This still doesn't mean they flagging showeq users and suspending them.
I am not sure anyone even bothers to set up ShowEQ anymore. It's all MySEQ mostly. No one's going to bother dicking around with butchering a router like that for a vidja game if you can just set up a simple program.
This exact reason of laziness is why it was simplistic to catch people cheating on Rise of Zek and other servers like Classless on EQ's emulator. I did nothing different than what Daybreak is doing, the difference is the average user isn't going to spend time to set it up, and the knowledgeable engineer knows better than to sell hacks publicly and, in most cases, doesn't care who gets caught using them even if they sell them privately. It's not worth their time and energy to obsess over 'getting caught'.
Most just don't care and 'divebomb' accounts well knowing they'll be detected. AbyssKEQ / EQBot depends on these people for revenue. It's just a cheat engine table that teleports with wanton disregard if the person in question is detected while doing so. That's why EQBot has had a modicum of 'purchasers' that depend on the program.
Every time Abyss updated his KenetixQuest hack for usage on PVP servers, he tried to make it more undetectable but in all cases changed nothing fundamentally about the program, told his subscribers that his program was updated to be undetectable, and they blindly believed him.
Generally, those with actual knowledge of any of the skills needed will either a) respect you and leave you alone or b) not consider it worth their time compared to other tasks they could be doing.
The three people that even could get close to figuring out what I did, did the following:
Instance #1) A close friend trying to bypass the cheat for the sake of doing it, not profiting or spreading it. The person in question later thought it was so cool that they ended up helping me with the project.
Instance #2) A player hired an external game hacker friend to investigate what I was doing. They spoke with me and figured I actually knew my shit, and didn't feel like it was worth attacking the project once I sent them a message ingame about them having IDA loaded up in their process list. They gave up out of respect, and befriended me and told me the details as to why they were hired.
Instance #3) This person was an established cybersecurity professional, knew exactly what I was doing, found out exactly how my anticheat worked, and said "damn, cool, you've come far since I last talked to you" and I added them on a secure platform after. They complimented me and said I was to EQ what they were to Win32 internals. That's rad.
There was an honorable mention of people 'getting close but missing the mark'.
For instance, Salty and one other person tried to make a 'ramp to heaven' in The Hole and Veeshan's Peak respectively, so they could PVP on the ceiling of the zone. I noticed the one person had 3DS Max loaded with the path name of 'veeshan.max' in the title, so it was pretty obvious they exported the zone using Lantern and used eqg tools to export the zone back to a format the game could read.
While incredibly impressive from an 'idea' standpoint, it was detected the moment they logged in due to me sending a list of sizes of zone files and anticipating this based on people having access to zone creation / editing tools. Users were flagged on upon login based on their zone file size. I didn't even have to checksum or anything, the size of the zone in bytes would differ in comparison to the original and HD file of VP and The Hole.
My point with this detailed explanation is that anyone could be flagged for ShowEQ and it could actually be MySEQ, and most users don't know the difference because they use what tool is easiest and works, the path of least resistance, and they put blind trust into programs that work the way the creator says they does without verifying any attributes of the program in question. This is also how malware spreads in day-to-day office scenarios with spearphishing attacks.