Daybreak Sues The Heroes Journey EQ EMU Server Devs

Punko

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The best possible outcome for the players and the product owner is buying THJ and making it an official product.

If they promote THJ to new users, they might actually attract a young audience.
 
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Tredge

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The best possible outcome for the players and the product owner is buying THJ and making it an official product.

If they promote THJ to new users, they might actually attract a young audience.
If they had any intentions of doing this, they would have done it years ago.
Instead they clutch their pearls and feed the whales while completely forgetting what the game is even about.
 
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Elderan

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I really only see two possible outcomes to this. THJ shutting down (forced or voluntarily) or coming to an agreement with DPG like Quarm did.
 
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moonarchia

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If they had any intentions of doing this, they would have done it years ago.
Instead they clutch their pearls and feed the whales while completely forgetting what the game is even about.
The game is about harvesting whale blubber for ENAD.
 

Tredge

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I really only see two possible outcomes to this. THJ shutting down (forced or voluntarily) or coming to an agreement with DPG like Quarm did.
Zero chance they take the Quarm route. The THJ dev's have already indicated interest in pursuing other game development ideas if this falls apart which at this point I think is the most likely outcome. Much greater chance THJ shuts down for good and they go do something else. DB continues to spiral out cursing THJ the entire way.

There is an off-chance they agree to incorporate THJ ruleset and development into an official Daybreak TLP - but I think that chance is exceptionally small now. Although that would be ideal.

There is a much smaller chance that Daybreak simply implodes and THJ pulls out a win - but I just don't see that happening.
 
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The best possible outcome for the players and the product owner is buying THJ and making it an official product.

If they promote THJ to new users, they might actually attract a young audience.
They don't need to buy it that's the thing it's their IP they could easily go "We'll drop charges if you give us the code so we can make our own version" (I could be wrong on this because technically the multiple class code is written by THJ so I'd assume they have full control over that)

Regardless Daybreak is filled with literal incompetent retards who even if they had every fucking advantage in the book to make a proper server 1 for 1 copy of THJ they'd still manage to fuck it up. It's what they excel at, being complete incompetent fucks.

But let's assume they actually did make their own version and it wasn't a complete fuck up (I know this is not a believable situation but please roll with it) then they'd have to deal with their literal rabid box/bot cocksuckers who would be pissing and shitting themselves like they had dysentery because it allowed people to play the game without requiring them to box/bot meaning people can enjoy the game. Boxer's/botters don't want that they believe that since they pay more they should be the only ones that matter (Read the forums and you'll see it). Daybreak would fold to these clowns and ruin the server somehow by forcing you to have a full group to make an instance that has bosses/named or some other retarded shit.

I honestly don't know how they'd fuck it up but after years of seeing them fail I know they would, in the MMO market Daybreak is a horse going the wrong way on the track.

The best case would be for them to settle and say "Okay you can run the server but we get all profit that doesn't go for server maintenance" And honestly that would be the smart choice because they're doing no work but profiting from it fully. But Daybreak is their own worst enemy and would rather stomp them out because of creativity and ruin their reputation with their already small community.

There are people that have never played EQ that play THJ, you think they're suddenly gonna play EQ fuck no they aren't. There are tons of people that played EQ and quit because of the current state of the game sure they might pop on to see if the new TLP is any good but they quickly find out it's the same old shit, hoping for that enjoyment they used to get only to be greeted by the same old Kronofamers, Botters, Exploiters, Boxers ect and this will be the final nail for them they won't come back period now. Hell people that kept subs but mainly played on Emulators will probably say fuck it and cancel.

Daybreak is cutting their nose off to spite their face, and I honest to god hope this is the one that kills the game.
 
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Tredge

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They don't need to buy it that's the thing it's their IP they could easily go "We'll drop charges if you give us the code so we can make our own version" (I could be wrong on this because technically the multiple class code is written by THJ so I'd assume they have full control over that)

The code is public already. Anyone including you can go get it, modify it, contribute to it.
 

DickTrickle

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Seeing the DB coders try to implement multi-classing would be quite a good laugh seeing all the live/other TLP things they would break in the process.
 
