Everquest Legends

moonarchia

The Scientific Shitlord
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July 28th.
Preorder starts 6/16. The preorder beta server is live on 7/1. That beta server is temporary and will be getting a full wipe when live launches. The OG alpha and beta server gets moved to test server whenever that goes live.

I will preorder to secure my name for live. Might do a quickie ber/sk/pal for the preorder alpha, since the current server is going to be down for a few weeks.
 
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Burren

Silver Baronet of the Realm
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Preorder starts 6/16. The preorder beta server is live on 7/1. That beta server is temporary and will be getting a full wipe when live launches. The OG alpha and beta server gets moved to test server whenever that goes live.

I will preorder to secure my name for live. Might do a quickie ber/sk/pal for the preorder alpha, since the current server is going to be down for a few weeks.
Wouldn't surprise me if actual launch is pushed into early August, but that's W/E.

I'm curious if they will publish preorder numbers? I'm sure its thousands of people who will do it in order to secure names and dick around with builds.
 

moonarchia

The Scientific Shitlord
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Wouldn't surprise me if actual launch is pushed into early August, but that's W/E.

I'm curious if they will publish preorder numbers? I'm sure its thousands of people who will do it in order to secure names and dick around with builds.
Definitely curious to see how many boxes they sell.
 
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General Antony

Ahn'Qiraj Raider
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I don't see any reason to play this on release. Balance is still ass. There's no real content and new stuff is half a year away. Wait for the shit to settle and make a decision closer to Kunark.
 
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moonarchia

The Scientific Shitlord
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I don't see any reason to play this on release. Balance is still ass. There's no real content and new stuff is half a year away. Wait for the shit to settle and make a decision closer to Kunark.
Always a valid option. As is never playing. I am going to play from day 1 because I want to, and am still having a lot of fun with it. I will get my 2-3 months out of what we have + whatever gets put in between now and reaching +10 BIS endgame.

From what I understand Sky is going to have solo instances, and they will be on 1hr lockouts. Pretty much making it all 100% available to everyone from the outset. Sky will also still have open world bosses and the whole shebang.
 
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yerm

Avatar of War Slayer
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In revelation they describe a lake of fire specifically for the extra evil like satan himself to be cast into, where they spend eternity being thankful they arent doing posky on a 1 hour lockout.
 
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moonarchia

The Scientific Shitlord
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In revelation they describe a lake of fire specifically for the extra evil like satan himself to be cast into, where they spend eternity being thankful they arent doing posky on a 1 hour lockout.
Azzaracks are island 2.
 

Muligan

Trakanon Raider
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I don't mind so much paying the $19.99 but the monthly seems a little unnecessary. Still think it makes more sense to include this in All Access or make it an add-on for like $3.99. Not a big fan or them being two separate services but it may be they need to take that approach to manage the cash flow.
 

Puka

Bronze Knight of the Realm
17
-23
I predict this will be like any other EQ TLE or gimmick. The EQ crackheads only get excited for "the announcement" once the server is released they will start to find anything they deem wrong or unfair and start to leave the server. At this point EQ is like a band that is no longer comprised of any original members. It sounds the same but is it really what we all loved?
 
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Mrniceguy

Blackwing Lair Raider
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From what I understand Sky is going to have solo instances, and they will be on 1hr lockouts. Pretty much making it all 100% available to everyone from the outset. Sky will also still have open world bosses and the whole shebang.

I like how you pretended like this is a good thing LOL
 
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moonarchia

The Scientific Shitlord
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I like how you pretended like this is a good thing LOL
I didn't claim it as good or bad. It is in fitting with the goal of making EQL as solo game. It is also a straight up answer to everyone who was complaining about having to pay to open up primary classes. For better or worse this is also an answer to how people will get most of their BIS for builds.


Whatever build you end up rolling with, your weapons are going to be from Sky. And most epics have at least 1 part that comes from Sky as well.
 
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Creslin

Trakanon Raider
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I gotta say this needs some sanding around the edges and updates but it’s pretty fun. I think it could use another 2 or so months in beta to like an early October release though to tweak and fine tune.
 

