Randin
Trakanon Raider
Pretty sure that part was supposed to be the email the guy sent to Smedley. Smed's response was the "you won't be disappointed" part.And then there is this.. think you linked me
Pretty sure that part was supposed to be the email the guy sent to Smedley. Smed's response was the "you won't be disappointed" part.And then there is this.. think you linked me
That last bit sounds fun as hell. Even on the losing end it has to be fun.Nah, been a PvPer since DAoC. It was just in EQ that I had no clue about mmo PvP. DAoC and other games changed that. Still with my DAoC guild griefing players to this day.
edit: EQ classic had a sort of PvP on some raid FFA servers. Guild vs Guild griefing at the endgame. Pulling whole zones onto the other guild's raid so we could take the dragon is still one of my best memories in all of gaming. That time during Kunark/Velious when our guild was fighting for top spot on the server was epic.
That sounds like Battleground/Arena PvP you're talking about, I certainly hope SOE has realized BG PvP is pointless in the age of the moba.I highly doubt SoE will be the one to fix the PvP issue. Unless they have someone who had an epiphany while on the shitter one day and realized that trying to unify PvP and PvE rulesets and gear is a fruitless effort. Gear scaling basically ruins PvP. Until someone realizes this and just gives PvP fixed values and whatnot it'll be a constant shitfest.
Yeah, there is something to be said for FFA open world mobs. It's a gaming element that was never really explored enough in other mmos (and unintended consequences in EQ). But it was awesome.That last bit sounds fun as hell. Even on the losing end it has to be fun.
I really want a good mega server world pvp/pve game.
The ruleset can adapt on the fly. I'm talking more along the lines of something like "Fireball does 1040 damage to NPC, deals 25% of health to PC" etc...That sounds like Battleground/Arena PvP you're talking about, I certainly hope SOE has realized BG PvP is pointless in the age of the moba.
For the most part I thought eq2 was well done actually all my best pvp experiences come from that and early wow.The ruleset can adapt on the fly. I'm talking more along the lines of something like "Fireball does 1040 damage to NPC, deals 25% of health to PC" etc...
If nothing else it's one of those things where you can balance once and then just leave the fuck alone or allow for slight balance changes here and there instead of WoW's sweeping changes every new raid tier because xyz ability becomes overfuckingpowered once you can 3-shot someone.
As far as BG's vs. World PvP that's a whole nother beast to tackle. World PvP typically boils down to just a massive grief fest whereas BG's/Arena's became a thinly disguised item++ grind. There are better ways to do both and I do firmly believe they can co-exist.
You have been very unfortunate to not have played UO. PvPing with the chances of being completely looted. There is nearly no gaming experience like it. I'm not saying we go back to that. Simply saying I wish every gamer experienced at least once. Looting and being looted after killing or being killed by another player. The biggest rush in gaming I've ever had to this day.For the most part I thought eq2 was well done actually all my best pvp experiences come from that and early wow.
I wish some devs had the balls to try it. Never experienced that and wish I had. Every mmo gaming experience since EQ has been a letdown. A lowering of the bar, a reset to something less than what was before.You have been very unfortunate to not have played UO. PvPing with the chances of being completely looted. There is nearly no gaming experience like it. I'm not saying we go back to that. Simply saying I wish every gamer experienced at least once. Looting and being looted after killing or being killed by another player. The biggest rush in gaming I've ever had to this day.
I would do it for sure... and I admit sneaking around in eq2 with Plat when going to that vendor they had where u can get killed was pretty cool... hearing of someone getting whacked with 20 plat was amazing... i could only imagine what it would be like if they can take all your stuff..You have been very unfortunate to not have played UO. PvPing with the chances of being completely looted. There is nearly no gaming experience like it. I'm not saying we go back to that. Simply saying I wish every gamer experienced at least once. Looting and being looted after killing or being killed by another player. The biggest rush in gaming I've ever had to this day.
That's because World PvP has no consequences.World PvP typically boils down to just a massive grief fest whereas BG's/Arena's became a thinly disguised item++ grind. There are better ways to do both and I do firmly believe they can co-exist.
Since Draegen refuses to start EQN Junkies because of his unnatural hatred of all things EQ here ->Moar moar!
I remember with vanguard there was that guy Oloh, he put a lot of info together.