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The code is public already. Anyone including you can go get it, modify it, contribute to it.
Well that's cool, however with that knowledge Daybreak might try to crack down on EQ emu even more since they'll be afraid of another THJ like server popping up, and if that's the case it wouldn't surprise me if there's already a server being worked on that is similar to THJ.

Seeing the DB coders try to implement multi-classing would be quite a good laugh seeing all the live/other TLP things they would break in the process.
"We don't know how someone was able to get magician for their class 3 times, we also do not know how people are spawning infinite platinum by hailing large rats. We're looking into it, while we look into it please don't do this. There will be no roll back."
 

Tredge

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Well that's cool, however with that knowledge Daybreak might try to crack down on EQ emu even more since they'll be afraid of another THJ like server popping up, and if that's the case it wouldn't surprise me if there's already a server being worked on that is similar to THJ.


"We don't know how someone was able to get magician for their class 3 times, we also do not know how people are spawning infinite platinum by hailing large rats. We're looking into it, while we look into it please don't do this. There will be no roll back."
You are thinking far too logically and like a gamer.
If you want to understand Daybreak - you need to think more like a lawyer or accountant. They stopped thinking about the players and the future of the game a long time ago and anyone that worked there that had pride in the game either left in frustration or lost the will to live.
 
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Old Man Potter

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Daybreak is cutting their nose off to spite their face, and I honest to god hope this is the one that kills the game.

I too hope that this stunt by Daybreak kills EverQuest as well. EQ needs to be put out of its misery. Norrath will live on via Emu servers anyways.

It didn't have to be this way. None of it is the player's fault. It all goes back to Smedley who has not shipped a successful game since EverQuest 2 in 2004.
 

Sylas

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Bit of a stretch to call everquest 2 a success. Game at most was half the game eq1 was and immediately had to go into emergency rework mode and then quickly was put into maintenance mode
 
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imready2go

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Maybe it was Smed who killed EQ.
Or maybe it was Ponytail's poor decisions that put the final nail in the franchise's coffin.
Or maybe JChan killed it by deciding that the future of EQ was a TLP merry-go-round.

In retrospect, it's amazing the game has lasted as long as it has considering the ignorance of those who have led the game and it's development. The few who seemed to know what they were doing (Scott? Holly?) never lasted long in the SOE/DBG environment.

The game is on life support (and has been for a long time), and that is not a life worth living. It is now just a lifeless shell of its former glorious self. Time to pull the plug.

EQ is dead, long live EQ.
 
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Old Man Potter

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Head over to Glassdoor and read the reviews of various current and former employees about the shit show that is Daybreak. Note that Jim Ham gets an %18 rating as a CEO.


Here's a spicy one:

"Daybreak is run like a mafia. Employees are ordered to spy on others who are suspected of being disloyal. Management issued stern warnings that those who are reported for negativity, even when off campus, can be terminated. Work environment is hostile. Employees are pitted against each other. Teams are pitted against each other.

HR cannot be trusted. They are used as a tool to manipulate and threaten staff. Management is demonstrably incompetent. Insists on changes to projects that are often unfeasible and sometimes impossible and always out of touch with the project.

Upper management are bullies. Leads are undermined, retaliated against, and replaced if they do not follow marching orders. Zero accountability at the top. Decisions made by management result in the loss of millions of dollars. Yet management proudly shows off their new luxury cars and new houses, in the wake of layoffs and ever-dwindling profit sharing bonuses.

Company brings in premium hires to run existing teams. These types invariably undermine the game's experts and sink team morale as they ram through uninformed decisions.

Buildings are half-empty. Three large layoffs in the past 15 months. Staff fired for minor infractions. Good people have left or are leaving for more stability and less hostility. Daybreak is struggling to bring on and keep quality staff. Management asked employees to write positive reviews to offset the negative ones.

Company is in the midst of a re-branding to shed their bad industry reputation, while keeping the same people and policies that led to this reputation. Owners are desperately trying to sell company while simultaneously running it into the ground.

Advice to Management


You clearly don't understand what's compelling about games.
You clearly don't understand how to nurture creative types.
You clearly don't understand the value of what you're selling.
Why are you in this industry?"


