Daybreak Sues The Heroes Journey EQ EMU Server Devs

moonarchia

The Scientific Shitlord
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No large investor wants to make an MMO unless they follow WOWs formula which they believe will yeald the most profit and the best outcome.
I mean, they're not wrong, are they? Even THJ was an attempt to WOWify EQ by making it all easy. Pantheon and M&M are DOA due to trying to go the opposite way and punishing people for wanting to have basic QOL.
 

Identikit

Redneck Pornographer
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I mean, they're not wrong, are they? Even THJ was an attempt to WOWify EQ by making it all easy. Pantheon and M&M are DOA due to trying to go the opposite way and punishing people for wanting to have basic QOL.
Not at all, its just not a slow burn sort of game like EQ was. The rewards felt greater because things took more effort or time to attain.

So while many people long for an eq like game, they probably wouldnt like it nor would they have the time to play something like that anymore.
 

Punko

Macho Ma'am
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This is not a easy "Add to server selection" This is a lot of work for a small niche community. I bet the people who are dev'ing the game right now have 0 clue on how to even implement a system like this.



You would have better luck building a whole new game, instead of trying to "update"' EQ.

I bet the Spaghetti is strong within there code base, it would be easier to blank-slate the game and start over.

the "new game" needs to be positioned as an update to EQ

that was my point
 

dragonbr

Trakanon Raider
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EQ2 was detrimental to the brand

it wasn't a sequel but a different game, a ton of players went from EQ1 to EQ2, saw it wasn't for them and left

splitting a MMO playerbase over 2 different games is a terrible idea, this is why we will never see WOW2

detaching players from their hundreds / thousands of invested hours, is a stupid move

was saying this on forums back when they did it, but hey, they knew best
They also went all in and diverted a majority of their core personnel to EQ2. While his timeline was off, Sylas was right about them pulling people out of their GM bullpen and moving them to design and developer roles due to the vacancies.

WoW was still going to do its juggernaut thing, but with hindsight SOE chasing eq2 while at the same time releasing broken and unfinished expansions between Luclin to Omens really fucked what they had going. I actually find it impressive they survived that period, because I definitely wrote the game off for quite a while afterwards.
 

Araxen

Golden Baronet of the Realm
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EQ2 was detrimental to the brand

it wasn't a sequel but a different game, a ton of players went from EQ1 to EQ2, saw it wasn't for them and left

splitting a MMO playerbase over 2 different games is a terrible idea, this is why we will never see WOW2

detaching players from their hundreds / thousands of invested hours, is a stupid move

was saying this on forums back when they did it, but hey, they knew best

As soon as I pulled a pack of mobs and you couldn't split them because they were locked together no matter what, I noped out of EQ2. I knew right then the game wasn't going to be fun.
 

GuardianX

Perpetually Pessimistic
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I have really good news for you.

Heck AoA is good if you have kids you wanna do things with and it's pretty deep as well.

LOT less testing opportunities though: