Elder Scrolls IV: Oblivion Remastered

1987

Bronze Baronet of the Realm
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Just about through everything. I feel like some of the level scaling is balanced, as this feels less difficult at lvl 30 plus than I remembered. However that may have to do with the new stat system at lvl up.

Damage reflect is still king at end game. Escutcheon of Chorrol is probably the best item to wait til 25 plus to snag as it gives 10en and 35 percent damage reflect that lvl.

Haven't found a ring of the iron fist or the amulet of blades/axes yet (random drops with+25 to that skill and 33 DMG reflect)

Spell leveling is a little different than before as it is far more efficient to craft the highest level mana cost spell you can use at the university and spam that, rather than spam cast a low spell. But making those spells makes it trivial to get all caster skills to 100 (major or not)

I'm also pretty sure invisibility (illusion spell) works differently with sneak now. As I think being completely invisible before prevented your sneak skill from going up. Now it does not.

Awesome game. Just need to finish the thieves guild and my only remaining trophy will be taking mania, rather than dementia, in the shivering isles.
 
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Izo

Tranny Chaser
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Hahaha, now I cannot save. Said "you cannot save right now". Tried binding and rebinding keys, nothing. Love you Bethesda <3 Som 6h gaming gone, niiiiiice. Hmm, 7 saves came back. Funnily enough it was at lvl 24, got the almost best charrol shield, 30%. Don't want to reload. Meh. Lol, 1 1987
 
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Pasteton

Blackwing Lair Raider
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They need to do this with morrowind. Watching playthrus of this only remind me of how much better morrowind was. I remember being alll hyped to play this on release and after my third or fourth identical rift was like, wtf were they thinking
 
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Springbok

Karen
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Morrowind is a better game, but the Shivering Isles stuff to me is the pinnacle of this studio's efforts and comes with the gamepass version of the remaster. Terrific, and better than the base game (which is better than I ever remember it being). I'd say for me Morrowind>Shivering Isles = Skyrim>Base Oblivion. The morrowind thing may just be nostalgia, haven't replayed in a very long time.
 
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Rhanyn

<Bronze Donator>
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Morrowind is a weird one to replay, for me at least. That game was so amazing when I first played it, sucked away hours of my life, and I still have never fully beat the main story line. Going back years later definitely smudged it a bit, though largely just because my impression of the scale of the game kind of imploded. I was also way younger and still a relative novice to video games when I first played it, so you lose some of the magic when you come back and can better see how the hotdogs are made.

I still want a remastered Morrowind like no other now. The Oblivion Remaster has been wonderful, but giving me the hope to see a Morrowind remaster on the same scale is either going to be its greatest achievement or its biggest folly if they don’t go that route.
 

Bald Brah

Trakanon Raider
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Oblivion seems to be doing pretty well so I'd think morrowind is a sure fire thing at this point.

Personally I was more engaged with fallout 3 and new vegas. But hell I'll take anything as long as it's well done.
 
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Zaide

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Oblivion seems to be doing pretty well so I'd think morrowind is a sure fire thing at this point.

Personally I was more engaged with fallout 3 and new vegas. But hell I'll take anything as long as it's well done.
You will be happy to know that FO3 remake is a few years into development already. It was revealed a while ago in some court documents.
 

Rajaah

Honorable Member
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Level 6 in Morrowind, getting buff now, reading lots of books (game has some insane amounts of lore in random books about every little thing). My only complaint is that there seems to be absolutely no grass on the ground anywhere, it's all just dirt and mud and rock. Guessing it was a hardware limitation circa 2002.
 

Izo

Tranny Chaser
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Level 6 in Morrowind, getting buff now, reading lots of books (game has some insane amounts of lore in random books about every little thing). My only complaint is that there seems to be absolutely no grass on the ground anywhere, it's all just dirt and mud and rock. Guessing it was a hardware limitation circa 2002.
IT'S BROWN, BABY
 

Rajaah

Honorable Member
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1746083382918.jpeg

Me playing Morrowind without mods in 2025
 
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Izo

Tranny Chaser
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Helm of the Crusader, aaaaah, yeaaaaaah. Looks ridic with pure daedric rest. Awesome sauce. I haven't even closed any portals yet.
 

...

Goonsquad Officer
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You will be happy to know that FO3 remake is a few years into development already. It was revealed a while ago in some court documents.
they sitting there, cursing new vegas, swearing they'll out do them this time....this time for sure.
 
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Sinistkir13

Trakanon Raider
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Morrowind is a better game, but the Shivering Isles stuff to me is the pinnacle of this studio's efforts and comes with the gamepass version of the remaster. Terrific, and better than the base game (which is better than I ever remember it being). I'd say for me Morrowind>Shivering Isles = Skyrim>Base Oblivion. The morrowind thing may just be nostalgia, haven't replayed in a very long time.
I remember being the middle of Shivering Isles feeling like I was lost in Morrowind again. It was the perfect sort of weirdness that made Morrowind so unique and memorable, all of which really felt lost in Oblivion.

Something that elevated Skyrim for me was the world design was closer to Morrowind's where they went back to utilizing more branching paths to discover new destinations, as well as mountain trails that forced you into more (comparably) claustrophobic and vulnerable areas to keep you on guard.

Going from Oblivion to Skyrim, it felt like there was always some new things to explore wherever I went, whereas in Oblivion it was comparably very easy to get tapped out because between the world scaling and the locales themselves, they hamstrung themselves on what the world could have offered had it been more varied.

That's one other area that the Skyblivion remake sounds like it will have a major advantage because they have gone through and reworked the formally repetitive dungeons. What I would say is easily the biggest advantage after listening about it more is that being based on the Skyrim platform means that Skyblivion will be much more compatible with the existing mods for Skyrim that can then be more easily converted over. When I heard about that, I did remember the Oblivion modding scene being comparably lacking and, at least at the time, a lot more convoluted.
 

Zaide

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I've been grinding it out trying to clear my quest log here. These fucking nirnroots.

Finished Thieves/Arena/Dark Brotherhood and all the Daedric Shrines. Finally got all my mage guild recommendations. Once I finish this and the fighters guild I'll probably hit the DLC.

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DickTrickle

Definitely NOT Furor Planedefiler
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How often are people crashing? I feel like it's about 2-4 times per hour, which seems awful. Fortunately I'm a native obsessive quicksaver so it honestly is just slightly annoying, but I wonder if that's the same for others.
 

Zaide

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How often are people crashing? I feel like it's about 2-4 times per hour, which seems awful. Fortunately I'm a native obsessive quicksaver so it honestly is just slightly annoying, but I wonder if that's the same for others.
I've only crashed a few times, all were during the siege of kvatch when I had to open the gate and there were like 80 Daedroth's trying to break through the wall. I went one save back and then didn't have any issues. 61 hours played.