W
Wrathcaster
Fairly simple question; I was wondering how many people here use cheats, trainers, hacks, or all of the above in the games they play, be it PC or console. I just started playing Bioshock: Infinite while simultaneously playing DayZ and Shogun 2: Total War and thought about how much cheats would ruin games like Bioshock, DayZ, and Planetside 2 for story and competitive reasons, but admit to cheating in some single player experiences.
Personally, I couldn't imagine hacking in any context in DayZ for removing the brutal challenge and fucking over other peoples' experiences, or Bioshock for fucking with the story and character development. Also, I despise script kiddies, hackers, and exploiters in multiplayer games and consider them some of the most awful people to exist. I don't cheat in any sort of competitive game, as I really don't see the point other than being a supreme dickhead.
However, largely in strategy games like Total War, Galactic Civilizations, Supreme Commander single player, and oldies like Master of Orion 2 I completely admit to using trainers or various cheats. I always play through the game as intended first, usually multiple times to try out different factions, but after a few playthroughs I'll use a trainer to make the game completely ridiculous and build up absolutely massive armies quickly. In Shogun 2: Total War, it's setting the AI on hardest difficulty and longest campaign duration with the cheating AI's, so as to make every battle and siege I encounter truly epic and huge with 10,000+ unit armies regularly. It's hard to pull off constant epic battles in Shogun 2 without being weighted down by economic management and building, but the skirmish modes turn me off due to the lack of variety and randomness that a campaign can provide. Pretty much the same story with GalCiv and Supreme Commander, I do it just to produce crazy results that otherwise wouldn't be possible due to build order constraints and macro gameplay.
I'll also use the console commands in games like Fallout 3/New Vegas and Skyrim after running through the story a few times just for the lulz, like spawning 50 giants or deathclaws, spawning 100 or more villagers/bandits, and sit back and watch the carnage. You just can't reproduce that without the console.
What about you? What are your reasons for either cheating or not, and in what context do you think cheating might be acceptable?
Personally, I couldn't imagine hacking in any context in DayZ for removing the brutal challenge and fucking over other peoples' experiences, or Bioshock for fucking with the story and character development. Also, I despise script kiddies, hackers, and exploiters in multiplayer games and consider them some of the most awful people to exist. I don't cheat in any sort of competitive game, as I really don't see the point other than being a supreme dickhead.
However, largely in strategy games like Total War, Galactic Civilizations, Supreme Commander single player, and oldies like Master of Orion 2 I completely admit to using trainers or various cheats. I always play through the game as intended first, usually multiple times to try out different factions, but after a few playthroughs I'll use a trainer to make the game completely ridiculous and build up absolutely massive armies quickly. In Shogun 2: Total War, it's setting the AI on hardest difficulty and longest campaign duration with the cheating AI's, so as to make every battle and siege I encounter truly epic and huge with 10,000+ unit armies regularly. It's hard to pull off constant epic battles in Shogun 2 without being weighted down by economic management and building, but the skirmish modes turn me off due to the lack of variety and randomness that a campaign can provide. Pretty much the same story with GalCiv and Supreme Commander, I do it just to produce crazy results that otherwise wouldn't be possible due to build order constraints and macro gameplay.
I'll also use the console commands in games like Fallout 3/New Vegas and Skyrim after running through the story a few times just for the lulz, like spawning 50 giants or deathclaws, spawning 100 or more villagers/bandits, and sit back and watch the carnage. You just can't reproduce that without the console.
What about you? What are your reasons for either cheating or not, and in what context do you think cheating might be acceptable?