People try out other MMOs all the time. If they find themselves as having more fun in their new MMO, they stick with that MMO. It's like voting for your favorite MMO.
I do this. Among other MMOs, I left WoW to try out GW2, didn't have as much fun in GW2 so now I'm back in WoW. I tend to buy into hype. Now I'm looking at Wildstar.
If you want a wildly successful MMO, just make something more fun than WoW.
Now for niche games, say a hard game like a "Demon Soul" MMO, you'd have to justify lowballing to your investors. "You're telling us that you want 60 million to just get 200k subs and that's all the subs you expect?" I don't know how many subs a "Demon Soul" MMO would get, but you see my point.
I do this. Among other MMOs, I left WoW to try out GW2, didn't have as much fun in GW2 so now I'm back in WoW. I tend to buy into hype. Now I'm looking at Wildstar.
If you want a wildly successful MMO, just make something more fun than WoW.
Now for niche games, say a hard game like a "Demon Soul" MMO, you'd have to justify lowballing to your investors. "You're telling us that you want 60 million to just get 200k subs and that's all the subs you expect?" I don't know how many subs a "Demon Soul" MMO would get, but you see my point.