Burren

Silver Baronet of the Realm
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Did they get rid of the higher ZEM in zones? Is there a reason to actually play in all the other zones?
Equal xp across the board. Incentive is doing things you haven’t in the past because there was modifiers and “meta” leveling routes.
It’s fast enough that doesn’t matter anymore and each dungeon is getting revamped as well with new mobs and drops so another reason to explore.
I never once went to Najena, Blackburrow, The Warrens, the Hole, Befallen, and a dozen outdoor zones between ‘99 and ‘01.
 
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Xevy

Log Wizard
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Believe they said Blackburrow is next on the revamp list, which is cool as a Qeynos nostalgia haver, but they better add about 20 named because there's I think 2 or so in the entire zone. I'm not sure there were more than 3 camps either and one of them was like 4 giant snakes for half elf druids to try and root dot because no one wanted them in their groups.

I've always said I liked the idea of random loot to make people be ABLE to go to other places (Perma, Najena, Kedge, Befallen) and get good stuff, but in TLP's the ZEM held everyone into the same tract of Unrest to Guk or Guk to other Guk for so much of the game. Without ZEMs if they do a good job revamping drops/mobs it'd be pretty cool seeing Barb groups in Perma and Dark Elves in Najena or anyone in Mistmoore outside of the 3 mobs worth camping. That I think will ACTUALLY capture some of the original spirit of EQ. In EQ you went whereever you could to get a group to get exp. There were always THE camps like Frenzy or Efreeti, but the list was 13 deep and you only had 3 hours to play. Making there be a reason for people to go to the other places and experience often neglected zones is a cool idea.

The problem lies in people out leveling these zones too quickly and never needing to spend more time. EQL tried to remedy this by downleveling to your lowest class which allows you to have a reason to revisit these places, but outside of the motes from higher difficulty the LOOT still is going to be worthless at that point. Even in THJ you weren't getting an Iksar Berserker Club to Legendary and using it past level 35. I'd be interested in seeing if they find a way to make items catch up to the character like this, but then you have nostalgia ridden raid loot be less powerful and that hurts everyones memberberries and would alienate a lot of the playerbase.

They're attempting solutions to a lot of EQ problems, but in that they remove some of the "CLASSIC EQ" that most players drone on about. Some of these ideas are pretty interesting and maybe even good, but it's like putting pants on your toddler when they don't want them. They'll scream and shout and wriggle and be mad, but in the end you've got a kid without sunburnt legs. The EQ base is incredibly stubborn, old, and has mostly self-fabricated memory about their actual EQ experience. Most people in EQ spent like 7 hours in Frenzy, 26 hours on Frenzy list, saw 2 FBSS drop ever, and the same druid probably won both. But if you made it so more people got FBSS's they'd throw a fit.

I'm interested on some one trying to fix problems from EQ that have existed for nearly 30 years. Their current devs are limited to technical stuff for the most part because people throw fits. P99 is literally what everyone thinks they love until they play it and say "this fucking sucks!" Do I think they're going to ace every problem while delivering a solo game? Probably not. Are they going to add shit I wish was on current TLP's? Absolutely. Is it going to be more good changes than bad changes compared to THJ? It all depends on what you want from the game. I'd like a game I could play a few times a week for long sessions and have stuff to do. THJ was not that.

I'd also like the experience new takes on classic EQ stuff. THJ, as far as I played into late Luclin, had nothing like that outside of the high end raids like sleeper/Seru and even then they were whatever. Do I see myself, at this point, playing for more than a month? No. I don't. Especially with a long pre-order beta I think a lot of people will be winded early and lose some of the buzz of the real launch. I'm HOPING they have some stuff held back to release quickly after launch to keep people interested. But even now with the "grind" systems people talk about it's too easy. Unless you're going for 16 50's and every race unlocked I think even the 6-8 hours a week crew will be pretty deep in it 4 weeks down the line.
 
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Cinge

Ahn'Qiraj Raider
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I gotta say this needs some sanding around the edges and updates but it’s pretty fun. I think it could use another 2 or so months in beta to like an early October release though to tweak and fine tune.

Trying to summon the karen brigade by saying anything positive about this game?
 
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