I'm sure they'll have plenty of fun events!I bet someone is going to show Patheon at this yearkickstarter fan faire.
Yeah but EQ2 was like 11 years ago Vinyard.
As insightful as that all sounds, the converse is equally true. What makes these games lousy is us. What makes them boring is us. What makes them not worth playing is us. The cynical, perverted, infantile, sociopathic, self serving, greedy, rude, ill tempered, attention starved, trolling, criminal, socially inept, lying, ignorant, immature, etc, us. That's who ruined chat rooms, and who keeps ruining mmos, who makes us all just want to quit these games and move on in our lives.You know what incapsulated us when we were playing EQ? Us.
You know what is missing? Us.
That magic that is gone? Us.
While we click our heroic dungeon instance and have a magical group appear before our eyes, in a queue, we sacrifice what made THE MAGIC of EQ. And while every designer tries to mimic something to recapture those days, it's something that was neverin their control to begin with. It was always, us.
We were the ones, without a queue. Waiting for a group while we shouted across a zone, or talked to friends. This game (EQ) WAS our social media. And THAT is what made EQ magical........
Tell us how you really feel please.As insightful as that all sounds, the converse is equally true. What makes these games lousy is us. What makes them boring is us. What makes them not worth playing is us. The cynical, perverted, infantile, sociopathic, self serving, greedy, rude, ill tempered, attention starved, trolling, criminal, socially inept, lying, ignorant, immature, etc, us. That's who ruined chat rooms, and who keeps ruining mmos, who makes us all just want to quit these games and move on in our lives.
Dood, there are people you describe in every demographic slice of society you can come up with... what made older MMos seem great is you HAD TO DEPEND ON OTHERS TO ADVANCE.As insightful as that all sounds, the converse is equally true. What makes these games lousy is us. What makes them boring is us. What makes them not worth playing is us. The cynical, perverted, infantile, sociopathic, self serving, greedy, rude, ill tempered, attention starved, trolling, criminal, socially inept, lying, ignorant, immature, etc, us. That's who ruined chat rooms, and who keeps ruining mmos, who makes us all just want to quit these games and move on in our lives.
The reason chat rooms went down the toilet? The people. Why forum boards become bastions of the miserable? The reason most mmos fail to be fun and engaging? Because of the people. The socially inept, the predators, the control freaks, the stubborn, the stupid, the behaving badly kids, the people who cannot muster together a real social life, people you don't wanna be around, whatever you wanna call them, all discovered the internet.
With fun loving sociable people, you can have fun with a stick and a ball, hell, just the ball. With the chronically unhappy, dissatisfied, frustrated, insecure, self important, you can make a game with more features than Disneyland and it's going to fall flat, because of the people.
And the reason we need a queue to appear before our eyes is because we are sick of dealing and putting up with all of what so many players are and we just wanna get past that. And Wow and any other game is smart to make it so you have as little dealings with others as possible so you don't have to deal with the endless parade of assholes that is the internet.
So I am not sure what you think will evolve past what. Your fantasy of "the people" is incredibly naive. Because anyone knows that where there is no accountability and internet anonymity, that degraded and odious persons will ruin it for everyone, left unchecked. Just like they do every damn game to the degree that the mechanics prevent them from doing so.
I agree that the community in and around a game plays a huge role in whether or not I stay subscribed and engaged.As insightful as that all sounds, the converse is equally true. What makes these games lousy is us. What makes them boring is us. What makes them not worth playing is us. The cynical, perverted, infantile, sociopathic, self serving, greedy, rude, ill tempered, attention starved, trolling, criminal, socially inept, lying, ignorant, immature, etc, us. That's who ruined chat rooms, and who keeps ruining mmos, who makes us all just want to quit these games and move on in our lives. ...
Lol....ummm, yeah. They actually want to make money so that incredibly small demographic just isnt enough.Create a game where you need knowledgeable, prepared people who work well with others in order to succeed.
No time sinks.