The second part of the response wasn't "it'll be fine," it was "we avoid bad design decisions." On their face they have similar meanings, but in context of the question the implication is obviously that he considers non-consent PvP a bad design decision. It still leaves plenty of options on the table: different kinds of servers, flagging yourself for PvP, areas that are designated PvP areas, etc. However, it's a safe bet that the ability to attack any player at any time is not the default in EQN.