If they had any intentions of doing this, they would have done it years ago.The best possible outcome for the players and the product owner is buying THJ and making it an official product.
If they promote THJ to new users, they might actually attract a young audience.
The game is about harvesting whale blubber for ENAD.If they had any intentions of doing this, they would have done it years ago.
Instead they clutch their pearls and feed the whales while completely forgetting what the game is even about.
Zero chance they take the Quarm route. The THJ dev's have already indicated interest in pursuing other game development ideas if this falls apart which at this point I think is the most likely outcome. Much greater chance THJ shuts down for good and they go do something else. DB continues to spiral out cursing THJ the entire way.I really only see two possible outcomes to this. THJ shutting down (forced or voluntarily) or coming to an agreement with DPG like Quarm did.
They don't need to buy it that's the thing it's their IP they could easily go "We'll drop charges if you give us the code so we can make our own version" (I could be wrong on this because technically the multiple class code is written by THJ so I'd assume they have full control over that)The best possible outcome for the players and the product owner is buying THJ and making it an official product.
If they promote THJ to new users, they might actually attract a young audience.
They don't need to buy it that's the thing it's their IP they could easily go "We'll drop charges if you give us the code so we can make our own version" (I could be wrong on this because technically the multiple class code is written by THJ so I'd assume they have full control over that)
Well that's cool, however with that knowledge Daybreak might try to crack down on EQ emu even more since they'll be afraid of another THJ like server popping up, and if that's the case it wouldn't surprise me if there's already a server being worked on that is similar to THJ.The code is public already. Anyone including you can go get it, modify it, contribute to it.
"We don't know how someone was able to get magician for their class 3 times, we also do not know how people are spawning infinite platinum by hailing large rats. We're looking into it, while we look into it please don't do this. There will be no roll back."Seeing the DB coders try to implement multi-classing would be quite a good laugh seeing all the live/other TLP things they would break in the process.
You are thinking far too logically and like a gamer.Well that's cool, however with that knowledge Daybreak might try to crack down on EQ emu even more since they'll be afraid of another THJ like server popping up, and if that's the case it wouldn't surprise me if there's already a server being worked on that is similar to THJ.
"We don't know how someone was able to get magician for their class 3 times, we also do not know how people are spawning infinite platinum by hailing large rats. We're looking into it, while we look into it please don't do this. There will be no roll back."
Daybreak is cutting their nose off to spite their face, and I honest to god hope this is the one that kills the game.
Again, stop thinking rationally - this isn't about revenue, it's corporate theater.Okay, so someone likely had this thought already, I see concepts of it talked about several replies above but...In the half decade since P99 came to market...why haven't they tried to do a Roblox level system of "Revenue Sharing"?
They are fighting these legal battles, to what end? People that can't / don't want to pay are going to declare and try to get out of paying or they are going to get some meager pittance of income from them over the course of decades.
Meanwhile their brand dies a little more every year due to developer and management incompetence AND they poison the well for creatives types like secrets and the Project Lantern folks.
Why not try to reduce internal costs and increase user satisfaction through external joint ventures backed up by existing projects within similar markets unless their IP is so convoluted that they don't have ownership on enough things to actually allow something like that?
you're trying to ask why a bunch of incompetent hacks are too dumb to do something?
Any pivot to revenue-sharing or cooperation would require admitting incompetence and failure, at least on some level. They cannot do that - not at any cost, as it would paint a target on them.
Clearly you haven't worked in an environment like this.I mean the one thing that incompetent hacks USUALLY like is free money or ensuring they have to work as little as possible in ways that would identify their incompetence.
I figured it would show the opposite, "Hey, look at these success stories, we have determined that we have a core set of players and developers that would work for free or extremely cheaply on products that would net us income. No development costs or risk, just hardware cost that can be scaled to fit the servers."
I'm with you though, their reaction is 90% not shocking 10% shocking in the fact that I see free money sitting on a table and they are actively pushing it aside.
Clearly you haven't worked in an environment like this.
What you suggest would never even cross their minds.