DOTA 2

Pyros

<Silver Donator>
11,049
2,256
They picked a lot of shit too. I think I saw a reddit post saying 23 different picks in these 5 games. That's pretty huge, makes it a pain to ban against them AND you rarely know the lanes cause they play random shit all over the map.
 

Genjiro

Ahn'Qiraj Raider
5,218
5,066
7.07b patch out

AM get assfucked

7.07b:
Backdoor Protection damage reduction increased from 25% to 40%

  • Aeon Disk: Recipe cost reduced from 1750 to 1675
  • Mask of Madness: Armor reduction increased from 6 to 7
  • Battle Fury damage reduced from 50 to 45
  • Meteor Hammer: DPS reduced from 60/115 to 50/90 (building/units)
  • Meteor Hammer: Now deals 75/150 impact damage (buildings/units)

  • Anti-Mage: Strength gain reduced from 1.5 to 1.3
  • Anti-Mage: Base Intelligence reduced from 15 to 12
  • Anti-Mage: Spell Shield reduced from 26/34/42/50% to 20/30/40/50%
  • Anti-Mage: Level 15 changed from Blink Uncontrollable Illusion to +15 Agility
  • Anti-Mage: Level 20 changed from +10 All Stats to Blink Uncontrollable Illusion
  • Anti-Mage: Level 25 reduced from +30% Spell Shield to +25%
  • Anti-Mage: Illusion talent incoming damage increased from 250% to 300%
  • Anti-Mage: Fixed the illusion talent being able to be placed inside of your hero

  • Bane: Level 10 Talent changed from Enfeeble Steals Damage to +100 Cast Range
  • Bane: Level 15 Talent changed from +150 Cast Range to Enfeeble Steals Damage

  • Beastmaster: Wild Axes manacost increased from 60/65/70/75 to 80
  • Beastmaster: Level 20 Talent reduced from +120 Wild Axes Damage to +100
  • Beastmaster: Boar damage reduced from 20/30/40/50 to 16/24/32/40

  • Dark Willow: Bramble maze now does its damage over time (on 0.5 second intervals)
  • Dark Willow: Bedlam cooldown rescaled from 20 to 40/30/20
  • Dark Willow: Bedlam damage reduced from 75/150/225 to 60/140/220
  • Dark Willow: Cursed Crown cast range reduced from 800 to 600

  • Dragon Knight: Level 15 Talent changed from +40% XP Gain to +35 Damage

  • Drow: Level 20 Talent increased from +1.5s Gust Duration to +2s
  • Drow: Precision Aura reduced from 20/26/32/38% to 16/22/28/34%

  • Lone Druid: Spirit Bear HP regen increased from 2/3/4/5 to 4/5/6/7

  • Medusa: Strength gain reduced from 1.95 to 1.5
  • Medusa: Level 10 Talent increased from 10% Evasion to +12%
  • Medusa: Level 15 Talent increased from 10% Mystic Snake Mana Steal to +15%
  • Medusa: Level 20 Talent increased from +2s Stone Gaze Duration to +2.5s
  • Medusa: Split Shot damage from 35/50/65/80% to 30/45/60/75%

  • Mirana: Agility from 20 + 3.6 to 18 + 3.2

  • Morphling: Restored in Captain's Mode
  • Morphling: Adaptive Strike (Agility) min damage multiplier increased from 0.25 to 0.5
  • Morphling: Adaptive Strike (Agility) max damage multiplier increased from 0.5/1.0/1.5/2.0 to 1.0/1.5/2.0/2.5
  • Morphling: Adaptive Strike (Strength) min stun increased from 0.25 to 0.5
  • Morphling: Attribute Shift Bonus Agility and Strength increased from 3/4/5/6 to 4/5/6/7
  • Morphling: Level 10 Talent changed from +20 Movement Speed to +300 Waveform Range
  • Morphling: Level 25 Talent changed from +800 Waveform Range to 2 Waveform Charges

  • Kunkka: Level 25 Talent reduced from 4 Ghost Ships to 3

  • Pangolier: Swashbuckle now changes your attack damage to 24/42/60/78 rather than just dealing physical damage as an independent nuke (this means the listed amount can now proc for lifesteal, crit, etc)
  • Pangolier: Shield Crash damage reduction increased from 8/10/12/14 to 9/12/15/18%
  • Pangolier: Shield Crash now causes you to move forward 225 units (can traverse terrain with it)
  • Pangolier: Rolling Thunder now has a 1.2s cast time rather than a 1.2s channel period
  • Pangolier: Rolling Thunder turn rate increased from 105/110/115 to 120
  • Pangolier: Rolling Thunder speed increased from 550/575/600 to 600
  • Pangolier: Rolling Thunder speed is now fixed
  • Pangolier: Rolling Thunder damage increased from 200/250/300 to 200/275/350
  • Pangolier: Fixed Swashbuckle attacks not affecting Spell Immune units
  • Pangolier: Level 25 Talent increased from -12s Rolling Thunder to -16s

  • Riki: Level 15 Talent increased from -4s Smokescreen Cooldown to -5s
  • Riki: Base agility reduced from 34 to 30

