Not sure what you mean but every legendary and set items scale up to 70, just like they scale up to 60 atm. They drop at the same level as you are. So they don't need a set, you'll just need to find the same items again once you're 70.They better have a level 70 set up for unlimited vaulting, because I am going to miss the shit out of it.
You can farm keys solo fine, but don't do ubers solo. You need 12 machines of your own to open 3 portals four times. In a group of 4, you need 3 machines each to do the same. Join the RR clan or just ask in general chat or whatever, get a full group and preserve some of your sanity.man this is gonna take forever.
Oh well, back to farming I guess.....not sure I have it in me to farm up dozens of the machines though and I can't do Torment4 so I'm sure I'll need way more than that.
Slam Dance for elites and champions basically doubling anyones sheet dps.I just did my first T6 run, and pretty unhappy with WD.
Not sure why you would even bring them along, seems like it would be better to have more wizards...
The legendaries are now like PoE's where they define the skills youll be using and builds to some extent. When RoS drops they are bringing what we would consider maps in PoE via Rifts. Not sure if they are exactly like PoE where the difficulty is ramped up considerably and you get a big boss but its something along those lines. They are also adding bounties which drop those Rift keys / parts, you get 5 an act and each drops a shard to make a key + loot and gold.So I have some friends playing this again. I quit after I killed inferno diablo right after they nerfed him and got bored of playing the AH more than the game. As someone who has been playing Path of Exile and really dug it, is there anything here in RoS that would make it worth coming back? From what I gather everything scales to your level now and there's no more AH, so do most people just farm the most efficient areas over and over to level? What's the draw of playing now?
Piranha is really good and otherwise WD's damage is pretty high if there's a monk grouping up shit. Slam Dance is worth the spot definitely I'd say. Wizards are at a spot currently though where you can just brind more wizards and not hurt anyway, and it's arguably even better in ros with black hole if you set up a rotation, so yeah you can say that about every classes, but I think WDs are fine overall, even though I hated their playstyle(mostly hated mana, and pets being still kinda eh).Yeah ,I'm using Slam Dance, but it feels like that is all I'm good for in the group. =/
no socket? pass.Not sure if anyone posted this but this is the end result of the design a legendary Blizzard held.
Utility, its the only reason to bring a dh instead of another wizard along also, you can use the dh for wolf and mark for death.Yeah ,I'm using Slam Dance, but it feels like that is all I'm good for in the group. =/
Or rune for that matter, I guess everyone would use the rune and that goes against their vision.Yea, my money is on electrocute and frozen orb taking a beating here at some point.
Why is there no bonus fury on crit stat for barbarians?