Congrats to the Roosters, the true Premier Raiding Guild currently on Oakwind...often imitated...never duplicated. I wish I got a PM from my future guild leader on the Roosters Roster![]()
It's been about 8 days or so hasn't it? I guess compared to most servers it's relatively quick.That’s a fast EoV kill. Have they done CT yet?
Not sure, never heard the guild leader of TGR on discord...wish him the best. I wouldn't say "his shit's all retarded" they just got EoV down so they are doing something right.This guy talks like a fag, and his shit's all retarded
If Relentless Insomnia pull their fingers out and don't fade away or implode then Kunark, Velious, Luclin etc will probably belong to them.
TLDR: I don't think enough people have enough fucks to give to race for records on this server.
I agree, one small adjustment to VP key farming, exp rate (faster) will just nullify anything done previous thats what makes record chasing a little funny overall. Servers like Corinav had SLOW exp while others like Agnarr had FAST exp so comparing the two clear times its apples an oranges and its funny for people to compare servers like that because even something as small as a 25% higher exp rate changes the ENTIRE server. Only thing people can really focus is on the server people are currently play on and no doubt TEQ took care of biz on the ole 'Dune.I've never cared if guilds beat the TEB records on future servers, the Aradune records were made to be beaten. The hope was that people would beat them. I'm surprised actually that they haven't been yet.
There was always 4 primary goals of each expansion launch in TEB for classic-pop and clearing the content as fast as we possibly could was not one of them. First goal was to win the expansion, second goal beat the current record, third goal was get as many people in to the end raid zone as possible, and 4th goal was to take enough time doing it without jeopardizing goals 1 and 2, where the record could be realistically beaten without major changes to an expansion. Anyone who was in the primary race raid for several expansions knows this.
For example in kunark, we finished keying 24 people in the first 48 hours and the record at the time was 100 i believe, we waited until 72 hours to finish the expansion.
Velious we finished 31 ST keys and had cleared all necessary raid mobs outside of ST in 5 hours, the record was 20ish. Since we had so much extra time, we spent another 5 hours just to get like 15 or so more keys just to make more people happy to be in the first ST clear.
Luclin, under the old VT keying system, we were rdy to have finished inside 24 hours instead of the 35.
PoP, the record posted was 52 and we were rdy for Time in 32 hours. Thinking we had 20 hours to finish, we made decisions based accordingly to that and knowing future expansions under the new keying system should be able to finish in 30 hours or less decided to keep pushing instead of taking a 6-7 hour sleep break. People choose to forget that storms key drops were bugged for the first 6 hours on aradune, so we keyed the same way we would have done prior to the storms key change.
So every expansion classic-pop can easily be beaten wayyy faster than what our official times were.
I've never cared if guilds beat the TEB records on future servers, the Aradune records were made to be beaten. The hope was that people would beat them. I'm surprised actually that they haven't been yet.
There was always 4 primary goals of each expansion launch in TEB for classic-pop and clearing the content as fast as we possibly could was not one of them. First goal was to win the expansion, second goal beat the current record, third goal was get as many people in to the end raid zone as possible, and 4th goal was to take enough time doing it without jeopardizing goals 1 and 2, where the record could be realistically beaten without major changes to an expansion. Anyone who was in the primary race raid for several expansions knows this.
For example in kunark, we finished keying 24 people in the first 48 hours and the record at the time was 100 i believe, we waited until 72 hours to finish the expansion.
Velious we finished 31 ST keys and had cleared all necessary raid mobs outside of ST in 5 hours, the record was 20ish. Since we had so much extra time, we spent another 5 hours just to get like 15 or so more keys just to make more people happy to be in the first ST clear.
Luclin, under the old VT keying system, we were rdy to have finished inside 24 hours instead of the 35.
PoP, the record posted was 52 and we were rdy for Time in 32 hours. Thinking we had 20 hours to finish, we made decisions based accordingly to that and knowing future expansions under the new keying system should be able to finish in 30 hours or less decided to keep pushing instead of taking a 6-7 hour sleep break. People choose to forget that storms key drops were bugged for the first 6 hours on aradune, so we keyed the same way we would have done prior to the storms key change.
