I was past ghom and progressing through a3 when 1.04 hit, not a dime spent on rmah, I didn't "hit the lottery" on any items, I was not a gah tycoon, and I have casual play times. It was not that bad.No, it was just plain bad. If you weren't playing Inferno pre-nerf, you have no business talking about whether or not D3 was bad at release.
It wasn't that bad. Besides launch day I have never not been able to connect when I wanted to play (that was for about an hour) and I have never once been disconnected from a game since day 1.How quickly people forget error 37.
Well whatever patch it was that first nerfed inferno.1.03 was the patch gav was talking about.
Like I said I have pretty casual play times, always during prime time hours, I've never not been able to play the game when I wanted to since launch day. I read a lot of angry posts while at work about people who couldn't play. Error 37 was a very real thing no doubt, it just wasn't that bad. I did have some rubber banding issues, but they resolved that fairly quickly. Performance issues aside though since that is long and gone, I was talking more about the gameplay.Did you erase the first month from your memory? Remember, since they are forcing you to play online, bnet's performance must be held to a much higher standard. Besides error 37, which went on for a lot longer than launch day, any disconnects, lags, rubber banding, etc, is a serious knock against them. Especially since the idiots didn't do a stress test.
The state of the game at launch was bad. It only started to get good at 1.0.4.
I played at launch (more then casually) and I don't ever remember getting the error 37, never had any disconnects, very few lag episodes (although 1 did kill of a 28th HC Sorc), or rubber banding.Did you erase the first month from your memory? Remember, since they are forcing you to play online, bnet's performance must be held to a much higher standard. Besides error 37, which went on for a lot longer than launch day, any disconnects, lags, rubber banding, etc, is a serious knock against them. Especially since the idiots didn't do a stress test.
The state of the game at launch was bad. It only started to get good at 1.0.4.
If you don't remember server issues at launch, you have selective memory. It didn't matter what kind of game you played in since error 37 happened due to login server overload/downtime. Blizzard acknowledged this problem, so it was very real. Lag/disconnects happened in all game types (single/private/public); the problem was server-side. If you never lagged or disconnected, I guess you were EXTREMELY lucky. I find it very hard to believe. I lagged and sometimes disconnected in single player games regularly in the first few weeks after launch.I played at launch (more then casually) and I don't ever remember getting the error 37, never had any disconnects, very few lag episodes (although 1 did kill of a 28th HC Sorc), or rubber banding.
But then again I only played with friends and never an open game. Even before the 1.03 or 1.04 patch I was in Inferno Act 2 with my WD. I will say though, that I was stopped there and would have had to farm Act 1 for quite a while to get past there unless I was willing to die a lot.
I'm pleased so many are getting so many more Legendaries, since my luck with them was terrible. After the patch that supposed increased their find rate I put in 100+ hours (320%+ MF) in Act3 tower to Asmodan and never found one. That pretty much killed the game for me, but that's an entirely different issue.
I wasn't disputing the error 37. I just never experienced it. As far a Legendaries, WD here, no blowing through any act. Each run through the tower to Asmodan would take a couple of hours(MP3). If I remember right, with my build I was around 55k - 60k damage running on MP3. So 40 or so runs, which feels about right. I know, random loot drop is random. I pick up everything though, blues included. So no, I didn't miss any Legendaries. Tbh, when I saw the vid of that Barbarian back on FoH, clear the tower in under 15 mintues it was a real ball buster since I have to work pretty good to get through the the tower.If you don't remember server issues at launch, you have selective memory. It didn't matter what kind of game you played in since error 37 happened due to login server overload/downtime. Blizzard acknowledged this problem, so it was very real. Lag/disconnects happened in all game types (single/private/public); the problem was server-side. If you never lagged or disconnected, I guess you were EXTREMELY lucky. I find it very hard to believe. I lagged and sometimes disconnected in single player games regularly in the first few weeks after launch.
Also, if you've played patch 1.0.5 or later and didn't see a legendary in 100+ hours of play, you were probably blowing through maps so fast you were missing drops. If I do an act clearing run in Inferno with at least MP1, I can't remember the last time I didn't get at least 1 lego. They are much easier to spot now with the new sound effect, column of light effect and mini-map marker.
SC2 launch was pretty solid IIRCI can attest that I had the error 37 and latency issues for about two or three weeks after launch. However, that just seems to be Blizzard's M.O. for new games (expansions seem to be immune from this) and you can just count on it being pretty laggy for a few weeks after launch.
Ouch man, sorry to hear about your lego situation. The RNG must REALLY hate you. Prior to legos doing everything but screaming "LOOK DUDE I DROPPED, PICK ME UP", I almost missed a couple that were on orange-colored ground or that dropped when I was plowing through trash.I wasn't disputing the error 37. I just never experienced it. As far a Legendaries, WD here, no blowing through any act. Each run through the tower to Asmodan would take a couple of hours(MP3). If I remember right, with my build I was around 55k - 60k damage running on MP3. So 40 or so runs, which feels about right. I know, random loot drop is random. I pick up everything though, blues included. So no, I didn't miss any Legendaries. Tbh, when I saw the vid of that Barbarian back on FoH, clear the tower in under 15 mintues it was a real ball buster since I have to work pretty good to get through the the tower.