There are so many giant ass ifs that have to perfectly fall into place for that to be a viable business strategy that it's not even funny. A dozen pins would have to fall into place without error to make that work.They buy talent, that talent then is not competeing with them, that talent creates a shit game because EA doesn't let the talent do its thing. The game does ok at best but still sells enough for EA to get paid, and they shut the studio down because it didn't do as well as it was going to do if EA hadn't messed with it.
Umm? Am I missing something or is the getting rid of expenses that generate little to no revenue not a pretty typical move for any business?So what's the deal with this? Can someone with business/tax experience comment? There must be some lucrative loophole in closing a business - ea must get some kind of tax shelter from this that their company as a whole must benefit from?
It's very typical. The point is, only a shitty business doesn't realize how it is negatively impacting its own business units with shitty practices.Umm? Am I missing something or is the getting rid of expenses that generate little to no revenue not a pretty typical move for any business?
But jumping so fun!Don't make me put my spectacles on, grab a pipe, and tell sad stories of Origin games like Wing Commander and Ultima. Granted origin fucked up the latter with Super Avatar Bros 8. But fucks sake those were two absolutely critical IPs in PC gaming history.
Fuck.
Yeah, because Molyneux's batshit crazy had nothing to do with that either...I still hold a grudge against them for what they did to Bullfrog.
Same as individual person level - if you judge someone's work is producing less money than you pay them, it's cheaper to fire them than to try and get them to do better. You don't need any tax writeoffs to make that appealing when the bottom line is $$$.So what's the deal with this? Can someone with business/tax experience comment? There must be some lucrative loophole in closing a business - ea must get some kind of tax shelter from this that their company as a whole must benefit from?
Peter was involved in some of my favorite games EVER (Populous, Magic Carpet, Dungeon Keeper), so I don't take credit away from his work. Like all games, it was a team of people, not just 1 guy making it happen, but he was also responsible for some really awful decision making that brought down Bullfrog IMO. EA just took them off life support.Without Molyneux there would be no Molydeux, so I'll always be grateful to Peter for that.
Except that he became EA's Vice-President in 1994, and his final game before leaving EA/Bullfrog for Microsoft/Lionhead in 97 was Dungeon Keeper, their biggest success. So...no, that would be complete bullshit and revisionist history.but he was also responsible for some really awful decision making that brought down Bullfrog IMO. EA just took them off life support.
How dare they shutdown a developer that hasn't released a single good game?Where are the EA defenders? We get a few every few months, when EA turns the lights off at another studio they've consumed or laid off another hundred employees.
EA isn't that bad guys. They make good games - it's a GOOD thing they bought up Mythic/Bioware/Maxis/Origin/etc because they're giving these studios TOTAL FREEDOM to develop u kno?