  • Spirit Breaker: Netherstrike cooldown rescaled from 80/70/60 to 100/80/60

  • Sven: God's Strength reduced from 12/24/36 to 10/20/30
  • Sven: Level 25 Talent increased from -8s Stormhammer Cooldown to -9s

  • Templar Assassin: Level 10 Talent increased from +200 Health to +250
  • Templar Assassin: Psionic Traps bonus damage increased from 100/125/150 to 175/250/325

  • Tiny: Base strength increased by 4
  • Tiny: Tree Grab cooldown from 40/32/24/16 to 15
  • Tiny: Tree Grab splash damage from 70% to 100%
  • Tiny: Tree Grab unit bonus damage increased from 25% to 30%
  • Tiny: Tree Grab attack count increased from 2/3/4/5 to 2/3/4/6
  • Tiny: Grow attack speed reduction rescaled from -30 to -20/25/30
  • Tiny: Tossed unit bonus damage increased from 20% to 30%
  • Tiny: Level 10 Talent increased from +25 Damage to +30
  • Tiny: Level 10 Talent increased from +15% Magic Resistance to +20%

  • Vengeful Spirit: Allied Death Illusion duration reduced from 7 to 6
  • Vengeful Spirit: Base damage reduced by 3

  • Visage: Familiar attack damage increased from 25/40/55 to 30/45/60
 

Zaphid

Trakanon Raider
5,862
294
Still seems like most games will be over by 20 minutes...

But the balance changes are welcome
 

Genjiro

Ahn'Qiraj Raider
5,218
5,066
Jesus, watching Dendi on Viper just absolutely delete Ench from the game with the new Nethertoxin.
 

Needless

Toe Sucker
9,163
3,268
i still question how nethertoxin is a real thing, lmao 5 second CD for a ground based break? the fuuuuuuck
 

Pyros

<Silver Donator>
11,049
2,256
i still question how nethertoxin is a real thing, lmao 5 second CD for a ground based break? the fuuuuuuck
It's really fucking small and break doesn't do shit against a lot of heroes. Like it's very easy for most heroes to just run out of it before you get more than 2attacks off if that. Obviously it's a lot better when combined with someone who holds the target in it but that's kinda the point. Mostly I think the ability is just really good because it gives a way for Viper to push really quickly while before you had to like tank the creeps and kill them kinda slowly with your damage reflect poison thing and just right clicks, which was pretty bad.
 

Genjiro

Ahn'Qiraj Raider
5,218
5,066
Yea, Na'Vi was using NP sprout with it and it trapping ench, just fucking obliterated that hero
 

Needless

Toe Sucker
9,163
3,268
yeah like its a no brainer to use against ench/pa/bristle etc, you're always gonna have a hero that can setup a combo or lock people down for a few seconds anyway
 

gshurik

Tranny Chaser
<Gold Donor>
2,517
-56
My god dealing with Spectre recently has been ass for me. I swear you shut her down in the first 10 minutes and she still becomes a huge threat once she gets her radiance even when it's late.

Started to do my head in.
 
  • 1SJW
Reactions: 1 user

Brand

Molten Core Raider
1,159
313
My god dealing with Spectre recently has been ass for me. I swear you shut her down in the first 10 minutes and she still becomes a huge threat once she gets her radiance even when it's late.

Started to do my head in.

I know she is a beast carry, but I've never really had a game where she snowballed out of control. It has always seemed that you stall her early and then she just is behind...Plus, isn't the ult like a 2min or more cd? Without that, she is meh...Although, I have seen some epic dagger escapes.
 

Needless

Toe Sucker
9,163
3,268
yeah her CD at 18 is still 2 minutes, i like that she was buffed personally. I'd rather see her in a game than all the AM shitters lately lol
 

Kiroy

Marine Biologist
<Bronze Donator>
34,598
99,818
Jesus fuck every time I check out dreamleague these idiots are playing with their board game. What is there 2 hours breaks between games?
 

Zaphid

Trakanon Raider
5,862
294
Secret vs OG g1 in Dreamleague, go watch it, that was some awesome Dota

G2 slightly worse, but still pretty funny
 
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Intrinsic

Person of Whiteness
<Gold Donor>
14,213
11,595

Lol I was watching that game live and cry laughing at the absurdity. The last two days of memeleague have had some seriously awesome games though. That damn tide has none items and still tanked 4 others. He died instantly like 3 minutes later though.
 

Pyros

<Silver Donator>
11,049
2,256
Man I watched a game with EE the other day and I felt so bad, guy is all about that efficiency and shit, and then he took a fight as Medusa with 4800g in his bank, wasn't too late so buyback was still cheap and motherfucker had a Skadi queued up and MANA POTIONS in his inventory and he didn't buy a pointbooster for like 3mins before the fight. And he got obliterated in the fight when he could have survived several seconds longer had he bought the goddamn point booster(or an ult orb tbh). I think the game after he also ran uphill with no vision into the enemy secret shop area when they had just scanned they were close like 10secs ago and died instantly since they were just all up there.

They still somehow won that series, it was against Mineski or whatever but goddamn that was some shitty plays. He had some good plays too but the guy is inconsistent as fuck, he does way too many huge mistakes. Reminds me of Xboct, he's a seriously good player but every now and then he'll fuck up horribly and since he's usually the big carry, that ends up having really large consequences when it happens at the wrong time.