicking.
 
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Pharone

Trakanon Raider
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Correct, pick any 3 classes and get everything they get, including up to 3 pets/dire charms and a bunch of AA that are not xpac locked. Gear has uber stats w/ quality levels and XP is boosted. They even put in a catch-up mechanic for AA xp to level up alts faster. An almost perfect solo EQ experience (grinding item XP in PoP became too much for me).
Sounds like what I wanted personas to actually be.

I can't for the life of me understand why DPG doesn't make a server like...
  1. Pick your starting persona
  2. At level 5 choose a second persona to level
  3. Every 5 levels on any persona unlocks another persona slot
  4. Set your active personas at anytime by visiting the appropriate trainer (up to 3 active at the same time)
  5. You can choose any spell from any persona you have active, but you can only memorize 8 spells (or what ever your current max memorized spell slots is) at a time
  6. You can use any combat ability from any persona you have active
    1. Ability timers are across classes, so if you are on a reuse timer in the same time slot in one persona as another persona, you can't use the other persona's ability
  7. Number of active personas lowers the effectiveness of the active persona's spells/abilities
    1. Only having a single persona active will make you much more powerful in that persona
    2. Two would make you essentially a hybrid strength
    3. Three would make you a jack of all trades and master of none
    4. Reaching max level in a persona would unlock an AA for that persona that lowers the decrease in effectiveness when active with other personas at the same time
  8. Active personas get experience when your character would gain experience
    1. Add a slider to the active personas to adjust how much experience goes to each active persona
    2. If you are running 3 personas and 1 of them is already max level, no need to feed experience to that persona
  9. Gear would have persona (aka class) bonuses directly affect the active persona's effectiveness
    1. Wearing certain gear might make you less tankable, but could add up to enough wizard (for example) effectiveness bonus to make your wizard much more powerful than being at 100% persona effectiveness for that persona
    2. In other words, a wizard can wear full platemail, but a wizard that is wearing full cloth will do more damage, be resisted less, etc.
That's what I wanted for Personas. Instead, we got a meh version that effectively is just playing multiple characters with one characters name and shared inventory.
 
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