Mrniceguy
Blackwing Lair Raider
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- -248
Well I mean, I agree with you on some parts but THJ had its own set of problems. AA grind was a chore and you only had 1 zone to do it in in Velous and then one zone in POP. ( I started in Velious so dont know what the zone was in Kunark era) I also didnt like the legendary loot shit in THJ because it was, again, a chore to level up items. This was even worse in POP where the only zone you had was POF. These games always devolve into exp/hr or farm/hr no matter what game it is.
This is easily the most ass backwards take i've heard about the game. THJ had dropable/attune loot. Since one of the ways to level items was to buy copies and combine them farming items to sell was one of the best ways to level items. Farming items to sell rewards doing things other people aren't doing. Also, if you were playing an off meta build the items you needed were generally cheaping and easier to come by. THJ's systems rewarded playing off meta.
EQLegends took away these systems to "prevent RMT"
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