EQ TLP 2025 Fangbreaker Expanded Start Resource Hunter Legacy Characters Encounter Locking

Arbitrary

Tranny Chaser
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Tons of people like chasing the hunter achievements, firsts, and so forth. This would give it an actual reason beyond just people's natural need to collect things for their OCD. It'd make for some interesting guild competitions beyond the usual "rushing to gank spawns".

It checks a very important box too - it's something that Daybreak could actually do with a whole lot of the work already being in place
 

Pharone

Trakanon Raider
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1,285
Way, way after PoP (the PoP that you erroneously think the game turns to dogshit after)
About what expansion does the game go from fun to a spreadsheet mongers wet dream? Maybe I'll play up to just before that expansion next time.. if I ever play again.
 
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Rajaah

Honorable Member
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About what expansion does the game go from fun to a spreadsheet mongers wet dream? Maybe I'll play up to just before that expansion next time.. if I ever play again.

It's a long gradual process. Hard to say when it really flips to Live levels of busy. As of level 115 on Phinny, my 6-7 hotkey bars had basically become their own meta-keyboard in the game. I don't like it either. It takes a while to get that bad though.

I'll venture a guess, off old memory, that Level 85ish is probably when it starts to resemble live more than it resembles what came before. Somewhere in SoD/UF/HoT. The ability bloat starts a few expansions earlier but it isn't serious at all yet as of TSS. And Buried Sea, considering what a blip of an expansion it actually is, is the last expansion that really has that "exploration" feel that the old game had, IMO.

TLDR: It's a long slow process of change/decline but I think the first 85 levels of the game are mostly spot-on.
 
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Korillo

Molten Core Raider
538
368
Game seems super bloated and unplayable if you try to go straight into live right now. If you go through the TLP process, you slowly acquire the AA, discs & spells. It makes it a lot easier to manage without getting overwhelmed. Once SoD rolls around, you get mercs and there are a decent amount of AA to manage. I could understand if you don't get the same enjoyment out of the game at that point, it is a bit of a different game by then.
 

Tuco

I got Tuco'd!
<Gold Donor>
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This post over here is quietly the most productive "new ideas" post I've seen anywhere lately.

A scavenger hunt type achievement-based server would breathe new life into even a classic start TLP. Give it sensible unlock timers and free trade and we'd have something legitimately worth playing.

Tons of people like chasing the hunter achievements, firsts, and so forth. This would give it an actual reason beyond just people's natural need to collect things for their OCD. It'd make for some interesting guild competitions beyond the usual "rushing to gank spawns".
They'd have to balance the hunter achievements in original/kunark and a few other expansions. Some of them are absurdly rare spawns. Burynai Cutter and Scourgetail in Field of Bone ended my quest to get the hunter achievements in the old expansions.
 

Pharone

Trakanon Raider
1,418
1,285
It's a long gradual process. Hard to say when it really flips to Live levels of busy. As of level 115 on Phinny, my 6-7 hotkey bars had basically become their own meta-keyboard in the game. I don't like it either. It takes a while to get that bad though.

I'll venture a guess, off old memory, that Level 85ish is probably when it starts to resemble live more than it resembles what came before. Somewhere in SoD/UF/HoT. The ability bloat starts a few expansions earlier but it isn't serious at all yet as of TSS. And Buried Sea, considering what a blip of an expansion it actually is, is the last expansion that really has that "exploration" feel that the old game had, IMO.

TLDR: It's a long slow process of change/decline but I think the first 85 levels of the game are mostly spot-on.
Thanks for that. I might... MIGHT... might decide to give it one more go. Fuck me. Can't believe I am even thinking about it with as much as I hate DBG. Fucking addiction.
 

Zaide

TLP Idealist
4,140
5,334
They'd have to balance the hunter achievements in original/kunark and a few other expansions. Some of them are absurdly rare spawns. Burynai Cutter and Scourgetail in Field of Bone ended my quest to get the hunter achievements in the old expansions.
Some zones have tons of rares with no hunter achievement too, like Blackburrow ignores most of its named, same for Crushbone, East Karana, HHK etc.

Hunter achievements are cool as hell but could probably use a pass to just tighten them up and maybe add incentives.