So every expansion classic-pop can easily be beaten wayyy faster than what our official times were.
I wouldn't say all that, there was still a pissing match for whom got level 50 first and we all know who won and lost that. BUT to your point in regards to raid clear records over the course of the last couple TLP's i'd say your spot on. Really comes down to "wanting" to break the record, very few try mostly because of the variables of the server. Is it record worthy if someone actually broke a Kunark record on Brokewind considering the following variables of the new FTE mechanic, very possible future "more casual friendly" changes and how DZ's behave along with heirloomed gear and alt/server bonuses. Its a damned if you do damned if you don't situation, if you break the record on brokewind I am sure there will be backtalk about how said server wasn't a direct Mirror of specific server X but if you don't break the record they can feel a sense of accomplishment yet again for another year and "they are the best"..."look at us being the best...bow down....I am God at EverQuest...everyone should know my name".You seem to be missing the point where pretty much nobody on the server knows what those records are, or where to find them, or cares enough to try to beat them.
You seem to be missing the point where pretty much nobody on the server knows what those records are, or where to find them, or cares enough to try to beat them.
Unfortunately a lot of the people who did care about the records stopped caring after Zaide was petty enough to delegitimize something
So Zaide screwed your guild by placing the rival of his guild in the top spot? The one where they were in a hilarious month long Ice T meme war with?
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It’s the second fastest (not counting Mischief) EoV kill ever; which I think qualifies as pretty fast.It's been about 8 days or so hasn't it? I guess compared to most servers it's relatively quick.
I'm surprised no one on the last few servers have done classic in 4 days yet. You could theoretically clear all of classic in 3 days if you had 72 really go hard dedicated people that could all get 46+ in 40ish hours, but a more realistic classic complete timeline is 4 days assuming you give 3 days to level and the server launch is smooth, which it has been for mischief/yelinak/oakwynd. Classic only takes about 15 hours +/- 3 hours for a naked launch guild to complete, that's including fully keying your entire raid up through sky and killing every raid boss in classic.
Agnarr had standard tlp exp. Selo was the fast exp server.I agree, one small adjustment to VP key farming, exp rate (faster) will just nullify anything done previous thats what makes record chasing a little funny overall. Servers like Corinav had SLOW exp while others like Agnarr had FAST exp so comparing the two clear times its apples an oranges and its funny for people to compare servers like that because even something as small as a 25% higher exp rate changes the ENTIRE server. Only thing people can really focus is on the server people are currently play on and no doubt TEQ took care of biz on the ole 'Dune.
The website staff actually say “You should try to accept runs whenever possible, including past runs”Just because you don't care and people you play with don't care doesn't mean there aren't some that do. While the community of people who care about the records may be a niche small community, it's still a community of people. It was definitely much larger from phinny-aradune than it is now, but it does still exist in some capacity. I have been told by several people that the records were definitely brought up in the guilds racing to get server first since Aradune, like when Resurgence did Luclin and only failed to beat the record by 1 hour.
Unfortunately a lot of the people who did care about the records stopped caring after Zaide was petty enough to delegitimize something he at least cared enough about to keep track of and be a moderator of, by adding a special ruleset servers time (Selos) years after it was done just so that TEB couldn't get 100% complete, when non-clasic start special ruleset servers hadn't been added there since phinny launched. A general understood rule in the gaming speedrun community is that you can't "sit" on runs to submit them years later. Makes things pointless when people know that if they plan accordingly for a certain hour benchmark, that something years prior could be added just so they don't get top spot. Everyone knows that if 45h was posted there before hand, TEB would have had no problem with planning accordingly to easily beat it.
The website staff actually say “You should try to accept runs whenever possible, including past runs”
You should go explain the “general understood rule in the gaming speedrun community” to the speedrunning community so they can fix that guidance.