From my experience playing with well geared WW barbs I'd say no =\Is there still no reason to group as a well geared WW barb?
Might as well add me to the active list. I'll probably play this more now that others are getting back into it.This weekend I'm gonna go through the hour it'll take to figure out which battletags in the OP are still used by active. I'll be adding everyone who posted their tag so if you want to see the massive strength of my monk's exploding lag palm then throw up your btag.
Because I move at light speed and leave puddles in my wake to kill everything. From the times I grouped it seemed like my party was constantly just lagging behind me picking off the few stragglers.Why wouldn't a barb want to group? From my time playing one, I would love cyclone strike monk, make those nados tight!
Debatable. Some of the mobs and elites per hour videos that Druin posts are pretty impressive.From my experience playing with well geared WW barbs I'd say no =\
Monks were inferior to barbs when I quit and they still seem inferior. I usually pick overpowered classes based on unemotional, power-based criteria but for this game I can't play anything but a monk. I am, however, doing pretty well with my exploding palm build I'm working on.
Yeah that's not a debate I'm equipped to argue now since I'm still relearning the game. I do know that Tenk's experience has been mine as well. Playing with well geared barbarians is a continual game of catchup. I kind of wish I could incorporate more mobility in my build.Debatable. Some of the mobs and elites per hour videos that Druin posts are pretty impressive.
How were you specced at the time? A monk with tailwind should move at +74% speed. With the fleet footed passive you can actually match a WW barb's speed. I think you have to change your play style to match. A barb has to leave mobs in his wake(and continually move on to new ones) to fuel his constant sprinting, a monk can just tempest rush forever if properly geared. This is part of the reason I stopped playing my barb, I didn't like the frenetic push to be always killing something in order to fuel sprint and berserker.Yeah that's not a debate I'm equipped to argue now since I'm still relearning the game. I do know that Tenk's experience has been mine as well. Playing with well geared barbarians is a continual game of catchup. I kind of wish I could incorporate more mobility in my build.
I don't use tempest rush typically. I have a tempest rush set but I'm usually just running at +25% speed.How were you specced at the time? A monk with tailwind should move at +74% speed. With the fleet footed passive you can actually match a WW barb's speed. I think you have to change your play style to match. A barb has to leave mobs in his wake(and continually move on to new ones) to fuel his constant sprinting, a monk can just tempest rush forever if properly geared. This is part of the reason I stopped playing my barb, I didn't like the frenetic push to be always killing something in order to fuel sprint and berserker.
But if you play your monk with that in mind, I think you can keep up. Skip small packs and stragglers, which you should be anyway, they're a waste of bells/time.
The game definitely needs more stuff like this.X1_Legendary_Potion_06 - Drinking Kulle-Aid allows you to burst through walls summoned by Waller elites for 5 seconds.