1753191496595.png
 
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GuardianX

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Okay, so someone likely had this thought already, I see concepts of it talked about several replies above but...In the half decade since P99 came to market...why haven't they tried to do a Roblox level system of "Revenue Sharing"?

They are fighting these legal battles, to what end? People that can't / don't want to pay are going to declare and try to get out of paying or they are going to get some meager pittance of income from them over the course of decades.

Meanwhile their brand dies a little more every year due to developer and management incompetence AND they poison the well for creatives types like secrets and the Project Lantern folks.

Why not try to reduce internal costs and increase user satisfaction through external joint ventures backed up by existing projects within similar markets unless their IP is so convoluted that they don't have ownership on enough things to actually allow something like that?
 

Sylas

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you're trying to ask why a bunch of incompetent hacks are too dumb to do something?
 
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Tredge

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Okay, so someone likely had this thought already, I see concepts of it talked about several replies above but...In the half decade since P99 came to market...why haven't they tried to do a Roblox level system of "Revenue Sharing"?

They are fighting these legal battles, to what end? People that can't / don't want to pay are going to declare and try to get out of paying or they are going to get some meager pittance of income from them over the course of decades.

Meanwhile their brand dies a little more every year due to developer and management incompetence AND they poison the well for creatives types like secrets and the Project Lantern folks.

Why not try to reduce internal costs and increase user satisfaction through external joint ventures backed up by existing projects within similar markets unless their IP is so convoluted that they don't have ownership on enough things to actually allow something like that?
Again, stop thinking rationally - this isn't about revenue, it's corporate theater.

They're clutching at legal action because it looks decisive to non-gaming investors who don't understand the ecosystem. Going after "IP infringement" sounds like protecting valuable assets, when it's really just expensive procrastination.

Any pivot to revenue-sharing or cooperation would require admitting incompetence and failure, at least on some level. They cannot do that - not at any cost, as it would paint a target on them.

I've seen this before in failing publishers. If you know how they operate - this isn't the least bit surprising.
 
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GuardianX

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you're trying to ask why a bunch of incompetent hacks are too dumb to do something?

I mean the one thing that incompetent hacks USUALLY like is free money or ensuring they have to work as little as possible in ways that would identify their incompetence.

Any pivot to revenue-sharing or cooperation would require admitting incompetence and failure, at least on some level. They cannot do that - not at any cost, as it would paint a target on them.

I figured it would show the opposite, "Hey, look at these success stories, we have determined that we have a core set of players and developers that would work for free or extremely cheaply on products that would net us income. No development costs or risk, just hardware cost that can be scaled to fit the servers."

I'm with you though, their reaction is 90% not shocking 10% shocking in the fact that I see free money sitting on a table and they are actively pushing it aside.
 

Tredge

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I mean the one thing that incompetent hacks USUALLY like is free money or ensuring they have to work as little as possible in ways that would identify their incompetence.



I figured it would show the opposite, "Hey, look at these success stories, we have determined that we have a core set of players and developers that would work for free or extremely cheaply on products that would net us income. No development costs or risk, just hardware cost that can be scaled to fit the servers."

I'm with you though, their reaction is 90% not shocking 10% shocking in the fact that I see free money sitting on a table and they are actively pushing it aside.
Clearly you haven't worked in an environment like this.
What you suggest would never even cross their minds.

Think more like a panicked animal in a trap as it gnaws its own leg off. And if the animal could somehow deflect the predators attention elsewhere to extend its life just a few more minutes it would gladly offer that sacrifice, even if it were its own kin. Its closer to that than any semblance of rational thought.
 
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GuardianX

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Clearly you haven't worked in an environment like this.
What you suggest would never even cross their minds.

The only place where I worked that had a nepotism baby, or whatever they are called now where you make your kid king over something they have no business ruling, the nepotism baby made people people with experience the SME's around them to ensure they had some padding from getting shit-canned from someone higher on the ladder.

I never even thought to guess this was rare, I just assumed it was a result of "too many parts moving" more-so than just abject stupidity.
 
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