Divinity Original Sin Enhanced Edition

Hateyou

Not Great, Not Terrible
<Bronze Donator>
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Yeah if you're getting your characters locked down you need to try something different. The mechanics are in place to allow a lot of different ways to prevent it.
 

Hatorade

A nice asshole.
8,190
6,614
Str for fighter I think. like 115% chance to knockdown. from 10 str or whatever. But, thats 115% into their resists of lets say 30% resist to KD. SO, only 85% of actually KD, minus miss rate, and outright immune.
Something like that.

the witch is your magic CC/debuff specialist.
Yeah STR and man at arms skill, also helps to weaken them first via whatever makes them weak(rain for fire mobs etc).
 

Raign

Golden Squire
627
86
A lot of the scrolls are useful for clearing/preventing CC. Spread them out on your characters. Ice/electric fields are really good for AoE CC as you can get immunity to them and mobs have to save multiple times when they run through them. Debuffing bodybuilding will help knockdown chance. Do all of the skills soft cap at 5?
As mentioned, Str helps your knock-down, I believe it is Dex for rogues trip/blind/stun. They are particularly important on 'Hard' or when fighting a higher level mob since you have a 100% chance to hit a prone or stunned mob. Also, a door blocked up with stunned mobs prevents others from pathing into the room.

Totally agree with:
That being said, the last 10-15yrs of rpgs that hold your hand... I can see where folks might have a little frustration w/ Original Sin, at the start.
It has been a rough decade for anyone looking for even a little bit of tactical requirement from their games. I am really hoping the success of this one trickles down to some future games (I am looking at you Torment: Tides of Nymera and WasteLand 2) so they make the 'hard' setting in their games mean something.
 

Korrupt

Blackwing Lair Raider
4,832
1,228
I know I was wondering why my quests werent auto turned in, I got like 6 achievements and almost 2 levels by going back to the town and talking to everyone after all of my murdering =p

Dat hand holding
 

icarr757_sl

shitlord
107
0
Str for fighter I think. like 115% chance to knockdown. from 10 str or whatever. But, thats 115% into their resists of lets say 30% resist to KD. SO, only 85% of actually KD, minus miss rate, and outright immune.
Something like that.

the witch is your magic CC/debuff specialist.
Is debuff worth it? Combat is pretty tight and not alot of time to waste, I find.

Also, anyone know a receipe for the Identify item and the trap tool? I found lockpicks are 9in nails + hammer.
 

Raign

Golden Squire
627
86
Is debuff worth it? Combat is pretty tight and not alot of time to waste, I find.

Also, anyone know a receipe for the Identify item and the trap tool? I found lockpicks are 9in nails + hammer.
Not sure on either of those sorry. Here is a pretty complete list, but those aren't on it


The debuff is 4 actions points, the stuns and knockdowns are all at least that much and generally have longish cooldowns so it is well worth it in my opinion to avoid them 'missing'
 

Void

Experiencer
<Gold Donor>
9,445
11,122
Is debuff worth it? Combat is pretty tight and not alot of time to waste, I find.

Also, anyone know a receipe for the Identify item and the trap tool? I found lockpicks are 9in nails + hammer.
I don't know a recipe, but I've found two identifying glasses and bought one, for around 100'ish I believe. You only ever need the one, from what I understand, right?
 

Caliane

Avatar of War Slayer
14,607
10,097
oh, I thought they were consumed... hadn't actually tried one yet. haha. let me check that.
 

Kedwyn

Silver Squire
3,915
80
You can buy the identify glass from the enchanter near the lady whose goat got stolen in the merchant sector if the first city.
 

Mures

Blackwing Lair Raider
4,014
511
Just started playing this over the weekend and I'm bummed I've been kinda busy so I haven't had as much time to play it. It does start out dreadfully slow in the city, but once you start fighting things then you start to actually play the game. I love how they balanced the "fluff" skills, someone has already mentioned pet talking is actually useful. CC is a bitch, but yeah I wasn't thinking of the several ways to counter it either, skills like body building and willpower are actually useful. I got an amulet with bartering last night and it makes a significant difference in both buy and sell price, so much I'm sure I'll invest a point into it early next play through. The leech trait turns out to be a non-insignificant amount of healing. So I really like there is a lot to choose from and each thing actually seems viable, whereas other games those types of skills are "fluff", not needed, and you're gimping yourself if you take them.
 

GrizzlyCL

Lord Nagafen Raider
73
0
Does anyone know if the leech talent is based on a % of total health or how it scales in general as you level? Also, are there multiple summons for schools of magic other than geomancer? I've found 4 summons for geomancer so far.
 

elidib

Vyemm Raider
2,059
3,477
I like this game, but I don't think I can continue to play it. It takes FOREVER to load saves or transition areas, and with the amount of quicksaving/loading I can see later on, I just cant sit there for 2-4 minutes each time it wants to load. my harddrive is pretty quick and has no problems loading any other games, even high performance ones. Is anyone else experiencing extremely long loading times?
 

Hateyou

Not Great, Not Terrible
<Bronze Donator>
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Hmm it's like 2-3 seconds quick save. 5 to load. I don't even have it on my solid state.
 

Mures

Blackwing Lair Raider
4,014
511
Does anyone know if the leech talent is based on a % of total health or how it scales in general as you level?
Unfortunately, I haven't been paying THAT much attention to it, mostly because I just recently figured out what it was healing my shadowblade. I can only say it procs often, like each physical hit you take and I'm pretty sure each hit you make on a humanoid target, so if you get hit for 30x2 and heal 12x2 because of it, you basically just took 40% less damage.

I like this game, but I don't think I can continue to play it. It takes FOREVER to load saves or transition areas, and with the amount of quicksaving/loading I can see later on, I just cant sit there for 2-4 minutes each time it wants to load. my harddrive is pretty quick and has no problems loading any other games, even high performance ones. Is anyone else experiencing extremely long loading times?
Nah, got an average, ~3 yr old pc and fresh loads take ~1 minute, 2-3s quick save, and quick loads ~10 seconds.