My favorite things about the game are all the inexplicable annoyances.
Like you're doing whispers stuff, are at 7/10, but as you're fighting the herald guy for 5 you finish a kill quest for 3. This puts you at 10/10 and don't get credit for the 5.
If you get 5 at 7/10 it lets you go to 12/10. But the second you hit 10+ you're locked until you turn in the quest, whether you're in the middle of some shit or not.
Why can't they let people just keep getting whisper credits and turn them in at once, ten at a time? I dunno. They generally seem intent on interrupting the flow of game play as much as possible.
Also, important explanations in popups in the middle of fights. Events to click stuff with constantly being interrupted, especially by delay explosions after a mob dies. The fucking tooltip popups that end up covering up stuff and moving positions, I presume so you can still see the game in a game that has you buried in full screen map, seasonal and store screens constantly.
Playing for longer now that it's free and there's a decent game buried somewhere in the game, just so many "do the devs even play games" annoying shit.